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02-17-2014 , 09:11 PM
In the process of colour coding my stats for things such as VPIP/PFR/3bet/F23B/RFI/Stealing/Cbets etc etc

I want to make it into a traffic light system, red (tight/agg) white (normal) and green (loose/passive). My problem is I don't know completely what would classify as red,white, green for each stat. Of course, I've given a good guess on those stats but I feel a lot might be incorrect.

Does anyone know if there's a guide to standard ranges within stats? Sure I'm not the first person to want to do this whose a bit inexperienced to develop it.

Any help is greatly appreciated.
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Colour Coding Stats
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Colour Coding Stats
02-18-2014 , 04:15 AM
Quote:
Originally Posted by tom_hicks
In the process of colour coding my stats for things such as VPIP/PFR/3bet/F23B/RFI/Stealing/Cbets etc etc

I want to make it into a traffic light system, red (tight/agg) white (normal) and green (loose/passive). My problem is I don't know completely what would classify as red,white, green for each stat. Of course, I've given a good guess on those stats but I feel a lot might be incorrect.

Does anyone know if there's a guide to standard ranges within stats? Sure I'm not the first person to want to do this whose a bit inexperienced to develop it.

Any help is greatly appreciated.
VPIP:
Red: 0 - 15
White: 15 - 30
Green: 30+

PFR:
Red: 0 - 8
White: 8 - 20
Green: 20+

F23B:
Red: 0 - 55
White: 55 - 70
Green: 70+

Stealing:
Red: 0 - 15
White: 15 - 30
Green: 30+

Cbet:
Red: 0 - 50
White: 50 - 70
Green: 70+

Just as a rough guide.

edit: A good idea would be to use an equity calculator to see what each of these ranges look like.
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02-18-2014 , 05:23 AM
Why do you want to colour code? Seems like a waste of time to me. Especially if you use the guidelines above. What good is it to know that your opponent's VPIP is 15-30, if you can see that it's 24?
Maybe I'm missing something.
Colour Coding Stats Quote
02-18-2014 , 05:32 AM
Quote:
Originally Posted by Intuemini
Why do you want to colour code? Seems like a waste of time to me. Especially if you use the guidelines above. What good is it to know that your opponent's VPIP is 15-30, if you can see that it's 24?
Maybe I'm missing something.
Glad you liked my guidelines

Dude wants to have a colour-coded HUD. What's it to you whether you see the value in it or not? Maybe you're missing something.
Colour Coding Stats Quote
02-18-2014 , 09:36 AM
Quote:
Originally Posted by ThatsNotPoker
Just as a rough guide.

edit: A good idea would be to use an equity calculator to see what each of these ranges look like.
That's fantastic! Thank you very much!

Quote:
Originally Posted by Intuemini
Why do you want to colour code? Seems like a waste of time to me. Especially if you use the guidelines above. What good is it to know that your opponent's VPIP is 15-30, if you can see that it's 24?
Maybe I'm missing something.
If you see a HUD Panel that's covered in red, what can you assume without reading stats? That's he's tight/agg. And if it's all green? Yep, you guessed it.

