Quote:
Originally Posted by goofyballer
When you guys do different builds, is it typically...
- something you just feel like doing in that particular matchup/for that particular game before it starts without any other considerations
- something you react to based on game conditions/early scouting/whatever?
I feel like I need to learn some cheese builds just to mix things up (like, 2 proxy rax bunker rush, ZvZ 7pool with spine crawler, cannon rush, etc) but I never really come up with a reason to deviate from my usual build.
playing on the ladder you definitely don't need to deviate from the standard ever, in fact it might hinder your development as a player, if you care about that
so really, just do whatever you enjoy doing on the ladder.
If you do want to throw in some 2 proxy rax or whatever though, it's best advised to use it on maps you generally have trouble with and/or you know the opponent might have trouble with it. Like, most zergs 15hatch or w/e in zvt, and most zergs have no idea what to do vs a 11/11 proxy rax, so it can get you wins even vs better players.
But now I've only really talked about "cheeses" or whatever you want to call it, an all-in strategy that you decide even before the first miner is built. Then there's the whole world of adjusting to what your opponent is doing, which is an entirely different thing. Like for instance, if in TvT I open 1rax FE and see my opponent went gas first, most likely going banshee. Then I know (from experience) that he can't have much in the beginning, usually that build is VERY lacking in minerals (because you also take a second gas rather quickly and go for cloak banshee) so you have very few marines. Then you can decide if you want to deviate from your normal build and instead of building a CC you build another barracks or two and try to push. Usually if I scout this in time I just build another barracks, attack with a few marines and win right there.
So basically, you need a ton of experience and theory to be able to adjust on the fly like that, and it isn't really necessary to just play ladder. The above TvT example is the only one I've found that really works 100% if you scout it in time. There are similar ones like TvP and P goes nexus first, you can try to marine push that but it doesn't work if the P is microing well IMO. As for other races I don't know because I don't play them. If you enjoy coming up with these things though, I'd recommend getting a practice partner and just try all kinds of stuff out