Cool thread on TL, stuff you didn't know about SC2 for a really long time. Some stuff I didn't know:
- auto repairing SCV inside medivac will repair other units inside medivac (seems OP)
- zealot charge upgrade also increases normal walking speed from 2.25 (same as marine and marauder) to 2.75 (slightly slower than stalker which is 2.9)
- oracle's revelation is nullified if you burrow+unburrow affected units
- resource trading in 2v2 can let you do some filthy builds that wouldn't be possible 1v1 (6 pool into baneling nest using your partner's gas)