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05-05-2013 , 10:11 AM
The better question is why aren't you downvoting Klontas Mire? That is the worst map put out since Slag Pits. And he can see that overlord since whatever you have it over clearly isn't classified as high ground, nor would I expect it to be given some of the cliffs on other maps not being completely safe (over the natural on Cloud and Planet S for example).
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05-05-2013 , 10:23 AM
doesnt the high ground have to be a certain width to actually be fully hidden? seems way too close to the edge

nisash, post that replay? thats absurd. msc name looks so much better in german(?)
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05-05-2013 , 01:13 PM
Quote:
Originally Posted by goofyballer
It's just something high-APM players do, I don't do it.

So, question about Klontas Mire: why can he see this overlord?



No air units nearby, he doesn't even have a starport yet. I have nfi where my overlords are supposed to go on this map.

Also I'm getting really ****ing annoyed/frustrated with mines. Just played a game against a Terran where I spent the whole time really far ahead and yet still felt completely constricted in terms of map control because he just left widow mines all over the map, especially around his bases. Every ling runby either needs extremely careful micro with overseers present (which I don't have time for with my ****ty APM unless I want to be useless at doing anything else) or I just have to accept that 10-20 lings will die every time I want to try to interrupt his mining.

It's so tilting that it's basically designed to murder the **** out of the most commonly made Zerg unit. mbn to put down sick static defense for ling runbys that costs only 75/25, wish my spines were anywhere near that effective.
you need to just send in 2-3 lings slightly ahead of your main pack of lings. even at high masters people aren't manually re-targeting their mines vs lings.
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05-05-2013 , 01:22 PM
Quote:
Originally Posted by FishtermerService
If you get tips from Goofyballer...





You're gonna have a bad time
Isn't he better than you are?
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05-05-2013 , 02:28 PM
If FS builds mines, he beats me

Otherwise, he doesn't
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05-05-2013 , 02:43 PM
mines confirmed op
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05-05-2013 , 05:09 PM
http://drop.sc/331027

I'm playing awful by the end because of how frustrated I am, but at no point in that game did I have a clue what I was supposed to be doing.

Games like this make me want to stop playing HotS. I have literally no idea how to break his contain. He can kill however much creep he wants, poke however far forward he wants with his army, and there's nothing I can do to stop him because he can just retreat/pick up whenever he wants and my army can't cross the magic widow mine forcefield without getting ****ing obliterated.

I started trying to lead my lings into his army to hit him with the splash but I forgot that mines are only designed to kill zerglings and not Terran units so that didn't work out very well.
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05-05-2013 , 05:34 PM
-blind double hatch is bad vs anything other than cc first. the reapers did a lot of damage and honestly could have done a lot more if he had been better at micro

-once again, you don't spend your money. at the 8:30 mark you have like 1.5k, 15 larvae, no lair, no tech, no evos and queens

-a minute later, you've managed to make a lair, one extractor, and spread two creep tumors. see the trend?

-you got a bunch of extra queens for creep spread and defense, but you're neither spreading creep nor droning hard behind the safety of your units. when you make units like this, you should always have a plan of why you're doing it.

-0/0 lings will never beat equal amounts of 2/2 bio, no matter what- no matter how good your surrounds are. upgrades are really important. remember that DRG/yoda game in GSL where DRG had to GG with a supply lead vs yoda? Same situation- when you don't get upgrades (like you're doing in this game), the clock is on you. every minute you don't kill him, you're letting him get further and further ahead.

-at the 20 minute mark, you have 8,500 minerals and 3,000 gas and 94/200 supply. Do you realize how many ultralisks you can make with that much money? The answer of course is 15, bringing you to 184 supply. You can then fill out with either zerglings or drones and then easily crush his army. The problem? You have a lair, with no infestation pit, no upgrades, and no larvae. It's really not hard to see why you lost this game, unfortunately.
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05-05-2013 , 05:46 PM
Around 11:30

Once again why dont you have the watchtower and lings standing around. You need to know when he is pushing out so you can build units and get in position.

He is basically in your third before you even knew it. You got caught totally offguard and I actually dont understand why he picked up there he couldve basically killed you there


Your upgrades were terrible macro was terrible(You basically could`ve been outmaxed at 15:00 and just smash him).Your gastimeings early seemed off too.


I didn`t even bother watching the rest of the game. You didn`t lose this game because of a contain, you lost it trough horrible macro.
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05-05-2013 , 05:49 PM
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05-05-2013 , 05:57 PM
I guess until we're grandmasters there's no point asking anything strat-related since in every game we play we could macro better
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05-05-2013 , 06:01 PM
No.

I`d expect your macro not being as good as Masters level. But your macro is not even on Diamondlevel(Where you are).

Upgrading are fundamentals you shouldn`t do wrong anymore. You go mutaling and you don`t have upgrades, then you are just going to lose.

I told you last time, get the watchtowers. This is like the first thing you should think about, it`s fundamental.

