I watched half of the replay of my PvT on Scrap from last night, I had to go out so I couldn't finish it.
There were 3-4 windows where I could have just went and attacked him and won the game.
First, he tried to place a bunker at the bottom of my ramp, but I stopped that quickly.
Second, he broke my rocks to my expansion and saw him there so I went to attack him, did a lot of damage and he retreated.
Third, he tried doing a drop at that platform above the expansion with some tanks then he was moving into the choke, where I met him head on, and killed most of his army.
Fourth, he had a bad rally point after my third point above as he had a tank come alone and 2 medivacs floating on top of my army. I took them out easily.
At this point I had 1 zealot, 5 stalkers, and 3 immortals. He had something like 3 marines and 2 medivacs, and like 1 tank.
He was teching up pretty hard so my opportunity was right there, but I kept thinking that I would move out and he'd have banshees at my base or he would do a drop in my base. Or, I thought maybe I'd move out and be met by an army that I couldn't handle or retreat from and then he'd just come and kill me. So I took the safer route by building up my army and getting upgrades.
He did try to drop in my base with 2 medivacs, but I had a cannon there that took out one of his medivacs that had a marauder and 4 marines in it. His medivac had like 2 HP left in it. The other one got his units out, but didn't do any damage.
Him telling me I suck at this game is actually inaccurate because I could have easily won the game if it wasn't for my bad attack and/or indecision to just move out and kill him.
So two problems with that game.
1. The indecision to not move out and go kill him. This was really the deciding factor.
2. My mistake in attacking into his planetary fortress and bunkers. I could probably have went through the middle rocks and wiped him clean.
I wish I could make these quick decisions in real-time. FFS, I was in the military, I should know at least a little bit about being tactics and flanking, etc.
Which reminds me. I found this on YouTube a couple weeks ago, which I'm sure everyone is familiar with.
The Art of War by Sun Tzu. This was on the History Channel. It is 9 parts long, about 10 minutes each. If you think about how it applies to Starcraft, it's actually pretty cool.