First off, my apologies to gospy and goofy (Ty for being good sports though). I was just being a jackass tbh. To be frank I'm not really upset at all (And I love kittens FYI). I just truly think protoss is the toughest to learn from the ground up at a low level since as I said, each matchup is vastly different from the P standpoint as it stands. Also, gateway units without upgrades scale much more poorly than other stuff in the game.
As a whole, Pecota should try to learn to execute a build or 2 well before transitioning into different play (He should also definitely work on a good hotkey setup and make sure not to miss probes/pylons). I would suggest: 3 gate robo, 4 gate, and 1 base colossus. Each build can be used in each matchup at that level, and it's a decent variety. Again, sorry to goofy and gospy.
Thanks again, I'll work on applying those recommendations.
I actually use protoss because the style of play typically associated with that race was appealing to me. It helps that it's easy to learn at first, but I'd love to be able to play at a high level where I can have fun with protoss micro.
Also, would a set of foot pedals be legal in competitive play? What if the guy only had one hand?
choose an appropriate eco opener
make sure to apply pressure, but keep macroing at home
make supply depots
make production structures
keybind all separate unit structures
dont get supply blocked!
micro! split your marines!
kite your marauders!
a move to heal up with medivacs!
be greedy but be defensive
expand as much as possible
spread overlords everywhere
stare at the mini-map constantly
spread creep. keep spreading creep!
constantly keep all towers and map vision
scout with lings
scout with overlords
get detection at every base
but not too many!
make sure to hit your fungals
micro those banelings!
keep the lings on separate hotkeys
set up flanks
dont drone too hard!
keep looking at the mini map!