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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

01-20-2020 , 03:41 AM
Quote:
Originally Posted by AndreasAU79
If I'm not mistaken, I was able to run sims of over 2GB in the past, despite using the 32bit version. If I recall correctly, at some point (around v.1.1.7-v.1.1.9) I believe you added a measure that either prevented the large tree from even being built or the sim would simply not run if the tree was larger than 1.5GB.

From what I've seen now neither of the two happens so I suppose it was subsequently removed.
In v125 it should be possible to run a tree up to 3GB with compression. That being said, if at all possible, please use the 64 bit version, which can assign any amount of RAM (as long as it's present on your system). The 32 bit version is just provided as a service to users who don't have access to a 64 bit system.

Last edited by scylla; 01-20-2020 at 03:59 AM.
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01-20-2020 , 08:04 AM
Hi, I chose in the default settings to not donk bet if previously havent shown aggression, and left flop unchecked to allow PFR to c bet , and checked the setting for turn and river. However the PRF (player 1) still has donk bets on the river, even after checking turn and calling Player 2 (In position) bet. Did I miss a setting ?

https://imgur.com/a/p97Ne47

Picture of the tree and settings
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01-20-2020 , 01:04 PM
Quote:
Originally Posted by L131
Hi, I chose in the default settings to not donk bet if previously havent shown aggression, and left flop unchecked to allow PFR to c bet , and checked the setting for turn and river. However the PRF (player 1) still has donk bets on the river, even after checking turn and calling Player 2 (In position) bet. Did I miss a setting ?

https://imgur.com/a/p97Ne47

Picture of the tree and settings
The "don't donk" option is "unless you've shown aggression previously" (on any street), not "unless you've shown aggression on the previous street". In your example the flop bet count as aggression on a previous street, so the river donk bet is allowed.
To force the no donk bet, add the code 0d as a river sizing.


@scylla, what exactly does "use geometric sizing" mean in the tree builder?

Using a simple example: effective stack of 130 and a pot of 10, meaning that 3 pot sized bets would get all-in by the river.
If I go on the tree builder, edit the flop bet to 100% pot and select "Followed by basic play (geometric bet sizing)", it doesn't use two pot sized bets on the turn and river, and it leaves money behind. It for some reason uses a 54% sizing, which would be a good geometric sizing if there was another street after the river :P

To me, the point of using geometric sizing is to get all-in by the river, so I don't understand this behavior. Is there a setting to specify the number of streets left or something?

Thanks
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01-21-2020 , 12:10 AM
Quote:
Originally Posted by scylla
For this, use the folder icon and solve all files in a directory.
In this case the file will be saved after every solved tree.

It's not possible for us to offer this with regular solving.
For example, let's say you load a saved file, make some edits and run the solver.
If we used auto-save, then your savefile would now be overwritten.

That doesn't show on my workstation where I don't have monitors connected but use remote control to get access and have very low resolution (have tried to increase the resolution without success) and those folder icons are not showing.

https://gyazo.com/7b93dc622dad5e2ac09cbca20ce6e1a5

EDIT: I'm using the "Screen can be below 1600x900" option in the settings
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01-21-2020 , 03:41 AM
Quote:
Originally Posted by rogorz
@scylla, what exactly does "use geometric sizing" mean in the tree builder?

Using a simple example: effective stack of 130 and a pot of 10, meaning that 3 pot sized bets would get all-in by the river.
If I go on the tree builder, edit the flop bet to 100% pot and select "Followed by basic play (geometric bet sizing)", it doesn't use two pot sized bets on the turn and river, and it leaves money behind. It for some reason uses a 54% sizing, which would be a good geometric sizing if there was another street after the river :P

To me, the point of using geometric sizing is to get all-in by the river, so I don't understand this behavior. Is there a setting to specify the number of streets left or something?

Thanks
Geometric bet sizing will get the money in in such a manner that all bets will be the same % of the pot. The % that is used is the one closest to 66%. So apparently, getting the money in in 3 bets was the smoothest way of accomplishing this.
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01-21-2020 , 03:43 AM
Quote:
Originally Posted by Baruka
That doesn't show on my workstation where I don't have monitors connected but use remote control to get access and have very low resolution (have tried to increase the resolution without success) and those folder icons are not showing.

https://gyazo.com/7b93dc622dad5e2ac09cbca20ce6e1a5

EDIT: I'm using the "Screen can be below 1600x900" option in the settings
If you have the "1600x900" option on, then it sounds as if the remote control is simply not sending you the whole window. Is it possible for you to scale the window down a bit so that it fits in your screen?
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01-21-2020 , 05:47 AM
Hey scylla,would it be possible to add feature to magnify the range matrix while exploring the solution? Espescially on the river it gets quite small. But would also live to see it for flop and turn.
Cheers Gio
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01-21-2020 , 06:59 AM
Quote:
Originally Posted by scylla
Geometric bet sizing will get the money in in such a manner that all bets will be the same % of the pot. The % that is used is the one closest to 66%. So apparently, getting the money in in 3 bets was the smoothest way of accomplishing this.
Would you consider changing this behaviour? Or adding a way to specify the number of bets we want? (Maybe just use the number of bets that is currently selected in the basic tree builder tab, that way you don't have to create a whole new menu somewhere).