Once your fundamentals are better we can talk strategy.
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05-05-2013 , 06:04 PM
from the above posts it sounds like you don't have a plan for the game at all goofy. i know people say zerg is reactionary and everything but you still want to have some sort of goal or framework to go by. easiest way to do this is to look at how you are going to spend your gas. here is my basic framework:

ling speed => baneling nest => 1/1 => burrow => lair => baneling speed => 2/2 => infestation pit => pathogen glands => hive => 3/3, adrenal, ultra cavern => ultra armor.

basically if nothing is going on i will spend gas in this order. of course if i see an attack coming i will make banelings and/or infestors. with minerals you want to constantly be pumping drones/lings/OLs. i usually open 15H 15P 17G. start evo chambers when you have 150 gas after baneling nest and start 2 extra geysers. 4th gas and 3rd base with lair. 5th and 6th gasses once you have decent saturation at the 3rd. this build can be done off of 3 bases but it becomes an all-in timing (i really only do this if i'm pressured by drops and multi pronged attacks and can't take a 4th). 4th base usually coincides with hive. sometimes earlier if things are going well (e.g. i stomped a big attack).
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05-05-2013 , 06:15 PM
Quote:
Originally Posted by goofyballer
I guess until we're grandmasters there's no point asking anything strat-related since in every game we play we could macro better
come on, you know we're just joking and trying to give you advice. of course we can all macro better.
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05-05-2013 , 06:24 PM
Perhaps it's lost in translation but I see no joking in nisash's post. I don't post replays asking for advice so you guys can tell me I'm terrible. I appreciate your constructive advice though.
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05-05-2013 , 06:31 PM
so i know no one is talking about this, but shoutcraft america is a really cool concept. pretty good prize pool considering the players, husky/TB as casters (not ELIte, but certainly reasonable) and a very good tournament setup.
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05-05-2013 , 06:37 PM
I`m sorry if I have offended you, but there was nothing to discuss about that contain. It`s like "What should I do when my opponent has 20 carriers". The answer is just don`t let him get to 20 carriers. That`s what that game was about you shouldn`t have been in that position with those upgrades.

Here is good advice:

In every game you play in the future think about the following thing: "For what would NiSash flame me now?" Then you are going to get the watchtowers and have ling on waypaths his army could use. And you`ll never forget upgrades again
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05-05-2013 , 06:41 PM
And it's what Catz should be doing instead of wanting major tournaments to coddle American SC2 players. If they want the America's to be successful in SC2 then the culture needs to be changed by those running the teams. I get it, financially it's extremely difficult to do. And sponsors aren't growing on trees.

But how many of them are sitting down cold calling and giving information to companies, local and national, about sponsoring them for a 3-6 month periods? I don't know. But if they really want the whole "get good enough to beat michael phelps" or whatever horrible analogy he made then these little steps like TB is doing today are the ones that need to be taken.

I don't know. The whole asking for a handout from WCS really irked me.
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05-05-2013 , 06:58 PM
Quote:
Originally Posted by goofyballer
I guess until we're grandmasters there's no point asking anything strat-related since in every game we play we could macro better
the strategic answer for breaking that contain is to have more better upgraded units. you can't have 50 less supply of 0/0 units vs 2/2 units and magically kill his army by strategy. i mean you knew he had mines yet you did not build a single overseer. your problem is not the widow mine. its not terran. its not strategy. you're basically asking how to beat FRNL after you decide to play 80vpip pf. its just not gonna happen.
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05-05-2013 , 07:02 PM
Quote:
Originally Posted by LaShawnda
so i know no one is talking about this, but shoutcraft america is a really cool concept. pretty good prize pool considering the players, husky/TB as casters (not ELIte, but certainly reasonable) and a very good tournament setup.
What is it?
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05-05-2013 , 10:07 PM
Quote:
Originally Posted by goofyballer
What is it?
16 man GSL style tournament, Bo5 in Ro8 and Bo7 onward

4k to winner

http://wiki.teamliquid.net/starcraft...Tcraft_America
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05-05-2013 , 10:26 PM
Woo! Bronze league!

I did win a placement match though, not total failure. Could have won my second, my macro was better than opponent's but I screwed up with my first attack
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05-05-2013 , 10:58 PM
A build I used in my last 2 PvZs on that map:

http://drop.sc/331202
*R
I don`t feel like the Immortal-Sentry follow up(Mostly do it when I expect/see Roaches) is allin as I most likely will get the third, and just can recall out. Had a dumb macroslip because of the Mothershipcore, I`m still not used to it being the priority in my controlgroup. But flame me for the macroslip . I slowly feel comfortable again in 1on1.

I`m not sure if he couldn`t camp at that small pathway I prolly have hard time getting trough there if he waits there?

Guess I really need to change my hotkeysetup and put sentrys on 2 or something or is there a programm in which I could change the priorities?

Last edited by NiSash1337; 05-05-2013 at 11:05 PM.
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05-05-2013 , 11:00 PM
If you ever want to play schu I am also pretty bad.
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05-05-2013 , 11:07 PM
Quote:
Originally Posted by NiSash1337
Guess I really need to change my hotkeysetup and put sentrys on 2 or something or is there a programm in which I could change the priorities?
Speaking of which, it also tilts the **** out of me that unburrowed mines don't have normal attack priority so if I a-move and the Terran has a bunch of unborrowed mines in front of his army like a tard, I can't snipe them without targeting (and while your army could totally kill 5-6 mines really fast on a-move, you're never gonna target them all down individually before he notices and burrows them)
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