Quote:
Originally Posted by Clayton
if everyone is saying broodway has the higher ceiling, better game etc blabla
what is stopping blizzard from making broodwar, but with sc2 graphics/mechanics? ie broodwar but a flashy 2011 version.
It isn't really the units, maps, rocks etc etc that make SC2 so different/easier.
It is the different mechanics such as rallying scvs to minerals, no max units on hotkeys, being able to queue up move/attack commands, etc etc. And the vast, vast majority of people definitely do not want to go back to how it was in BW (mechanic wise). After the first month or two of the game being out Blizzard tried to make it so that zergs had to press each hotkey down each time they wanted to spawn a unit and people freaked out and forced Blizzard to keep it so that you could just mash down a hotkey to build units.
I think the mechanics are definitely easier but I disagree that the ceiling is lower. What is to keep a player like Bisu from just crushing everyone by abusing the new mechanics in SC2 with his ridiculous APM? It is still way too early in the game to say silly things like the overall skill ceiling is so much lower than SC1 when we haven't seen the A team from BW play SC2 at a high level yet