Quote:
Originally Posted by Smokey_The_Bear
Split your banshees into 2/3/4 forces depending on army size, and attack various places (mineral lines if possible). Works real well against scan, and opponents get flustered easily in general. Requires a little more micro, but it's well worth it.
Quote:
he has 1 scan, you send in 1 banshee with cloak, fire a volley and instantly retreat
he scans, you wait for the scan to pass
then you send in the rest of your banshees when he has no detection
if he has vikings, watch your NRG and pull out banshees as their cloak runs out
if he has only marines, pick them off then decloak and snipe tanks so you can recloak if more marines/vikings show up
the entire point is to take the initiative and outmacro him, although I have won a few games outright
Yeah, this is all great in theory. The problem is putting it into practice. If I'm spending all this time microing my banshees my macro will suffer every time.
I think I've never won a game where I built more than one banshee.
I also think I've won about 90% of the games where my opponent went for banshees. Most of the time I'll have enough energy for 2 scans cause I tend to lag a little on the mules mid game. I favor marine heavy bio armies and I always make vikings now. I also tend to build turrets in the middle ground when I push out with my tanks. They just never cause me any problem.
So let's just call them a "high skill" unit and leave it at that.