Quote:
Originally Posted by carlos243
Hello Scylla and community. So i was creating my sims with a somewhat simplified strategy but now a YouTube video got me thinking that i might be doing it wrong and now i have these thoughts(1and 2)/questions(3 to 6):
1.The more sizes we get in to a sim the closest we get to true GTO.
2. Having more sizes makes me capable of defend against all kind of opponents. e.g if I only have 25% and 75% in my tree I wouldn't know how to defend vs 150% bet.
Having infinite sizes would indeed give you "true" GTO. However, using only a single size will already give you the almost exact same performance. You can check this for yourself by building two trees. One with only a single size, and one with multiple sizes. After that, check the overall performance (the EV below the table in OOP's very first decision). As you'll notice, the EV is barely affected, even when using only a single bet size.
So, there's only a very limited added value to using multiple sizes.
What is mostly important is the quality of play; with perfect play, any single bet size will work.
Quote:
Originally Posted by carlos243
3. If I want to know which size have the greater EV can I run all sizes on a single sim or do I need to create many sims with different individual sizes?
You would need to create a different sim for each size.
However, you'll find that all sizes have nearly the exact same performance (see the pic above).
With perfect play, any bet size will perform almost exactly the same as any other bet size.
Quote:
Originally Posted by carlos243
4. What is the way to create a sim to defend vs a specific size. Create a Sim that has that specific size only or add that size to an already existing sim?
If it's a size that your opponent frequently uses, then it should be added to the existing sizes.
Quote:
Originally Posted by carlos243
5. What is the minimum amount of bet sizes i should allow in each street (for a concrete spot let's use 50bb deep SRP BUvsBB)
On the flop you should just build whichever tree you're looking for. On the turn/river followup lines, there's not much added value to all the additional complexity. These followup lines are only needed to estimate the EV performance of the hands there. For this, single bet sizes are sufficient. There's no disadvantage to using multiple sizes here, but there's not much of an advantage either. When using only single sizes, your trees will become smaller, and solve much faster.
Last edited by scylla; 08-15-2021 at 03:18 AM.