I think you have to skip 3 seasons for it to reset. Back in diamond after 1 season back from 2 year hiatus. Finished season 1 top of my diamond league before they had a masters. Didn't play till last season and had to play 5 matches. Was put in gold league.
Just visited my parents and they asked me if I got a nice series for them to watch, so I brought Game of Thrones with me. I planned to just go for dinner there and then head home and go out drinking or something ... my father was like "yeah I watch one episode"
7 episodes later they really had to go to bed because they had to get up in 4 hours
Quite ridic how much I forgot about the first Season too, so it wasnt boring for me(Or how much stuff I missed because I tought it wasn`t important).
Sup Protosses, let's talk about playing against Terran.
So, you send a probe to build your first gateway and then out in the world to scout. He gets to the Terran ramp and discovers it's walled off.
You then... (fill in the blank!)
Basically, I'm having difficulty determining my next course of action when I have nfi what the Terran is doing, and it's forever until I have the ability to scout him. In a game today I built 2 gates and a robo to try to get an observer out asap...and then before I got a chance to even scout it he was all in with a marine push and I wasn't even close to holding.
Seems like no matter what the T can put you in a bad spot - he could 1 rax FE and just build the CC on the high ground (so you don't scout it) and you'd be behind economically if you build too many gates, or he could go for some kind of AI and you'd probably just die if you expanded too soon.
unless i have reason to think he's cheesing me, i just do my normal build order
zealot--stalker--stalker and pressure a bit with those to see if there's a CC down (or at least a bunker)...bunker means that it's either 1rax FE or some sort of 111, if he lets you right up his natural ramp then poke his main ramp. if there's a bunker there then definitely a 111 probably with tanks and banshees. if there's a tech lab, obvi it's a 2rax and you need gates before robo
if it's a reactor then it could be either 111 or 2rax. keep poking and see what comes to kill you
thrown down nexus
then robo before gates to get observers out asap unless you have reasoning to think it's a 2rax