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True Detective......more (or less) HBO awesomeness True Detective......more (or less) HBO awesomeness

02-10-2014 , 06:33 PM
Yeah the uniforms weren't to make them think they were cops for the whole time, just for the few initial seconds.
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02-10-2014 , 06:36 PM
Quote:
Originally Posted by Team Joffrey
TIL if it's got poor black people, it's "the projects"
Uninformed nits picking nonexistent nits.
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02-10-2014 , 06:41 PM
Quote:
Originally Posted by TheRempel
I don't think the plan was all that horrible even with the fullon biker beards. The uniforms were plus EV because they made the residents react differently than they would have if a bunch of dudes in biker leathers showed up.

The real flaw was that it was enacted by a bunch of racist trigger-happy ******s.
this. Also it's ****** to do a stick-up in the heart of a lions den when you have an exclusive deal with what seems to be (according to Charly Lange) a competent meth cook. If BB taught us nothing else then that the latter is equivalent to printing money.
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02-10-2014 , 07:16 PM
TIL projects aren't just in cities
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02-10-2014 , 07:19 PM
Quote:
Originally Posted by Team Joffrey
TIL projects aren't just in cities
http://en.m.wikipedia.org/wiki/Beaumont,_Texas

118k people over 86 square miles, I would say that counts as a city.
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02-10-2014 , 07:24 PM
Quote:
Originally Posted by Morphismus
this. Also it's ****** to do a stick-up in the heart of a lions den when you have an exclusive deal with what seems to be (according to Charly Lange) a competent meth cook. If BB taught us nothing else then that the latter is equivalent to printing money.
Yes, this work of fiction should abide by the fictitious expectations set by that other work of fiction.
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02-10-2014 , 07:41 PM
Nunn,

"It's great and all that the scene played out in one take, but I think you're overblowing how amazing doing a scene like that is. The key to making a scene like that work is to have a lot of cameras (I'm guessing 7 or 8"

Please explain. I thought the whole big deal about long tracking shots was that you just use one camera for the whole thing so everything has to be right?
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02-10-2014 , 07:46 PM
On first watch, it didn't look like a tracking shot to me (thought I remember there being lots of edits). But, if there weren't any edits in it, it was definitely impressive (as all long tracking shots are, such as the classic one from the beginning of Touch of Evil). But, I think there were multiple cameras. There would have had to have been to be at ground level and do the shot at the end from above, since there was so much ground to cover. Again, if you think there are no edits, let me know and I'll take a closer look at it a little later. I wasn't watching it for it being one unedited shot, I was just enveloped in the action.
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02-10-2014 , 07:49 PM
Quote:
Originally Posted by CeJeH
http://en.m.wikipedia.org/wiki/Beaumont,_Texas

118k people over 86 square miles, I would say that counts as a city.
Inner city, then. Projects in suburban sprawl is a very strange idea
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02-10-2014 , 08:20 PM
Nunn,

You thought there were lots of edits? I only watched it once and was paying attention to what was going on (I also listen to dialogue while watching, so there's a lot going on for me) so I can't say for sure, but the camera seemed to be moving along/around/over stuff throughout the scene, not cutting between edits. Of course they may have snuck in some smooth edits in the midst of all that action, but I didn't notice them while watching. And I definitely saw it completely differently than you if you felt like there were lots of edits. Anyway, I'll watch it again tonight.
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02-10-2014 , 08:20 PM
Quote:
Originally Posted by nunnehi
On first watch, it didn't look like a tracking shot to me (thought I remember there being lots of edits). But, if there weren't any edits in it, it was definitely impressive (as all long tracking shots are, such as the classic one from the beginning of Touch of Evil). But, I think there were multiple cameras. There would have had to have been to be at ground level and do the shot at the end from above, since there was so much ground to cover. Again, if you think there are no edits, let me know and I'll take a closer look at it a little later. I wasn't watching it for it being one unedited shot, I was just enveloped in the action.
Watch it again, it was1 camera, focused on MM the whole scene. There were no breaks or cuts, and they did it all on the 1st take.
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02-10-2014 , 08:23 PM
Just rewatched last nights episode and thought it was great. MM is just totally amazing. Loved the idea of the bikers wearing police uniforms. I've had a half dozen meth heads work for me the last couple of years, and let me tell you, that was meth head logic at its finest. That was a great touch.
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02-10-2014 , 08:23 PM
It's a 5m54s tracking shot.

Again, nunnehi, the expert, is asleep at the wheel but still trying to steer the thread.
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02-10-2014 , 08:28 PM
Quote:
Originally Posted by El Diablo
Nunn,

"It's great and all that the scene played out in one take, but I think you're overblowing how amazing doing a scene like that is. The key to making a scene like that work is to have a lot of cameras (I'm guessing 7 or 8"

Please explain. I thought the whole big deal about long tracking shots was that you just use one camera for the whole thing so everything has to be right?
I just watched the scene again, and the part with the overhead was after the tracking sequence (seems clearly to be a helicopter shot), so I was definitely wrong about that part. From looking at it, it does look like it was probably one camera, but I think a cetain amount of it (at least at the beginning) was artificial or faked in post (the helicopter shot looked fake to me), especially the interior to exterior parts. I counted what looked like maybe 4 to 6 really slick edits or post manipulations, but on second viewing that didn't look like nearly as difficult of a tracking shot as I remembered (a lot of it looked as simple as someone with a Steadicam or Go Pro cam running with Cohle and knowing the basic blocking of the scene). That wasn't playing at 24 FPS (23.98 after pull down) through a large chunk of the first several shots (probably better defined as areas) and several others, but I'm not sure if that was meant for intensity (MM's state, etc.) or if it was because they were trying to manipulate the shots to make them work better. The speed change was really weird, though, and some of it almost looked animated.

