Quote:
Originally Posted by Lottery Larry
So, someone in the murky past arbitrarily threw a rock and said "high has to play" ?
Really? Ugh. Now I'm disappointed.
And, with all due respect, screw that "rules are rules" crap. I'd like there to be a better reason than "because it is." Maybe there isn't something better, but that again would be disappointing.
OK, I get it. You're an independent thinker and a free spirit, and you don't like to be told that "rules are rules". Very good. You want an optimal solution to the question of why, when both numbers can't be played, the higher number gets played. Well, let's see if we can reason out what that solution would be.
Possibility (1): When both numbers can't be played, the higher number is played.
Possibility (2): When both numbers can't be played, the lower number is played.
Do you have a preference between these two choices? I don't. Either rule resolves the problem. Neither changes the nature of the game in any significant way.
Possibility (3): When both numbers can't be played, the player selects which number is played.
This rule makes it possible for the player to select a choice which damages his position less. In some infinitesimal way, this lowers the inherent variance of the game.
Do you think (3) is better than (1) or (2)? I don't, because I think backgammon is a well-balanced game as is. But if you think (3) is better, well, that's not an unreasonable opinion.
The rules of checker play for the variation of backgammon we now play were codified about 300 years ago. At the time there were several variations of backgammon in common use, and our modern game wasn't the most popular variation then, although it became the most popular about 200 years ago. Whoever decided to codify the rules had to decide what to do in this rare case; maybe all three possibilities were in use at the time but playing the higher number was the most popular. Maybe playing the higher number was already standard and he just wrote it down without giving it much thought. We'll never know.
And who really cares anyway? The point of having a set of rules is so people can play the game without having to argue about these sorts of issues when they arise, which they inevitably do. Rules let us spend more time playing the game and less time arguing and negotiating about the game. Rules sound like a bargain to me.