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Originally Posted by Soulsubway
yeah but in the video I watched, it says "regardless of our opponents calling ranges we still profit if we shove nash ranges"
This is wrong for SNGs in general.
What you wrote is correct for heads-up play only, maybe it was mentioned in that context. It also mostly holds for spots with more than 2 players with chipEV or a winner-takes-all structure, but there are some exceptions. For general SNG spots with ICM considerations this is simply incorrect, adjustments in an opponent's calling range will frequently make the Nash shoving ranges unprofitable.
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also how is nash unexploitable if we shove nash but then lose EV?
A strategy being exploitable means that an opponent can increase their own EV by making adjustments against your strategy.
When a single opponent deviates from Nash, they can't increase their own EV, so the strategy is considered unexploitable. If they deviate from Nash, this change may benefit or hurt your EV. The only thing guaranteed is that a single opponent deviating can not increase their own EV.
However, if multiple opponents make deviations in an cooperative way then they can increase their collective EV. Nash only "protects" against a single deviating player.