Thanks for posting those Ra_Z, played a few games with swarm host-centered compositions tonight and...
1. lose at 9 minutes to 4 gate push...off 2 bases, because I have no army, LOL i'm bad
2. villain gateway expands in a kind of greedy looking way (like, puts down pylon and nexus in natural off 1 gate), I'm not too familiar with these but say "**** it let's send 6 lings and see what happens". Kill the pylon, and unbeknownst to me this supply blocked him! So lol I probably could have won the game right there cause he had no units yet, but I was basically expecting a zealot to come down from the main at any moment so all I did besides kill the pylon was force a cancel on his nexus. Anyway I go to 3 bases -> hydra -> swarm host, and right as my swarm hosts are getting out he pushes with 2 colossi and gateway units and the hosts + hydras + lings DECIMATE his army, he ggs.
3. Long game on Korhal City against a masters zerg who was offracing; he seemed kinda bad at P though, as his build was, like, 2 gate wall off into DTs???? or something super weird. DTs did no damage, I went up to 4 bases and maxed on hydra/swarm host/ultra, marched over to siege him, pushed with the hydras and ultras when locusts were out and retreated when they expired, and the dancing around proved pretty effective. What's especially nice with the swarm hosts is that you can use the locust path to zone their army in certain ways if you want and then set up flanks or runbys or whatever. Anyway he eventually misclicks his army into mine w/o attacking or something and everything dies.
Pretty cool composition, it'll be fun to try out something new besides roach/hydra. Haven't faced any Skytosses yet though.