Quote:
Originally Posted by JayTeeMe
So why did Quick Time Events work in RE4? Were they particularly well done or just rare enough? Or was it the fact that they were new?
They were likely the worst part of the game. There weren't too many of them, and most of them were part of boss battles. But there were only a couple of button combos that you would be pushing (gamecube version my reference) so once you saw a few of them, you were quasi ready. You were still a huge favorite to die the first time you saw them, but the save point was usually not too far back to make it a huge chore.
Also, QTEs make playing the game drunk impossible.