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08-18-2019 , 12:48 PM
Love the new update!
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08-18-2019 , 01:05 PM
Quote:
Originally Posted by scylla
It will be released tomorrow, so please check back then.
I think you'll like it; it's quite a lot of fun.
Awesome update!!! Thanks!!!
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08-18-2019 , 01:06 PM
Quote:
Originally Posted by Gabe16
Hi Scylla,

I’m having memory issues on sim sizes that I never had issues with before. I’ve checked my system out and can’t see an issue.

Looking here I’ve noticed a few issues since the update. My system can’t have ram added, is there a workaround?
Can you please try v120?
It was just released.
V120 will apply compression if trees are too large.
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08-18-2019 , 01:25 PM
Thanks man will do.
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08-18-2019 , 02:02 PM
Seems like the RAM issue is not showing up anymore in v1.2.0.

Very nice update! Lots of stuff to play with especially Flopzilla pro! Lots of very powerful and interesting features now
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08-18-2019 , 02:22 PM
Ok, the new GTO+ beta, as well as Flopzilla Pro (!) is pretty amazing stuff. Just downloaded and digging into it now.

Question: When I started Flopzilla Pro, it said I have 7 days left on my trial. I have a fully registered version of GTO+ and Flopzilla. How do I bring PRO up to speed?
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08-18-2019 , 02:36 PM
Quote:
Originally Posted by BigDickPlaya
Ok, the new GTO+ beta, as well as Flopzilla Pro (!) is pretty amazing stuff. Just downloaded and digging into it now.

Question: When I started Flopzilla Pro, it said I have 7 days left on my trial. I have a fully registered version of GTO+ and Flopzilla. How do I bring PRO up to speed?
You can request your key for FlopzillaPro here: www.flopzilla.com/requestkey.html
It will be sent to you within a few minutes of your request.

Should you not have received your key within 5 minutes, then please contact support with your hardware ID and we will generate your key for you manually.

Hardware ID?
To get your hardware ID, start FlopzillaPro and go to "register" in its menu.
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08-18-2019 , 02:50 PM
I have GTO+ but not Flopzilla.What is FlopzillaPro functionality and should I have to buy it?Thanks.
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08-18-2019 , 02:55 PM
Quote:
Originally Posted by scylla
You can request your key for FlopzillaPro here: www.flopzilla.com/requestkey.html
It will be sent to you within a few minutes of your request.

Should you not have received your key within 5 minutes, then please contact support with your hardware ID and we will generate your key for you manually.

Hardware ID?
To get your hardware ID, start FlopzillaPro and go to "register" in its menu.
I followed these steps and it now says that my version of FlopzillaPro is a registered version. Thank you so much.
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08-18-2019 , 02:56 PM
Quote:
Originally Posted by disident
I have GTO+ but not Flopzilla.What is FlopzillaPro functionality and should I have to buy it?Thanks.
I see,there is a video.I will check it.
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08-18-2019 , 03:08 PM
Quote:
Originally Posted by disident
I see,there is a video.I will check it.
It's awesome (FlopzillaPro) is what it is lol.
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08-18-2019 , 03:34 PM
I have purchased it.(FlopzillaPro)Thanks.
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08-18-2019 , 03:35 PM
Dumb question, but where do I get the update?

Sent from my SM-G975U using Tapatalk
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08-18-2019 , 04:04 PM
Quote:
Originally Posted by thegibson
Dumb question, but where do I get the update?

Sent from my SM-G975U using Tapatalk
GTO+ can be downloaded here: www.gtoplus.com/download
And FlopzillaPro can be downloaded here: www.flopzilla.com/flopzillapro.html
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08-18-2019 , 04:47 PM
Hi Scylla,
Ive downloaded and registered FlopzillaPro on my Dell Laptop (4k monitor) and it displays very, very small (even when maximized), whereas, Flopzilla displays normally. How do I rescale FlopzillaPro?
Thanks
PS
Reset magnification to 100% doesn't change the size of the graphics.

