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08-26-2012 , 09:22 PM
First off, my apologies to gospy and goofy (Ty for being good sports though). I was just being a jackass tbh. To be frank I'm not really upset at all (And I love kittens FYI). I just truly think protoss is the toughest to learn from the ground up at a low level since as I said, each matchup is vastly different from the P standpoint as it stands. Also, gateway units without upgrades scale much more poorly than other stuff in the game.

As a whole, Pecota should try to learn to execute a build or 2 well before transitioning into different play (He should also definitely work on a good hotkey setup and make sure not to miss probes/pylons). I would suggest: 3 gate robo, 4 gate, and 1 base colossus. Each build can be used in each matchup at that level, and it's a decent variety. Again, sorry to goofy and gospy.
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08-26-2012 , 09:25 PM
Toss is the easiest race, that's why I play it.
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08-26-2012 , 09:28 PM
If Pecota wants to seriously get better at Toss, he should also consider investing in some better, more streamlined equipment for his race.



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08-26-2012 , 09:30 PM
You're bad and should feel bad. Where's the W key?
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08-26-2012 , 09:38 PM
i mean you have so much spare apm i think we know you can just click out your units with the mouse
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08-26-2012 , 09:42 PM
that keyboard is missing the B key to build things

i mean, they have to use all their APM to click out units- we can't possibly expect them to be able to build things too, right
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08-26-2012 , 09:48 PM
it's not that hard to make 7 gates and a robo
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08-26-2012 , 09:50 PM
lol on that note i got my new keyboard like... a month and a half ago i think? maybe not even? it's a solid rosewill mechanical too

the "s" and "d" keys are severely worn while the rest of the keyboard looks brand new

that's the key to zerg guys
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08-26-2012 , 09:53 PM
i disagree with the above statement (top of page)

larva inject and actually having to understand when to drone and when to make attacking units makes zerg the hardest race to play from the ground up
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08-26-2012 , 10:14 PM
Quote:
Originally Posted by Karak
it's not that hard to make 7 gates and a robo
It's not hard to make 3 hatches and a roach warren either. See, 2 can play the "Make no substantial point" game
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08-26-2012 , 10:17 PM
Quote:
Originally Posted by Thamel18
It's not hard to make 3 hatches and a roach warren either. See, 2 can play the "Make no substantial point" game
Injects tho
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08-26-2012 , 10:44 PM
Playin devils advocate (Zerg rules, toss drools)

Chrono boost tho
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08-26-2012 , 10:46 PM
chronoboost is an optional convenience

it's like going through the EZ Pass lane rather than the full service lane on a day with no traffic
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08-26-2012 , 10:48 PM
Thanks again, I'll work on applying those recommendations.

I actually use protoss because the style of play typically associated with that race was appealing to me. It helps that it's easy to learn at first, but I'd love to be able to play at a high level where I can have fun with protoss micro.

Also, would a set of foot pedals be legal in competitive play? What if the guy only had one hand?
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08-26-2012 , 11:04 PM
Quote:
Originally Posted by chuninexam
i disagree with the above statement (top of page)

larva inject and actually having to understand when to drone and when to make attacking units makes zerg the hardest race to play from the ground up
Maybe if you have no idea what you are doing though I don't know if that's what you are implying by saying "from the ground up".
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08-26-2012 , 11:13 PM
karak's guide to the 3 races:

terran:

choose an appropriate eco opener
make sure to apply pressure, but keep macroing at home
make supply depots
make production structures
make add-ons
research upgrades
keybind all separate unit structures
drop
expand
dont get supply blocked!
use mules
scan constantly
micro! split your marines!
kite your marauders!
stim!
a move to heal up with medivacs!

zerg:

be greedy but be defensive
expand as much as possible
spread overlords everywhere
stare at the mini-map constantly
inject larva!
spread creep. keep spreading creep!
constantly keep all towers and map vision
scout with lings
scout with overlords
get detection at every base
make drones
but not too many!
make sure to hit your fungals
micro those banelings!
keep the lings on separate hotkeys
set up flanks
inject larva!
dont drone too hard!
expand again!
keep looking at the mini map!

protoss:

maek colossus
maek forcefield
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08-26-2012 , 11:36 PM
OK that's it. Trey vs. Karak showmatch, book it. You're going to get run over.
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08-26-2012 , 11:42 PM
Quote:
Originally Posted by Thamel18
It's just cute to see a silver league player think he knows how best to learn the game, by his experiences with T, and trying to say to do so as a P player. Almost like a kitten
Charlie Weis should never be given a chance at an NFL job because he never played above a high school level.

Oh wait...
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08-26-2012 , 11:47 PM
Quote:
Originally Posted by goofyballer
If I play random, why must half my games be PvZs?

I don't know how to do anything with toss
>_>
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08-26-2012 , 11:50 PM
oh snap **** is about to get real
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08-26-2012 , 11:51 PM
Quote:
Originally Posted by goofyballer
If I play random, why must half my games be PvZs?
I don't know how to do anything with toss
maek colossus
maek forcefield
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08-26-2012 , 11:51 PM
Quote:
Originally Posted by Thamel18
OK that's it. Trey vs. Karak showmatch, book it. You're going to get run over.
ok when and where and rules

i could use a good plat level warm up before i stream sometime this week
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08-26-2012 , 11:54 PM
*yawn*

getting the protoss haters mad

crushing them 4-0* in a showmatch to fortify my superiority

all in a day's work, gentlemen

Last edited by Karak; 08-26-2012 at 11:54 PM. Reason: *or 3-0 w/ ragequit
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08-26-2012 , 11:58 PM
Quote:
Originally Posted by Karak
ok when and where and rules

i could use a good plat level warm up before i stream sometime this week
Probably tomorrow night but hopefully not way too late like you always seem to go. Where: Wtf? The internets I guess.

Rules: BO7, with a map pool I'll select soon. Loser picks, each gets 1 veto to be used during the series.

Likely map pool: Cloud, Daybreak, Entombed, Metro, Atlantis, Ohana, Antiga, Whirlwind, ...(I'm drawing blanks in my mind on another map, need at least 9, Tournament versions obviously)
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08-27-2012 , 12:01 AM
cant be tomorrow. i havent played sc2 all weekend (havent been in DC or near my desktop). would have to be late next week.

i also wont be back to Dc til mid week prob.
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