Quote:
Originally Posted by Deoxyribo
Lost a game on whirlwind when the toss did the old 99 cannons into SKYTOSS. I had a brief window I coulda nydusd but after that I can't win. No way to break 20 cannons plus void ray carrier pheonix tempest. I sent basically two maxed out armies of hydra corrupter and ended up killing half before my 6base bank went away. He didn't even use HT either, can't imagine beating SKYTOSS + storm as Zerg.
Also thought of some good balance changes, make widow mine visible when it burrows and slow its move speed and increase time before it launches.
What does everyone think of making hive available without needing an infestation pit? That way you could possibly get vipers out in time to deal with colossi.
Voids need to be changed but can't figure out how.
Medivac boosters have a bigger cooldown or require energy
I think swarm hosts should be changed a bit. Make it 150/75 or 150/100 and nerf the locust, make it do less damage or attack slower.
All of your changes suggest nerfs to units, i suggest buffing them. MOAR POWER