Last edited by imyself; 08-18-2019 at 05:00 PM.
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08-18-2019 , 05:15 PM
Which files do I have to copy to restore my settings (profiles, custom ranges etc.) when upgrading to a newer version? I assume they're in the config folder but I guess some are tied to the specific software version so I can't just copy the entire folder? (I have to do it manually because I'm installing the new version in a new CrossOver bottle)
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08-18-2019 , 05:59 PM
Hey Scylla,

Still having the same RAM issues in v1.2.0.

I think what happens is when the first flop is almost done, it says it needs more X ram. The amount X is roughly the size of the next tree(next flop). So maybe it solves or is already starting to take RAM resources to prepare for the next flop without finishing the first that's why it says it doesn't have enough RAM.

I checked each flop, double-clicking in the database and seeing the estimate in the build tree section. All of which are of the same ballpark. So there must be an issue in allocating resources or something.

It's also possible that GTO+ cannot allocate RAM properly or efficiently. I tried in my laptop although in v.1.1.7, having 8GB ram with 5.5GB trees. On the lower left of GTO+ the ram says that my system only has 3GB but then I changed it to 6GB and it solves fine.
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08-18-2019 , 08:50 PM
just downloaded the new update. having a problem when i try to open larger database files. the program just crashes as soon as i try to open the file.
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08-19-2019 , 01:02 AM
Hello!
Thanks for the great update!
Everything is cool, but there are a couple of problems. Is it possible to somehow disable the innovation of color tones in the matrix of hands, or only rollback to the previous version? For color blind, such shades are pure anguish .
Also is that some calculations made on the 1.18 version have stopped opening, the program just crashes.
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08-19-2019 , 01:56 AM
I reverted back to 1.1.7 and I'm not having RAM issues that I get on 1.1.8 or 1.2.0.
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08-19-2019 , 03:35 AM
Quote:
Originally Posted by personalpokercoach
Hey Scylla,
Still having the same RAM issues in v1.2.0.
I think what happens is when the first flop is almost done, it says it needs more X ram. The amount X is roughly the size of the next tree(next flop). So maybe it solves or is already starting to take RAM resources to prepare for the next flop without finishing the first that's why it says it doesn't have enough RAM.
If ranges are really tight, then in some cases the solver will need additional memory to converge further. This will be at most double the originally stated amount. The combination of having small ranges and large RAM requirement are however very rare. Is it possible that you're building very large trees with multiple bet sizes on the turn/river? If so, then please consider using just single sizes on later streets. Your trees will be smaller, solve faster, while not significantly affecting the quality of the solution.
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08-19-2019 , 03:37 AM
Quote:
Originally Posted by imyself
Hi Scylla,
Ive downloaded and registered FlopzillaPro on my Dell Laptop (4k monitor) and it displays very, very small (even when maximized), whereas, Flopzilla displays normally. How do I rescale FlopzillaPro?
Thanks
PS
Reset magnification to 100% doesn't change the size of the graphics.
Use Shift+MouseWheel to scale the window up/down. It's also possible to click on the magnifiy icon in the interface, but if it's at 50% size then it may be hard to find. I will make some changes to future releases so that 100% magnification means regular size.
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08-19-2019 , 03:38 AM
Quote:
Originally Posted by AndreasAU79
Which files do I have to copy to restore my settings (profiles, custom ranges etc.) when upgrading to a newer version? I assume they're in the config folder but I guess some are tied to the specific software version so I can't just copy the entire folder? (I have to do it manually because I'm installing the new version in a new CrossOver bottle)
It's simply the files in the /config directory.
They do not depend on the version.
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08-19-2019 , 03:40 AM
Quote:
Originally Posted by mongoose0141
just downloaded the new update. having a problem when i try to open larger database files. the program just crashes as soon as i try to open the file.
Ok, I will look into it.
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08-19-2019 , 03:42 AM
Quote:
Originally Posted by MaxSM
Hello!
Thanks for the great update!
Everything is cool, but there are a couple of problems. Is it possible to somehow disable the innovation of color tones in the matrix of hands, or only rollback to the previous version? For color blind, such shades are pure anguish .
Also is that some calculations made on the 1.18 version have stopped opening, the program just crashes.
The color tones haven't been changed between v118 and v120.
Were you perhaps using custom colors that have reset due to upgrading?
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