Quote:
Originally Posted by ThatsNotPoker
Glad you liked my guidelines

Dude wants to have a colour-coded HUD. What's it to you whether you see the value in it or not? Maybe you're missing something.
hahahah
Colour Coding Stats Quote
02-18-2014 , 11:17 AM
Quote:
Originally Posted by Intuemini
Why do you want to colour code? Seems like a waste of time to me. Especially if you use the guidelines above. What good is it to know that your opponent's VPIP is 15-30, if you can see that it's 24?
Maybe I'm missing something.
It's particularly helpful when you're mass-tabling, like 16+ as your mind reacts with colors much faster than raw figures. That's what you're missing
Colour Coding Stats Quote
02-18-2014 , 11:28 AM
Quote:
Originally Posted by dpcl
It's particularly helpful when you're mass-tabling, like 16+ as your mind reacts with colors much faster than raw figures. That's what you're missing
I've done that. Still didn't colour code. Much better to get really good at just looking at the actual numbers. I mean, even if all the colours are green, it doesn't mean much, does it? Someone playing 30/25 can be very good. And white? Someone playing 29/8 is going to be terrible. If you want to use colours, better make them a lot more accurate. Otherwise just learn to read numbers, because with these codes you are going to do more damage than good.
Colour Coding Stats Quote
02-18-2014 , 12:16 PM
Quote:
Originally Posted by Intuemini
I've done that. Still didn't colour code. Much better to get really good at just looking at the actual numbers. I mean, even if all the colours are green, it doesn't mean much, does it? Someone playing 30/25 can be very good. And white? Someone playing 29/8 is going to be terrible. If you want to use colours, better make them a lot more accurate. Otherwise just learn to read numbers, because with these codes you are going to do more damage than good.
Poker is a game full of assumptions. You don't need to look precisely at each and every figure in detail to make a decision how to act/react. You can make an educated assumption by glancing over the mass of figures and then look in detail and specifics, if need be.
Colour Coding Stats Quote
02-18-2014 , 12:25 PM
Quote:
Originally Posted by Intuemini
Why do you want to colour code? Seems like a waste of time to me.
The stats like 'Fold to 3bet' and others like fold to steals/resteals/cbets can be colour coded to highlight scenarios that are mathematically profitable.

It saves a lot of time if you can just look for that green stat when you are in scenarios like being in the SB and thinking of stealing against a big blind. For example making a 3bb steal there has to work 62.5% (2.5bb bet / 4bb total pot (your 2.5bb bet + 1.5bb in blinds)) so you can therefore add a 'Fold BB to SB steal' to your opponents HUD and whenever his stat is over 62.5% make it display in green.

As for the fold to 3bet stat. If you are not in the blinds and someone opens to 3bb, you raise to 9bb, there is now 13.5bb in the pot. 9bb/13.5bb = 66.7%. You can 3bet anyone who folds more than 66.7% with any 2 cards and its profitable even if you check-fold as soon as they play back. (On a side note, I don't advise using this stat like this as it is far too general. I break it down by position in a pop up and colour code that.)

That's what colour coding can offer. As for VPIP/PFR/3bet, it doesn't offer any mathematical benefits but it makes it easier to profile people and focus on exploiting the weaker (green) areas of their game.

Quote:
Originally Posted by ThatsNotPoker
edit: A good idea would be to use an equity calculator to see what each of these ranges look like.
This is a good idea too. Some people would say AQ+ would be tight where others may say AJ or AT still falls into the 'tight' bracket. You can therefore select your own range of hands and see what % figure it gives back for that range and use that in the colour coding instead of defaults found in this thread.

Could write an essay on all this lol.
Colour Coding Stats Quote
02-18-2014 , 12:28 PM
Quote:
Originally Posted by Intuemini
I mean, even if all the colours are green, it doesn't mean much, does it? Someone playing 30/25 can be very good. And white? Someone playing 29/8 is going to be terrible.
You're correct, a 92/6 could be an exceptional player with awesome postflop skills and they want to see as many flops as possible because they know they can outplay anyone. However, it's not about deciding if somebody is good it's just about understanding their range.
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02-18-2014 , 08:24 PM
Ever think to color code based off of other stats? For example color PFR to call3bet. Now with once glance you know villains opening range as well as knowing if he calls 3bets too much. Aggression factor to aggression frequency is another.
Colour Coding Stats Quote
02-18-2014 , 09:33 PM
Quote:
Originally Posted by Syon
Ever think to color code based off of other stats? For example color PFR to call3bet. Now with once glance you know villains opening range as well as knowing if he calls 3bets too much. Aggression factor to aggression frequency is another.
I know this is possible on PT3, would love to do this on HEM. Is it possible?
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Colour Coding Stats
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