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07-23-2011 , 01:45 AM
im debating the merits of posting the chat log but i really, really dont want this flame war/anger fest to roll over to 2+2.

it's cute when trolling is cheeky and fun but the **** got real... real fast.
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07-23-2011 , 01:47 AM
I have never trolled anyone.
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07-23-2011 , 01:55 AM
“In my next life I want to live my life backwards. You start out dead and get that out of the way. Then you wake up in an old people’s home feeling better every day. You get kicked out for being too healthy, go collect your pension, and then when you start work, you get a gold watch and a party on your first day. You work for 40 years until you’re young enough to enjoy your retirement. You party, drink alcohol, and are generally promiscuous, then you are ready for high school. You then go to primary school, you become a kid, you play. You have no responsibilities, you become a baby until you are born. And then you spend your last 9 months floating in luxurious spa-like conditions with central heating and room service on tap, larger quarters every day and then Voila! You finish off as an orgasm!”

— woody allen
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07-23-2011 , 02:08 AM
ok in the interest of hating having to ban people im going to ask that both italian and cueball stop discussing this issue with each other and not go at it on the forums.

if you dont think you can deal with that, place the other user on ignore. there is a VBB FF extension that lets you remove any posts from them entirely.

thanks.

"Blessed are the peacemakers, for they shall be called sons of God."

edit - yes i know italian hasn't said anything on the forum. this is a preemptive strike.

Last edited by Karak; 07-23-2011 at 02:36 AM.
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07-23-2011 , 02:41 AM
wat happened?
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07-23-2011 , 02:42 AM
The GOP didn't accept the deal that Obama put in place. Tilted the **** outta people.
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07-23-2011 , 02:50 AM
I'd be more tilted by Obama's vision of limitless spending and increased taxes.

But I'm more interested in the bm.
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07-23-2011 , 02:52 AM
watch the replay
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07-23-2011 , 03:42 AM
Quote:
Originally Posted by Gospy
Blocking is no fun, you have to keep trolling. I like to keep it going til I get blocked.
agreed. blocking people is the easy way out; real trolls keep at it until the other guy becomes so enraged they have to block you.
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07-23-2011 , 03:43 AM
I have failed at that if most of 2P2 doesn't have me on ignore yet.
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07-23-2011 , 05:28 AM
Jesus do I need coaching or some kind of help. Been stuck in mediocrity for so damn long. Can't improve. Almost time to uninstall this game IMO. -Mediocre Diamond Zerg since beta,
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07-23-2011 , 07:35 AM
Quote:
Originally Posted by AKSpartan
Really, the highlight of your day is someone making a comment to you after they lose a game of SC2 on the ladder? It must be soul-crushing when you try to troll them after the game and *BAM* denied.
More like, I'm sad I can't cheer them up. Most of the time, if I keep talking to them they drop the BM after a while and we have a nice little chat. Much more rewarding than insulting each other!

Sadly, the latter is much more prevalent it seems.
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07-23-2011 , 08:19 AM
ohead, any plans to appear in one of these starcraft videos?

lollllllll

http://www.youtube.com/watch?v=0sClQ...&feature=feedf
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07-23-2011 , 09:01 AM
Sign me up. I'll watch. I need to learn how to cheese better anyway.
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07-23-2011 , 09:11 AM
This isn't really BBV material but there's no generic strategy thread and this is something that's bugged me for a while. Why do people transfer workers? Obviously I'm talking about when there are 16 or fewer workers on minerals at the base they're being transferred from, if there are more transferring down to 16 is obviously good.

To take an example of having 16 workers when your expansion pops (assume no gas for simplicity). If you transfer 8 workers immediately you lose the mining time from those 8 workers immediately. If instead you rally both main buildings to the second expansion patch you're still transferring only 8 workers but later (there's also slightly less transfer distance but that's pretty negligible). Given the opportunity cost of minerals surely not transferring is better in 99.9% of cases.
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07-23-2011 , 09:22 AM
You are best off sending x-16 workers where x is your number of workers. Assuming just 2 bases for simplicity you will always send the same number of workers(up to full saturation) to your natural whether you send them right away or you rally them.

