Quote:
Originally Posted by bsball8806
Is it enough advance notice to put your second overlord there so you can see the first pylon going down? Maybe my micro just sucks but I've never been particularly good against cannon rushers when going hatch first.
Yeah. This is the rally path I always set for my 2nd overlord in ZvP (this is Catalyst but you can do the same sort of thing on every map):
It will usually be right over your natural when you place your hatch. You'll always see a probe come in (normal timing is maybe when the overlord is over the entrance and not necessarily over the hatch anymore), and from there you'll see if it does something shady like beeline for behind your natural instead of continuing to your main like normal, and you'll notice if enough time passes where you should have seen it in your main but haven't yet.
You can also be more cautious and send a drone down to follow it (it's not costing you any more than it's costing him to have a probe in your base) or something, but in general this is a good start. And it's not like the cost is that big, it doesn't take the overlord
too far out of its path.
From there, if he puts a pylon down, I would generally...
- have 1-2 drones attacking the probe (he'll try to run it around in circles but because he's bad, he'll forget to keep it moving at all times letting you get free shots in and then it will also distract him from placing cannons)
- have 3-4 drones attacking each cannon
- don't bother attacking pylons (except maybe the first one before cannons are placed), they build faster and have more HP/shields
Yes, this obv hurts your mining a lot, but when this process is done and he has no tech (forge first lol) and no expansion and you have two hatches, you're absurdly ahead
Last edited by goofyballer; 04-03-2018 at 02:42 PM.