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Script: Mark Current Hand Script: Mark Current Hand

07-14-2013 , 06:08 AM
it seems to be working now after updating to the latest beta version of HEM (7822)

I'm still getting the command window when submitting the hands to the DB. Not a huge problem since hands actually are showing up, but if someone knows a quick fix for it, let me know.
Script: Mark Current Hand Quote
07-18-2013 , 05:19 AM
Quote:
Originally Posted by run_better
it seems to be working now
apparently it doesn't, I mark some hands using HEM in that session. When trying to use the AHK again yesterday it didn't work, the hand are still not showing up under marked hands in HEM.

Any ideas?
Script: Mark Current Hand Quote
08-05-2013 , 10:09 PM
Dont know if this was asked before but any chance to make this script to work with PT4? Thanks.
Script: Mark Current Hand Quote
08-15-2013 , 01:03 PM
Quote:
Originally Posted by wayneking7
Is there a version that works with PT4? I know PT4 has a thing in its HUD where u can manually mark a current hand, but its so much easier as a hotkey
Quote:
Originally Posted by g3orgeluc4s
+1

Just saw this thread and was hoping to see if a PT4 version is available
Quote:
Originally Posted by Potamito
Dont know if this was asked before but any chance to make this script to work with PT4? Thanks.
Anybody LEGOO!¡¡!¡
Script: Mark Current Hand Quote
08-15-2013 , 02:52 PM
I think PT4 has a built in feature for marking a hand in play. We haven't added this feature to HM2 yet.
Script: Mark Current Hand Quote
08-15-2013 , 07:11 PM
if ur going to add it i think it would be best/easier to add it on TN2 rather than HM2 imo
Script: Mark Current Hand Quote
08-16-2013 , 12:47 PM
Quote:
Originally Posted by fozzy71
I think PT4 has a built in feature for marking a hand in play. We haven't added this feature to HM2 yet.
Yeap they do but for multitablers (wich is the vast majority of the guys purchasing these softwares) its not easy to manually mark the current hand while playing 15-18+ tables especially if ur playing a turbo dynamic format (like myself), this is why this script was so damn usefull, it only took 1sec to mark the hand, make my decision and move on.
Script: Mark Current Hand Quote
08-20-2013 , 07:50 AM
Quote:
Originally Posted by Potamito
if ur going to add it i think it would be best/easier to add it on TN2 rather than HM2 imo
Please God no......
Script: Mark Current Hand Quote
09-16-2013 , 10:03 AM
With some help from another reg I was able to get this script working and have been using it for some time without issue. I didn't change anything in my settings but the script has randomly stopped working. It no longer asks me if I want to clear the gamenumbers.txt file when it loads. When I press the button to process SQL, I get this error:

http://gyazo.com/868f3d223b9b71998fe30a274faf4c0a


My settings look like this:

http://gyazo.com/6f5e512d0e0dedd82b4031ccad4fa869

Would really appreciate it if anyone can help me get this working. I'm using HEM 1, my database name is DropSunglasses, and the file paths are correct for my HH folders.
Script: Mark Current Hand Quote
09-16-2013 , 10:12 AM
Quote:
Originally Posted by fozzy71
I think PT4 has a built in feature for marking a hand in play. We haven't added this feature to HM2 yet.
We are in the process of adding this to HM2. I am not sure if it will be ready for the next release or not yet but we are making good progress on it.
Script: Mark Current Hand Quote
01-02-2014 , 01:51 PM
Quote:
Originally Posted by fozzy71
I think PT4 has a built in feature for marking a hand in play.
Yeah but when ur 18-22 tabling its hard to do it manually its million years faster/easier to use a script and asign a hotkey

Quote:
Originally Posted by wayneking7
Is there a version that works with PT4? I know PT4 has a thing in its HUD where u can manually mark a current hand, but its so much easier as a hotkey
Quote:
Originally Posted by g3orgeluc4s
+1

