Quote:
Originally Posted by Gospy
When you see a cannon rush happening just send a few probes to each cannon. It will always kill it before it's done. Don't worry about pylons. They are more costly and have a ton of hp. I also wouldn't worry about the probe either since it can be microed out of a surround so easily. Just keep an eye on where the cannons are and make sure you get them before they warp in.
Meanwhile make your own units and potentially your own cannons depending on how bad off you are.
If the cannon rush starts far enough away that you can get a cannon of your own down, that's by far the easiest way to grind it to a complete halt, because your cannons will prevent him from advancing his, as long as you keep an eye on what he's doing and don't let yourself get outflanked or outnumbered.
The problem with units is that it takes a *ton* of micro to keep the cannon line from advancing. It's doable, but if you can swing it, you should always prefer cannons of your own IMO, cause you can stop his push with far fewer cannons than he's going to build trying to advance on you.