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08-15-2013 , 01:08 AM
Based on all the old videos ive watched, WoL > HotS

Too bad I missed out on sc2's heyday by not having a computer that could run this game
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08-15-2013 , 02:02 AM
you wouldnt say that as a t in the bl infestor days. think the new units made some matchups completely diff tho, maybe not in a good way.
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08-15-2013 , 12:45 PM
WoL was >>> back when the game didn't reduce to BL/Infestor. First 6 months where no one had any idea what builds worked and what builds didn't work was awesome.
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08-15-2013 , 01:10 PM
DT expand awwww yeeaaaahhh
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08-15-2013 , 01:30 PM
Why was BL/infestor so good and why is it no longer good?
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08-15-2013 , 01:34 PM
Quote:
Originally Posted by schu_22
Why was BL/infestor so good and why is it no longer good?
Because they nerfed IT's. They used to be able to fight entire armies basically.
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08-15-2013 , 01:42 PM
And projectile fungal. And ravens are way better now.
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08-15-2013 , 02:11 PM
Quote:
Originally Posted by Gospy
WoL was >>> back when the game didn't reduce to BL/Infestor. First 6 months where no one had any idea what builds worked and what builds didn't work was awesome.
ahhh good old days. Mass blink stalker and such lol
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08-15-2013 , 03:20 PM
It's prob map nostalgia too. Part of the fun was finding out how broken Kulas, Steppes, BS, etc were. Or running blink or ms rush on XNC vs zerg.

I still remember my very first ladder game, I ran a primitive K4G since no one knew protoss could warp in lol.
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08-15-2013 , 03:34 PM
TL has a marine-marauder-medivac-mine guide, highlights:

Quote:
Do not hesitate to lift up all units into medivacs and speed boost back to safety if the Zerg starts to gain a favorable position in battle. The goal of this 11:30 timing is do as much 'free' damage as possible to the Zerg. The objective is too kill creep tumors. Use medivacs and mines to ensure that you do not lose any units.
Quote:
You will be focusing much less on pushing and much more on dropping (and scouting) when the Zerg goes for an infestor style. Use small groups of marines to push out and kill tumors at the 11:30, 1/1 stim timing, but be ready to flee at a moments notice. Eight marines and one medivac is a great group to do this with. Keep your army active on the map but not on creep. On creep you are very vulnerable to infestors that just out of vision. Be wary of moving up mid-map ramps as they are another location that infestors can abuse a clumped up army due to vision created by the high ground mechanic. Each time you see his army, back off and send a medivac drop into one of his bases.
Terrans: playing SC2 like little girls since 2013
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08-15-2013 , 04:01 PM
I was just gonna post a link to that guide to troll you goofy

but you beat me to it!
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08-15-2013 , 04:08 PM
it's less that BL infestor isn't as good and more that mass infestors can no longer hold off all terran pushes pre-broodlords. go watch a game from slayers yugioh where he would turtle on 3 bases and get a hive at 11 minutes and make only infestors and spines and still win because nothing terran has can beat spine/infestor.

BL infestor is still very strong as a ball (though ravens do hurt this) because the projectile fungal is great when you're sieging them.

ultras are also a lot better than they used to be
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08-15-2013 , 04:11 PM
Another thing I forgot, speed medivacs exploit Zerg's lack of mobility to an absurd degree when Z is on brood lords
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08-15-2013 , 04:15 PM
Terran OP
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08-15-2013 , 06:33 PM
well its not like you ever needed brood lords to defend against a drop and corruptors arent that slow.

definitely mostly what bsball said, you cant get infestors by 8 mins or w.e and not need to make another unit til your spire is done. pretty sure its still a really powerful composition, you just cant take too much damage on the way there. zerg still so tilty at air battles vT. anytime it looks like you're winning as T, theres a solid 20 corruptors in production at a time
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08-15-2013 , 06:43 PM
Luckily for T ravens hard counter corruptors
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08-15-2013 , 08:25 PM
So i've been playing some terran lately.

Jesus widow mines are imbalanced.
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08-15-2013 , 08:30 PM
Quote:
Originally Posted by goofyballer
Luckily for T ravens hard counter corruptors
Luckily for you your opponents are so bad you don't need to worry much about what hard counters what, just like in the skillful game.
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08-15-2013 , 08:39 PM
does pdd work against corruptors? seeker missile is good, but it seems so easy to avoid now. if they over make ravens you can prob kamikaze your targeted corruptor into their air ball also. wouldnt exactly call it a hard counter unless microing out of absurd splash is too much to ask for
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08-15-2013 , 08:41 PM
hard to imagine a raven hard-countering anything, but what do i know
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08-15-2013 , 08:50 PM
Quote:
Originally Posted by gamboneee
does pdd work against corruptors?
Yeah, which is primarily what I was referring to, drop a bunch of PDDs and corruptors are compeltely zoned out of that area.
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08-15-2013 , 09:13 PM
Quote:
Originally Posted by Gospy
WoL was >>> back when the game didn't reduce to BL/Infestor. First 6 months where no one had any idea what builds worked and what builds didn't work was awesome.
you mean when fruitdealer won GSL? was so awesome. like a year ago i went and watch some of those games and they were hilarious. torch vs san on metalopolis was 1 base BC vs 1 base HT lol.
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08-15-2013 , 09:20 PM
the high point of WOL was when leenock stormed through MLG providence and beat basically the best 4 or 5 of the best players in the world on the way there
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08-15-2013 , 09:24 PM
And the nadir was when anyone on Liquid did something good amirite?
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08-15-2013 , 09:25 PM
probably the next week when he lost to jjakji
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