Quote:
Originally Posted by danjef
I would like to know a couple of things if anyone would be able to help
I am unable to get the EV line for tournament games (its greyed out) I used to use this with HM and i have seen people post pictures with it activated so not sure why i cant use it?
True EV cannot be calculated because we would need to calculate expected value vs an opponents range of hands, therefore this stat has been renamed
Net Equity Adjusted Winnings (this is called
Overlay Net Adjusted in the Tournament graph). Net Adjusted Winnings is only visible in the Personal results graph when you are graphing for Hands Played, but you can choose to show the winnings in Prizes, Big Blinds, or Chips. Alternatively you can see Net Adjusted Winnings from the Overview reports under Results & statistics by checking the
ADJ checkbox on the upper right hand side of the graph.
Quote:
Originally Posted by danjef
Also is it possible to filter HUD stats based on stack sizes?
We are working on adding effective stack size filtering right now, we needed to delay implementing this until just before the commercial launch because the database structure needed to be finalized first, there are many issues with live filtering that affects the size of the cache so it was best to wait until the end of development before adding this.
Quote:
Originally Posted by danjef
And what is the SB limp stat named?
We have very few stats which are specific to position because position is a property that is available for all stats in PT4, therefore you would use the
Preflop Limp stat, and assign the position to Small Blind.
Quote:
Originally Posted by PlsFold
I'd like to see how often BB raises when the action is folded to the SB and the SB decides to open-limp. PT4 doesnt seem to have such stat.
We use the
Limp with Previous Limpers stat, with the positional property set to BB to measure when the BB raises when there are previous limpers. This works perfectly for Heads Up play, but I admit it is not ideal for games where your playing full ring because this will include scenarios where the CO and button limped, SB folded, and BB raised. We left out the raise BB vs SB limp stat because it is mostly only needed in HU play, we found that it is rarely used in full ring games; therefore we intended to add this as a custom stat as soon as requested for the rare ring player who needs this. We should have the custom stat available this week for you, one of us will post in this thread as soon as it is uploaded.
- TT
(note - I just noticed that WhiteRider answered the same questions before I did, sorry for the duplicate responses. Although our methods of answering questions is different, we both have the same results).