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04-30-2013 , 06:58 PM
Also, apparently you can "detonate" a widow mine with a worker, and save it, if you send it in to mine gas right before the rocket hits. And I guess if you're Zerg you also have the option of starting a spore with the worker to deflect the hit.
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04-30-2013 , 07:10 PM
Quote:
Originally Posted by goofyballer
Also, apparently you can "detonate" a widow mine with a worker, and save it, if you send it in to mine gas right before the rocket hits. And I guess if you're Zerg you also have the option of starting a spore with the worker to deflect the hit.
http://www.youtube.com/watch?v=GEJP6...ailpage#t=507s
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04-30-2013 , 07:12 PM
So I was just spending my last bonus pool and the season ended whilst I was in a game. Now I have my placement screen. Don't the servers normally go down for "maintenance" when the seasons change? Its so weird to finish a game and be greeted with need to play my placement match and have to go to last season to see where I finished (13th Diamond league come at me bros).

The map preferences haven't changed either. Daybreak still on there.

Edit: Nevermind couldn't play my placement match. Got an error message. I guess the server is down but if you are logged in it doesn't kick you off completely. Can still go into chat rooms etc. Oh well.

Last edited by Ra_Z_Boy; 04-30-2013 at 07:19 PM.
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04-30-2013 , 07:31 PM
Quote:
Originally Posted by Ra_Z_Boy
Ya this is what he is talking about. I told him about it...I don't think it's an effective strategy though. I really dont think that this was intentional lol. Such an impossible timing to hit.
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04-30-2013 , 07:32 PM
Quote:
Originally Posted by Ra_Z_Boy
So I was just spending my last bonus pool and the season ended whilst I was in a game. Now I have my placement screen. Don't the servers normally go down for "maintenance" when the seasons change? Its so weird to finish a game and be greeted with need to play my placement match and have to go to last season to see where I finished (13th Diamond league come at me bros).

The map preferences haven't changed either. Daybreak still on there.

Edit: Nevermind couldn't play my placement match. Got an error message. I guess the server is down but if you are logged in it doesn't kick you off completely. Can still go into chat rooms etc. Oh well.
Ya, new season and maps don't start until tomorrow
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04-30-2013 , 07:32 PM
Quote:
Originally Posted by FishtermerService
Ya this is what he is talking about. I told him about it...I don't think it's an effective strategy though. I really dont think that this was intentional lol. Such an impossible timing to hit.
It had to be intentional. If it was unintentional how does it make any sense?
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04-30-2013 , 07:36 PM
How would he possibly know when it was going to detonate. I still think it was unintentional. That is a ridiculous timing to have hit...
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04-30-2013 , 07:36 PM
I mean I guess I am wrong he did cancel it...
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04-30-2013 , 07:39 PM
Just noticed I had almost 1k in the bank, probably supply blocked...


SOUNDS ABOUT RIGHT
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04-30-2013 , 08:29 PM
Quote:
Originally Posted by FishtermerService
How would he possibly know when it was going to detonate. I still think it was unintentional. That is a ridiculous timing to have hit...
http://www.youtube.com/watch?feature...JdV79XI#t=320s
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04-30-2013 , 08:42 PM
parting so good
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05-01-2013 , 06:38 AM
In any other game these things are super-standard at a decently high level of play. Only in starcraft do people get amazed. "oh my god he clicked within 1 sec of it going off, it's amazing" especially the snute one where he saw it burrow and the timing is the same every time so you could do it blindly, don't even need to see the animation if you know when it burrowed. I mean in dota it's super standard to blink away from projectiles, and then you don't even have the 2-3 second warning of it burrowing first. He could just select the drone, press b, a, or whatever the hotkeys are(i dont play zerg) and then wait for the animation with the mouse in the right spot and just click once. People in masters should be able to do this no problem.

The parting one is much more impressive btw because he didn't have as much time to prepare(although he could obviously expect it), but still it would be nearly impossible to be good at cs/dota/wc3/etc without being able to do these things.
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05-01-2013 , 08:49 AM
The difference is that those games are almost entirely about those fast reactions and micro and being good at that is what makes you a high level player. Because macro is such a huge part of starcraft the elite reactions and micro, whilst obviously helpful, isn't actually necessary to be near the top of the game.

For example with the Snute one, just doing the basic of making sure only the one drone gets hit would be more than good enough for anyone up to GM level, the extra bit just isn't important enough relative to other aspects to make any significant difference before then.
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05-01-2013 , 10:04 AM
Hey guys,

first time posting in the thread. Just started playing the game when HOTS came out and absolutely fell in love with it. I used to play the early Halo's competitively so this game really drew me in with the huge skill gap, out-smarting etc.

Was in bronze for like a month, but since then have got a promotion about every week and now stand in Diamond.

