Open Side Menu Go to the Top
Register
Valorant (Riot FPS in development) Valorant (Riot FPS in development)

04-21-2020 , 05:07 PM
Raze getting nerfed after patch:

https://beta.playvalorant.com/en-us/...ch-notes-0-47/

Raze

Reduced Paint Shells from 2 to 1
Paint Shells now have a kill reset, requiring players to get 2 kills to refresh cooldown
Tuned and adjusted audio for Paint Shells, Blast Pack, and Showstopper so that they’ll be easier to hear in hectic scenarios
Fixed an edge case where the secondary cluster of Paint Shells would explode quicker than intended. They now have a minimum duration before exploding.
What’s up with that?
Raze’s goal is to be a highly-threatening duelist that punishes enemies posted in predictable positions, but we felt like the cluster grenades and their number were creating overly oppressive scenarios. Also, players should be supplied proper gameplay information and the audio cues on all of Raze’s abilities didn’t match their threat, so we changed the audio of each. For example, when the Showstopper is equipped or fired from a distance, players should be able to clearly identify and interpret the threat.
Valorant (Riot FPS in development) Quote
04-30-2020 , 09:36 PM
They added ranked competitive. Won all 5 placement matches and got placed Gold 1. Anyone else playing comp?
Valorant (Riot FPS in development) Quote
05-21-2020 , 11:17 AM
June 2nd release date.
Valorant (Riot FPS in development) Quote
10-27-2020 , 06:52 PM
Is anyone here playing this? Would like a place to discuss strategy and tactics and ask questions. I'm relatively new to tactical shooters.
Valorant (Riot FPS in development) Quote
10-27-2020 , 11:04 PM
Hate to be the guy but try reddit honestly.
Valorant (Riot FPS in development) Quote

      
m