OK, so I've been arguing with a guy in that "Designated Balance Discussion" thread (yeah, I know, lol, but I can't help it
). His prosposed changes to the Infestors are:
1)Give the IT spell a cooldown (7-8 seconds is his suggestion)
2)Make FG a researchable spell (175/200 cost is his suggestion)
3)Decrease the range of NP (5-6 is his suggestion)
4)Make IT spell not castable while burrowed
Does anyone honestly look at that and not automatically think "LOL this guy loses to infestors a lot"?