I really just love this game so much. The best players in the world streaming everyday, how often there are tournaments, and how hyped the commentators are at the events is really special.
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05-01-2013 , 10:44 AM
Quote:
Originally Posted by Morrek
but still it would be nearly impossible to be good at cs/dota/wc3/etc without being able to do these things.
i played cs for like 10 years, up to invite, not any of the other 2 games, but cs isnt comparable to sc2 at all imo.. only thing that cs would help in that spot is to be reactive instantly. cs doesnt have the constant distraction of sc2; your screen is always exactly where its supposed to be, whereas in starcraft you could basically always be looking in 1 of 3-5 places in any instant and it wouldnt be right or wrong necessarily.

if you have to wait 4 seconds (3 burrow 1 to shoot), waiting to save a drone, you could argue that your lack of attention to other things in that time frame is going to be more expensive than the net loss of 1 worker - the spore cancellation

so to compare something so much more minor with games with much much less drawing away your attention seems pretty flawed
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05-01-2013 , 10:49 AM
Quote:
Originally Posted by Willd
The difference is that those games are almost entirely about those fast reactions and micro and being good at that is what makes you a high level player. Because macro is such a huge part of starcraft the elite reactions and micro, whilst obviously helpful, isn't actually necessary to be near the top of the game.

For example with the Snute one, just doing the basic of making sure only the one drone gets hit would be more than good enough for anyone up to GM level, the extra bit just isn't important enough relative to other aspects to make any significant difference before then.
Not only is it not the most important part of the game, it's also only ONE of the parts of the game.
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05-01-2013 , 02:00 PM
Quote:
Originally Posted by Willd
The difference is that those games are almost entirely about those fast reactions and micro and being good at that is what makes you a high level player. Because macro is such a huge part of starcraft the elite reactions and micro, whilst obviously helpful, isn't actually necessary to be near the top of the game.

For example with the Snute one, just doing the basic of making sure only the one drone gets hit would be more than good enough for anyone up to GM level, the extra bit just isn't important enough relative to other aspects to make any significant difference before then.
Quote:
Originally Posted by gamboneee
i played cs for like 10 years, up to invite, not any of the other 2 games, but cs isnt comparable to sc2 at all imo.. only thing that cs would help in that spot is to be reactive instantly. cs doesnt have the constant distraction of sc2; your screen is always exactly where its supposed to be, whereas in starcraft you could basically always be looking in 1 of 3-5 places in any instant and it wouldnt be right or wrong necessarily.

if you have to wait 4 seconds (3 burrow 1 to shoot), waiting to save a drone, you could argue that your lack of attention to other things in that time frame is going to be more expensive than the net loss of 1 worker - the spore cancellation

so to compare something so much more minor with games with much much less drawing away your attention seems pretty flawed
Yes, I never said it was comparable 1:1 or whatever, but just the fact that people make a huge deal about something that is basically about reacting within 1 second to do something you know is coming, is pretty amusing to me. He was already there, looking at the drones, splitting them, then doing a relatively basic move of saving the last drone since he was there already. It doesn't even take much practice at all. It's about the same difficulty as building a spore with a drone that's being attacked by a reaper, right before the drone is about to die(which 100% of my zerg opponents do already). And yes in sc2 it's probably better to macro than save the drone(in mid-late game). Unless maybe you will get a ton of attention/fame for it might be +ev careerwise.

Now don't get me wrong, Snute's a nice guy and a great player and it was a nice move, but it's not really worthy of the reddit threads and forum threads all over the place praising him to the heavens for a relatively basic move. To take an example that's clearly more difficult:



As an example of what a wc3 player can do
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05-01-2013 , 02:23 PM
just played on klontas mire for first time. cant see ****!
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05-01-2013 , 02:33 PM
Obviously WC3Players got better micro, thats because Wc3 is a microbasedgame while SC2 is a macro/Multitaskingbased game. So obviously it is nice when people do awesome microstuff.

In wc3 you literally train microing single units, if you would do that in sc2 you would just get stomped.

Imagine a basketball player would do soccermoves, wouldn`t you be impressed?
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05-01-2013 , 02:34 PM
klontas sucks for zerg. easy downvote imo.
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05-01-2013 , 02:56 PM
Quote:
Originally Posted by Morrek


As an example of what a wc3 player can do
That's more difficult but entirely pointless and actually a negative. The ling didn't even have speed, the probe would have been able to walk back to the main without dying and the second could have put the nexus down without wasting the 25 minerals on the pylon cancel.
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05-01-2013 , 02:57 PM
BUT IT LOOKS SO COOL
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05-01-2013 , 02:59 PM
Also his macro probably slipped for a second while doing that! It actually is a good example of overmicroing
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05-01-2013 , 03:03 PM
Quote:
Originally Posted by pac
Just started playing the game when HOTS came out
Quote:
Originally Posted by pac
Was in bronze for like a month, but since then have got a promotion about every week and now stand in Diamond.
wtf that is absurd. Are you Terran?

Regardless, welcome!
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05-01-2013 , 03:32 PM
Quote:
Originally Posted by goofyballer
wtf that is absurd. Are you Terran?

Regardless, welcome!
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