- GSL vs the World is in 25 hours hyyyyyyyyyype
-
New maps time!
Say goodbye to:
Catalyst (
)
16-bit
Darkness Sanctuary
Redshift
(I had 2 of those vetoed and didn't love Redshift, so not an awful list of maps to get rid of)
Say hello to:
Fracture LE
Seems standard/unobjectionable, maybe a short attack distance for midgame pushes
Blueshift LE
Also seems fairly standard
Cerulean Fall LE
Seems like high ground siege tanks will do quite well in attacks on Zerg 4ths on this map
Para Site LE
Also kinda weird - for bottom right player, the 6 o'clock third (not the super forward one, which probably is not tenable?) seems vulnerable on the low ground, but I always hate being forced into taking a third (the 4 o'clock one) that makes a triangle out of your bases such that warp prisms/medivacs can force you to dance between your 3rd and main
Anyway on the whole these seem not that bad