Just saw this thread and was hoping to see if a PT4 version is available
Quote:
Originally Posted by Potamito
Dont know if this was asked before but any chance to make this script to work with PT4? Thanks.
Any chance on writing a mark current hand script for PokerTracker? Thanks.
Script: Mark Current Hand Quote
01-07-2014 , 08:12 PM
I don't own PT4 but if there's a button somewhere in PT4 to mark a hand in play it can't be too hard to trigger it using ahk. If it's in the table HUD (ie. same position on every table) you could do it using table relative coord clicks, for instance.
Script: Mark Current Hand Quote
01-07-2014 , 09:34 PM
Dont know much about scripts and stuff but doesnt the current mark hand script works by taking note of the hand number from the table window and then load them up to the HEM database as marked hands? Didnt knew it triggers the mark current hand feature on HEM when we click on the first hotkey.
Script: Mark Current Hand Quote
01-07-2014 , 11:17 PM
Yes that's how this script works (add hand ID to list file upon first keypress, go through the file and update database upon 2nd keypress) but that's only because you can't mark the current hand in HEM. If PT4 has a button for that on each individual table (which I still dunno, just assuming) it's much easier to just trigger that via hotkey.

That said I'm not the author of this script nor do I know much about PT, maybe it'd just require a minor tweak to this script to make it PT compatible, but in this case I can't help. I could however write a quick and dirty script to trigger said button if there is one.

Last edited by Baobhan-Sith; 01-07-2014 at 11:23 PM.
Script: Mark Current Hand Quote
01-27-2014 , 12:17 PM
If someone could make it PT4 compatible this would be awesome.
Script: Mark Current Hand Quote
01-27-2014 , 01:51 PM
I can't mark Hands when the HM2 hud is running. When turning the HUD off, everything works fine.

Anyone else having the same issue?
Script: Mark Current Hand Quote
01-27-2014 , 02:38 PM
Run the script as admin.
Script: Mark Current Hand Quote
01-27-2014 , 05:50 PM
That did the trick, thank you :-)


Is there a possibility to see the marked hands without having to restart hm2 ?
Script: Mark Current Hand Quote
01-29-2014 , 10:29 AM


Quote:
Originally Posted by Baobhan-Sith
I don't own PT4 but if there's a button somewhere in PT4 to mark a hand in play it can't be too hard to trigger it using ahk. If it's in the table HUD (ie. same position on every table) you could do it using table relative coord clicks, for instance.
It does have a Mark Current Hand feature but its hard tomanually do it while 16-20 tabling

Quote:
Originally Posted by onlinepokerwiz
Dont know much about scripts and stuff but doesnt the current mark hand script works by taking note of the hand number from the table window and then load them up to the HEM database as marked hands? Didnt knew it triggers the mark current hand feature on HEM when we click on the first hotkey.
Quote:
Originally Posted by Baobhan-Sith
Yes that's how this script works (add hand ID to list file upon first keypress, go through the file and update database upon 2nd keypress) but that's only because you can't mark the current hand in HEM. If PT4 has a button for that on each individual table (which I still dunno, just assuming) it's much easier to just trigger that via hotkey.

That said I'm not the author of this script nor do I know much about PT, maybe it'd just require a minor tweak to this script to make it PT compatible, but in this case I can't help.
im a script noob

Quote:
I could however write a quick and dirty script to trigger said button if there is one.
Ugh this would be so awesome





Quote:
Originally Posted by chaosad
If someone could make it PT4 compatible this would be awesome.
+1
Script: Mark Current Hand Quote
02-10-2014 , 01:07 PM



Script: Mark Current Hand Quote
02-11-2014 , 01:30 PM
Code:
#NoEnv  
SendMode Input 
CoordMode, Mouse, relative