The reasons to deviate from this include using workers for defense or possibly planning for mules. Like if you were using 1 patch specifically for mules and were down to 7 and thus need fewer workers to reach full saturation.
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07-23-2011 , 09:28 AM
Quote:
Originally Posted by Gospy
You are best off sending x-16 workers where x is your number of workers. Assuming just 2 bases for simplicity you will always send the same number of workers(up to full saturation) to your natural whether you send them right away or you rally them.

The reasons to deviate from this include using workers for defense or possibly planning for mules. Like if you were using 1 patch specifically for mules and were down to 7 and thus need fewer workers to reach full saturation.
Yeah this is basically what I thought. I've quite regularly seen pretty good GMs transfer well over x-16 drones to a natural vs a FFE for example though and wanted to check if I was missing something or they were just being stupid.
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07-23-2011 , 09:29 AM
Quote:
Originally Posted by Karak
ohead, any plans to appear in one of these starcraft videos?

lollllllll

http://www.youtube.com/watch?v=0sClQ...&feature=feedf

Ask your buttbuddy Time, he plays the OP race
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07-23-2011 , 09:31 AM
It depends on the player I guess. I know mini transfers a lot of probes at once. He doesn't seem to count. I was watching choya earlier and he seems to make sure he always has the right number of probes at each base. He even sent 1 to his nat when he counted 17 at one point. Huk seems pretty good about it too.

It always bothers me though to see a player mineral boosting or w/e they call it and then they send weird numbers of probes. It's just inconsistent.
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07-23-2011 , 09:48 AM
Quote:
Originally Posted by Willd
This isn't really BBV material but there's no generic strategy thread and this is something that's bugged me for a while. Why do people transfer workers?
because as protoss we can't just press one button on a queen and have infinite workers there immediately. or press one button on an orbital and then have a superworker there immediately.

but there's little things, like being able to build stuff at the expansion faster, use workers to defend at the expansion, it not actually affecting things in the long run except that our main gets mined out faster and then snap we're oversaturated as we have less mining bases earlier
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07-23-2011 , 10:01 AM
its because you want to balance how much you mine from each mineral patch at all of your bases.

just as a theoretical example, lets say you are only allowed to mine with 1 worker per mineral patch and there are 2 mineral patches. 200 minerals per patch and the worker mines 50 minerals/minute. if you keep your first worker on just one patch for 2 minutes, then put the 2nd probe on the other patch, your first probe will be done mining in another 2 minutes while the 2nd probe has to mine an extra 2 minutes. basically it will take 6 minutes to mine every mineral.

if instead, you take your first worker and have him mine for 1 minute on each patch, then send the 2nd worker to mine, it will only take 5 minutes to mine all the minerals.

hope that makes sense and illustrates why you want to transfer workers so that you have an equal amount per base.
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07-23-2011 , 10:21 AM
I would argue pretty strongly that having 100 minerals (which dissipate over the course of 3-4 minutes) at the 6 minute point is more important than having a base mine out 3 minutes earlier at the 16 minute mark (and having your natural mine out sooner counters that to some extent anyway).

As for sixfour's point, it makes no difference how quickly you can get the workers there. The only difference is how quickly you end up mining out your first base vs how quickly you end up mining out your natural. Far more games are decided in the phase where those extra 100 early minerals count as opposed to the period in which your main is mined out and your natural not.

Last edited by Willd; 07-23-2011 at 10:27 AM.
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07-23-2011 , 11:22 AM
depends on the gameflow obviously, if you're setting up for some two base timing at about 10-12 minutes then you want the stuff earlier
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07-23-2011 , 11:41 AM
Quote:
Originally Posted by Gospy
He even sent 1 to his nat when he counted 17 at one point.
I've always heard 30 probes per base, including 2 gas?

Why only 16 on minerals? Is it because after you expand, you have less minerals at your main and want to slow down the rate of mining out?
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07-23-2011 , 11:48 AM
Quote:
Originally Posted by ItalianFX
I've always heard 30 probes per base, including 2 gas?

Why only 16 on minerals? Is it because after you expand, you have less minerals at your main and want to slow down the rate of mining out?

when you go above 16 minerals the efficiency dramatically decreases. and at 3 workers per mineral patch it does NOTHING. so when you have a bunch of bases you want like 16 per base (2 rows). for maximized mining
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