As it is now, I don't really see how that can be useful. Geometric sizing is interesting when I want to get all-in by the river. If I'm not stacking off, then I'm just going to use my normal sizes.


Or another way to do it would be to let us specify the maximum bet size we want to use with the option "With only 2 bets left, get the money in smoothly" in the advanced tree builder.
For what I understand it works the same way as geometric sizing, it's not "2 bets left" but more "2 bets close to 66% left".
So maybe just give us a box to change that 66% to something else? (As you do with the "Add/Go all-in if push less than xx% pot")


Or a third option (probably the best) that has been requested before, just do it like Pio and allow sizings like 1e, 2e or 3e for geometric sizing over 1, 2 or 3 streets, directly in the advanced tree builder.


I hope I'm not beeing to annoying with this, but in my opinion, that's the only feature that GTO+ is missing
Thanks!
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01-21-2020 , 12:12 PM
Quote:
Originally Posted by rogorz
Would you consider changing this behaviour? Or adding a way to specify the number of bets we want? (Maybe just use the number of bets that is currently selected in the basic tree builder tab, that way you don't have to create a whole new menu somewhere).

As it is now, I don't really see how that can be useful. Geometric sizing is interesting when I want to get all-in by the river. If I'm not stacking off, then I'm just going to use my normal sizes.


Or another way to do it would be to let us specify the maximum bet size we want to use with the option "With only 2 bets left, get the money in smoothly" in the advanced tree builder.
For what I understand it works the same way as geometric sizing, it's not "2 bets left" but more "2 bets close to 66% left".
So maybe just give us a box to change that 66% to something else? (As you do with the "Add/Go all-in if push less than xx% pot")

Or a third option (probably the best) that has been requested before, just do it like Pio and allow sizings like 1e, 2e or 3e for geometric sizing over 1, 2 or 3 streets, directly in the advanced tree builder.


I hope I'm not beeing to annoying with this, but in my opinion, that's the only feature that GTO+ is missing
Thanks!
I can take it under consideration. That being said, the "geometric bet sizing" option is just intended as a quick way of finishing up a tree. If you find that that the bet sizes from geometric sizing or the sizes from your profiles are not sufficient for your needs, then an alternative would be to manually set whichever bet sizes that you're looking for.

Last edited by scylla; 01-21-2020 at 12:33 PM.
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01-21-2020 , 12:22 PM
Quote:
Originally Posted by Giozinhzo123
Hey scylla,would it be possible to add feature to magnify the range matrix while exploring the solution? Espescially on the river it gets quite small. But would also live to see it for flop and turn.
Cheers Gio
Ok, I will consider it for future releases.

Last edited by scylla; 01-21-2020 at 12:35 PM.
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01-21-2020 , 12:41 PM
Quote:
Originally Posted by scylla
I can take it under consideration. That being said, the "geometric bet sizing" option is just intended as a quick way of finishing up a tree. If you find that that the bet sizes from geometric sizing or the sizes from your profiles are not sufficient for your needs, then an alternative would be to manually set whichever bet sizes that you're looking for.
I know, that's why I'd like to have the 1e,2e,3e options.
Right now I use an excel sheet to calculate the geometric sizes I need to input, but it would be simpler if GTO+ could do it on its own.
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01-22-2020 , 02:43 AM
Quote:
Originally Posted by AndreasAU79
Hello, it's been a while since I've used GTO+ and I've just installed v1.2.4. I'm using the 32-bit version of the app on Mac through CrossOver since the 64-bit version doesn't work this way. I'm wondering if there is indeed a RAM limitation of 1.4GB or if it's just written as a warning, because I remember that in the past it wasn't an issue when the limitation wasn't actually set by the app itself.

(I remember that at some point the 1.4GB limitation was set by the app but you had said that you'd be removing it again in the following version. I believe it was around v1.1.7-v.1.1.9)
How has GTO+ worked for you through CrossOver overall? Was thinking about getting it and looking for alternatives as a Mac user. And why doesn't the 64 bit version work, is it because of CrossOver or your mac os?
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01-22-2020 , 02:47 AM
Is there any plan of a GTO+ release for Mac?
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01-22-2020 , 04:15 AM
Quote:
Originally Posted by LomaPac
Is there any plan of a GTO+ release for Mac?
It's not possible for me to discuss development plans.