;-------- CONFIG---------

TableClass = PokerStarsTableFrameClass
DropdownClass = 

;Chip Icon COORD (table relative):
IconX =
IconY =

;Tag Hand In Progress OFFSET (relative to above coord):
TagMenuX =
TagMenuY =

;Tag Item OFFSET (relative to above coord):
TagItemX =
TagItemY =

MenuDelay = 100    ;msec

^Numpad0::     ;CTRL+Numpad0

;------------------------
    IfWinActive, ahk_class %TableClass%
	{
	id := WinExist("A")
	MouseGetPos, x, y
	MouceClick, left, IconX, IconY
	Sleep %MenuDelay%
	MouseMove, TagMenuX, TagMenuY, R
   	IfWinActive, ahk_class %DropdownClass%
	    {
	    MouseClick, left
	    Sleep %MenuDelay%
	    MouseMove, TagItemX, TagItemY, R
	    }
	IfWinActive, ahk_class %DropdownClass%
	    { 
	    MouseClick, left
	    WinActivate, ahk_id%id%
	    MouseMove, x, y
	    }
	}
    else, Send {0}
return
Unfortunately neither do I know the ClassNN of the menu items, nor can I test the script. But I guess if you manage to figure out the coords, offsets, and ahk_class of the dropdown menu with WindowSpy, this *might* work.

http://www.autohotkey.com/docs/commands/MouseMove.htm

"If this parameter is the letter R, the X and Y coordinates will be treated as offsets from the current mouse position. In other words, the cursor will be moved from its current position by X pixels to the right (left if negative) and Y pixels down (up if negative)."

Last edited by Baobhan-Sith; 02-11-2014 at 01:36 PM.
Script: Mark Current Hand Quote
02-11-2014 , 02:38 PM

Feel so stupid right now
Script: Mark Current Hand Quote
02-11-2014 , 03:21 PM
Just noticed some mistakes:

...
MouceClick, left, %IconX%, %IconY%
...
MouseMove, %TagMenuX%, %TagMenuY%,, R
...
MouseMove, %TagItemX%, %TagItemY%,, R
...
MouseMove, %x%, %y%


^ pretty sure it's the left icon tho, idk

Last edited by Baobhan-Sith; 02-11-2014 at 03:28 PM.
Script: Mark Current Hand Quote
02-11-2014 , 07:43 PM
Just to be sure
Code:
#NoEnv  
SendMode Input 
CoordMode, Mouse, relative


;-------- CONFIG---------

TableClass = PokerStarsTableFrameClass
DropdownClass = 

;Chip Icon COORD (table relative):
IconX = 
IconY = 

;Tag Hand In Progress OFFSET (relative to above coord):
TagMenuX =
TagMenuY =

;Tag Item OFFSET (relative to above coord):
TagItemX =
TagItemY =

MenuDelay = 100    ;msec

^Numpad0::     ;CTRL+Numpad0

;------------------------
    IfWinActive, ahk_class %TableClass%
	{
	id := WinExist("A")
	MouseGetPos, x, y
	MouceClick, left, %IconX%, %IconY%
	Sleep %MenuDelay%
	MouseMove, %TagMenuX%, %TagMenuY%,, R
   	IfWinActive, ahk_class %DropdownClass%
	    {
	    MouseClick, left
	    Sleep %MenuDelay%
	    MouseMove, %TagItemX%, %TagItemY%,, R
	    }
	IfWinActive, ahk_class %DropdownClass%
	    { 
	    MouseClick, left
	    WinActivate, ahk_id%id%
	    MouseMove, %x%, %y%
	    }
	}
    else, Send {0}
return
Script: Mark Current Hand Quote
02-11-2014 , 07:45 PM
And let me see if i understood the writting, i have to set up the coordinates for the ACTIVE table meaning this will only be practical if im 1 tabling? If not (I hope) how am i goint to set up the coordinates if im 6-8-12+ tabling? Thanks in advance
Script: Mark Current Hand Quote

      
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