Quote:
Originally Posted by El Kabong
If you use Unreal you have to pay 5% gross revenue to Epic once you ship. I haven't read up on CryEngine's new terms but if it's royalty free then what you said is exactly what it means, which is insane. First major royalty free engine.
That's pretty mindblowing - it's basically free for what you're getting.
Quote:
Originally Posted by goofyballer
I see where dd is coming from. Everything's cool when you put it all together and it just works, but even if you know your **** it doesn't always happen that way.
Doesn't always happen that way when you buy a built one either though.
I've built most of my own machines for the past 15+ years, but with the current one I went with one of those 'select parts (from a limited selection) and we'll build it for you'-deals as they offered pretty much what I wanted for parts anyway.
Had to send it back twice because of some short circuit-problem and since this is a maxi-tower thing that weighs a ton, dragging it back and forth from the post office and having to wait for over a month extra for them to return it twice, means I'm pretty unlikely to do anything but build my own next time.
Stuff has gone wrong and parts have needed replacement when I built them myself too, but at least it's usually just one part you have to exchange if it does and it's pretty easy to do so. In addition you don't have to deal with getting so frustrated and annoyed over idiots who can't even put a computer together despite it being their job and them getting three tries at it...
The machine still has a short circuit issue, but it doesn't happen unless I use the USB-ports on the front of the cabinet so I can live with it. Still pretty annoying though.
So yeah - sample size aside, if you want something done right, do it yourself