Quote:
Originally Posted by LomaPac
How has GTO+ worked for you through CrossOver overall? Was thinking about getting it and looking for alternatives as a Mac user. And why doesn't the 64 bit version work, is it because of CrossOver or your mac os?
It's currently a limitation in CrossOver.
I do believe that Parallels supports 64bit.
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01-22-2020 , 04:16 AM
Quote:
Originally Posted by rogorz
I know, that's why I'd like to have the 1e,2e,3e options.
Right now I use an excel sheet to calculate the geometric sizes I need to input, but it would be simpler if GTO+ could do it on its own.
Ok, I will consider it for later releases.
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01-23-2020 , 01:10 AM
Quote:
Originally Posted by stumbras
the databases I got are all 100MB plus thus I am pretty sure they all are extensive storage.
Then I start playing the solution and reach the turn the PC crashes ( or becomes very slow). Dell XPS 13 9370 Laptop: Core i7-8550U, 8GB RAM, 256GB SSD
Do not know if answered yet, or for future reference, while this cpu is 4 core, the GHZ is lowered to 1.8, not 2 as in the download description.

Because I can not afford to buy new pc at this time. I have CREV (the latest) and Simple GTO trainer. CREV works just fine for my needs, and can delete trees, manipulate better than GTO+. I purchased the core pack for Simple GTO trainer, and have plenty to study for around 154 + tax.
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01-23-2020 , 09:09 AM
Quote:
Originally Posted by LomaPac
How has GTO+ worked for you through CrossOver overall? Was thinking about getting it and looking for alternatives as a Mac user. And why doesn't the 64 bit version work, is it because of CrossOver or your mac os?
I haven't used GTO+ in a while but I hadn't run into any issues in particular. Only limitation was the memory (which of course can be a significant issue if you're planning on solving large trees) but apart from that it was fine. Regarding 64bit support, CrossOver claim to support some 64bit applications but GTO+ doesn't seem to work (couldn't get it to work on Sierra or High Sierra using either the 18.5 or 19 CrossOver version).

I'm fairly certain that the 64bit version will work just fine using any virtualisation method (i.e. Parallels) if you're interested in that.
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01-23-2020 , 01:24 PM
Hi, still getting donk bets on river after inputting 0d into 1st bet . Is this tree set up correct ?

https://imgur.com/a/uyg1gNO
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01-23-2020 , 01:48 PM
Quote:
Originally Posted by L131
Hi, still getting donk bets on river after inputting 0d into 1st bet . Is this tree set up correct ?

https://imgur.com/a/uyg1gNO
Does it work if you turn off "With only 2 bets get the money in smoothly"?
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01-23-2020 , 02:20 PM
hello can you add air to range composition as well? https://gyazo.com/40e2231c79ca73e558669e03463de5f3
somewhere with oesd gutshot flushdraw types, it would be all no made hands that are not flushdraw gutshot or OESD so just pure bluffs with almost no equity
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01-24-2020 , 03:59 AM
Quote:
Originally Posted by magorko
hello can you add air to range composition as well? https://gyazo.com/40e2231c79ca73e558669e03463de5f3
somewhere with oesd gutshot flushdraw types, it would be all no made hands that are not flushdraw gutshot or OESD so just pure bluffs with almost no equity
Ok, I will see what I can do for later releases.
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01-26-2020 , 05:44 AM
Hi. I have a problem with "not enough memory"

I have 128GB RAM and the following settings. A friend with the same setup can solve this easily.

https://gyazo.com/3640b87a45d00957dddfbcb3a4f0604d

https://gyazo.com/a8462029d487303073a0c6e488734459
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01-26-2020 , 06:12 AM
Quote:
Originally Posted by ToiletBowler
in this view (viewing on "run solver") I can see flop filters.



in this view (viewing through database), I cannot see flop filters.
Hi Scylla,

After seeing this in another save file, I looked into it and saw that I was using two preflop ranges for the whole database. e.g. flop AJ2 is using the MP range I assigned and KQ4 is using the CO range I assigned. I am not sure this is it but thought I should flag.
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01-26-2020 , 06:12 AM
Quote:
Originally Posted by Fred1302
Hi. I have a problem with "not enough memory"

I have 128GB RAM and the following settings. A friend with the same setup can solve this easily.

https://gyazo.com/3640b87a45d00957dddfbcb3a4f0604d

https://gyazo.com/a8462029d487303073a0c6e488734459
The savefile itself needs approximately 9GB for storage as well. So please try creating a tree that's a bit smaller. As an extra measure, for very large trees with wide ranges, please turn ON "Run indefinitely if solver has trouble converging". To get to this option, click on the "GB" icon in the left of the interface.

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01-26-2020 , 06:16 AM
Quote:
Originally Posted by ToiletBowler
Hi Scylla,

After seeing this in another save file, I looked into it and saw that I was using two preflop ranges for the whole database. e.g. flop AJ2 is using the MP range I assigned and KQ4 is using the CO range I assigned. I am not sure this is it but thought I should flag.
Yes, if the trees are not uniform (different ranges/bets) then it's not possible to display an aggregate report (this is only possible if all trees are the same). In this event, the flop filters are not displayed. We may change this for later releases, but there's some technical/interface challenges involved.
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