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Originally Posted by templar rage
I like how most of the Terrans are crying about how bio should scale into the late game better. That's basically like asking for pure gateway comps for Protoss to scale into the late game. They're ****ing T1 units, they are supposed to fall off as the game goes late and comps get more tech-heavy. The trick is to make Terran mech units better vs Protoss so Terran doesn't have to rely on T1 units to fight Protoss deathballs.
This is not really possible. It's not just that T has no other viable units against Protoss besides bio, it's that even if those units existed, it would be impossible to transition to them. It's either straight into mech or bio forever with a few accessory tech units. Bio production plus necessary upgrades (at a minimum, stim/combat shield/concussive/+1/+1/reactors/tech labs) costs a fortune.
I think the real problem with bio all game is that it doesn't really evolve much over time. There are upgrade timings, but that's not enough to keep it interesting. All of the early game timings are obviated by nexus cannon. It would be cool to see the beta-era caduceus reactor reintroduced as a three-tier upgrade researched at the tech lab (maybe with the top two levels requiring a fusion core). That would allow terran to tech up the bio ball in a way that makes it competitive lategame without being OP early game.