Edits or post manipulations I saw (not including the sped up footage):

1. Edit-When Cohle picks up Ginger when he's outside the house
2. Manipulation/potential edit-When the camera pans up to the very strange looking helicopter shot and comes back down.
3. Manipulation/edit-Right as it goes through the doorway for the house where Cohle makes the phone call, there is some really weird movement that looks like some kind of smoothed out jump cut.
4. Manipulation/edit-Right as the camera goes out the doorway of the phone call house, there's a really smooth looking transition that wouldn't have looked that way without an edit or manipulation.
5. Possible edit-When they go behind the clothes line, his exit doesn't match the shadow behind it (looks like a slight light shift, slight forwarding of the action). Again, a really nice smooth transition if it's an edit.
6. Manipulation-When it goes into the house with the guys with the guns, it looks like the transition out the door is "helped", but I'm a little unsure about this one.

I can't figure out how they did the shot over the fence, because it looks like a crane shot, and doesn't match any of the other shots in the scene except that helicopter shot that I thought looked like Viz FX. So, I don't know if they built a ramp for the Steadicam operator to climb over or if it was something else. Still a very impressive scene that probably demanded a really good Steadicam operator (if that's in fact how it was done).

And again, it looks like it was done with one camera, but it might not have been, which would be what gives it that manipulated feel. You'd hate to go through that entire scene and realize you don't have it, so I'd be surprised if there weren't multiple coverages even if they only used one. Because of how the footage looks, I almost wouldn't be surprised if there were some people in each scene wearing Go Pro cameras as just in cases, but who knows? It would make a great special feature for the DVD to tell us exactly how it was done.
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02-10-2014 , 08:30 PM
Quote:
Originally Posted by Team Joffrey
TIL projects aren't just in cities
I live right outside a small town pop. 1200. It has projects.
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02-10-2014 , 08:39 PM
Quote:
Originally Posted by Army Eye
The bikers' plan was not good. They are dumb.


That's an early frontrunner for TV episode of the year. So, so good.
Yea at no point was that plan good, and even MM admitted his mistake in going afterwards.
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02-10-2014 , 08:39 PM
nunnehi
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02-10-2014 , 08:45 PM
nunnehi, you just can't help yourself, can you?

There is a link posted just above. It explains exactly how it was done, how it was setup with edit points, incase, but they were not used, and how the fence shot was done.

And why do you keep insisting that there would be multiple cameras, just in case? They didn't need to, nor did they, film it in one shot. They shot it seven times. Each time one camera rolled the whole time. They had edit points in case, but they didn't use them-- they used their favorite continuous shot of the seven.

This is extremely impressive for television. Are you running for worst poster ever?
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02-10-2014 , 08:48 PM
nunnehi,
Have you seen Children of Men?
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02-10-2014 , 08:57 PM
Nun, stick to post, because you really don't have a clue when it comes to production.
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02-10-2014 , 08:58 PM
Quote:
Originally Posted by shakalakashakaboom
nunnehi, you just can't help yourself, can you?

There is a link posted just above. It explains exactly how it was done, how it was setup with edit points, incase, but they were not used, and how the fence shot was done.

And why do you keep insisting that there would be multiple cameras, just in case? They didn't need to, nor did they, film it in one shot. They shot it seven times. Each time one camera rolled the whole time. They had edit points in case, but they didn't use them-- they used their favorite continuous shot of the seven.

This is extremely impressive for television. Are you running for worst poster ever?
You and your stupid trolling gotchas. Without even reading the article that was posted I told you exactly how they did it (saying that it looked like a Steadicam on a crane for the fence shot which I had a hard time figuring out how they did it), after watching it a second time. The hardest part of that scene was the shootout inside the house at the beginning. After that, nothing was destroyed and they could reset (you shoot multiple cameras when you destroy stuff, or did you not know that?). So, I think it's quite possible that, if nothing else, I pointed out exactly where all the edit points were (or would have been), and how they executed the shot. It still doesn't at all explain the speed issue with the film, and I personally don't believe they didn't make edits or manipulations after what I saw, no matter what the director says. I believe he used one take, but I'm telling you there is unnatural stuff going on in the scene, that is slickly covered. And it's not like he'd say, "yeah, we did a bunch of edits in my awesome oner." It's still an awesome oner, made better by the fact that it didn't feel like a oner on first viewing (exactly what he said makes a successful oner).

And, no Walter, and ok Dom, whatever you say.
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02-10-2014 , 09:01 PM
You guys are fish for not putting nunnehi on ignore weeks ago.
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02-10-2014 , 09:05 PM
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02-10-2014 , 09:06 PM
Is that jail cell that Charlie was in for real? No mattress, no pillow, no TV? The actor playing that role is doing a great job.
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