Quote:
Originally Posted by blah-blah-blah
just seems much easier to me when you don't have to remember things on your own and the game tells you when your warpgates are ready. i really don't understand why warpgates are the only thing that get that little pop up.
You get an alert when a unit is made for all races right? How is that any different? Are you upset with the "w" hotkey?
Regardless, what does that have to do with easier macro? Z can spam zzzzzz to make a ton of zerglings. Protoss has to click each individual unit such that it's in a powerfield and doesn't overlap with other units/buildings. And they can't do it while in battle without looking back.
Also, suppose you want to continuously produce units but your warp gates aren't perfectly synced up. You can't wait until a unit is 90% done then queue up another. So unless you have literally perfect timing you lose time between units. But as Terran you can wait until the marine is almost done then queue up another so as to waste no time between production cycles.
I don't agree that Toss macro is easier, sorry. At least not when considering straight up production Warpgates vs Rax/Robo vs Larva styles.
Quote:
Originally Posted by ItalianFX
The only thing pissing me off about this game right now, on the PTR, is that I feel like some people are throwing their placement matches to try and get into a super low division for their skill level.
I thought about doing this out of boredom.