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04-23-2016 , 05:44 PM
If I had a dollar for every time Tasteless says "Alright he's comin down now"
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04-25-2016 , 04:52 PM
im telling u guys its all about 3v3 and 4v4
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04-29-2016 , 03:13 PM
Loaded up SC2 for the first time in a long time in order to play some Archon Mode with one of my kids.

I think in the end, he was mostly just in charge of injects and creep spread. We won all 6 games, but the last two were noticeably harder than the first 4.

There were definitely some, "DAVID, WHERE IS MY BANELING SPEED!? YOU HAD ONE JOB!" moments in the last game. I called it after 6-0 partly due to bed time but also because it's best to stop when it's still fun and your dad isn't cranky about losing very winnable games.

I'm too competitive.
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04-29-2016 , 04:03 PM
GSL finals this weekend btw
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04-29-2016 , 08:58 PM
Zerg seems weak in lotv
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04-30-2016 , 03:59 PM
I haven't followed the discussions that led to these but I noticed that a balance patch is coming on May 3rd:

- Photon cannon damage increased 50% against Zerg air units
- Thor anti-air no longer does splash, now does bonus vs armored instead of bonus vs light - seems like a total redesign? wtf
- Liberator attack changed from 7 damage to 4 damage (+3 vs light)

Other than the last change which seems good since it was dumb for liberators to be so good against every air unit, even corruptors - I don't get it. Seems like mutas are now better against Terran, but worse against Protoss? What's been going on lately that this is the balance change LotV needed?

edit: Thor anti-air damage super buffed in response to splash being taken out too - used to be (6 (+6 vs light))*4, or 24 minus 4x armor bonuses, and now it's a straight 35 (+15 vs armored).

edit 2: and I almost forgot because LOL blizzard trying to make swarm hosts happen, it's not gonna happen. SH cost reduced from 200/100 to 150/75, supply increased from 3 to 4. They will continue to never be seen except due to misclicks.

Last edited by goofyballer; 04-30-2016 at 04:06 PM.
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04-30-2016 , 06:07 PM
Liberator change seems fine imo.

But why the Thor change? Isn't splash anti-air the entire reason for that unit's existence? Not that you ever see Thors anymore but I mean...what?




By the way, I'm having fun drunkenly being terrible at LOTV. It's a lot more fun to watch and play than I thought it would be.
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04-30-2016 , 06:46 PM
Quote:
Originally Posted by schu_22
Zerg seems weak in lotv
Nah, zerg is pretty good now especially against protoss, at least in my experience. I haven't been watching much pro sc2 recently tho.

This new balance patch makes no sense, no one will make thors now, and there is still no reason to make swarm hosts.
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04-30-2016 , 09:27 PM
I can't remember the last time I saw a Thor in pro play anyways. Maybe it will be good against liberators or something now.
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05-01-2016 , 01:57 PM
Soooo, just watched Game 1 of GSL Finals. Pretty sure this is going to be the best pro SC2 series of all time.
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05-12-2016 , 08:38 PM
really.. i will have to check that out. archon mode is super sick.
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05-22-2016 , 07:37 AM
TL now got Stars as a sponsor, lol
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06-20-2016 , 01:03 PM
Dead game, but spoilers for GSL/SSL qualifiers:

Spoiler:
Byun/GhostKing (teamless) qualifies for both SSL and Code S in utterly dominating fashion!
aLive qualifies for both SSL and Code S!
Gumiho qualifies for both SSL and Code S!

And...

wait for it...

M FREAKING C qualifies for Code S!

ESF forever!
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06-22-2016 , 01:22 PM
meanwhile flash has 3k+ people watching him play BW on battlenet at 3am korea time
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06-29-2016 , 02:38 PM
Haven't really been following lately but randomly visited TL and looked at the last few balance updates from DKim, which had these quotes:

Quote:
Originally Posted by Jun 10
While this might come as a bit of a surprise, we’re still getting a lot of feedback from specific Korean pro players that Zerg has no chance vs. Terran. To explore this notion in greater details, we’ve pinged Kespa to get the stance of all the top players in KR to gauge the pro-stance as a whole. We have no actions planned yet, but we wanted to let you know so that we can all watch together to see if the situation actually is bad, and to discuss further moves together if they prove necessary.
Reddit whiners must have then taken to the streets with pitchforks in hand when someone suggested the game was unbalanced to the detriment of a particular race:

Quote:
Originally Posted by Jun 17
Something rather odd that we wanted to point out is that we are seeing our Korean community (non-pros) agreeing quite heavily with the current pro-stance, whereas the non-Korean community disagrees with such a big move. Since we wanted to be absolutely sure we’re going down the right path, we took the time to further analyze the current situation and discuss the state of Zerg with both sides.
Balance test map is now out that increases queen AA range from 7 to 8 and decreases spore root time from 6 to 4, because surely that will allow Zerg to win against liberators!
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06-30-2016 , 05:47 PM
#AllUnitsMatter
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07-01-2016 , 08:01 PM
Update: those changes are going in next week, and DKim had this comment about it:

Quote:
After more playtests and more discussions with various people, we believe that it’ll be better to patch the current two changes to the live game sooner than later given the current situation. However, we do also want to point out that we definitely see the foreign community’s concern regarding the Queen buff, and we will definitely make sure to react quick if something breaks. But the two main reasons we would like to hurry up with this update is due to heavy feedback in favor of these changes on the KR pro side, and we also have a major tournament coming up in 2-3 weeks outside of Korea, so we would really love to push the change out to live as quickly as possible so that we can make necessary fixes before the WCS tournament if needed. So looking at this from both regions, it looks to be the right decision to patch quickly.
Poor guy's job is so hard, KR pros are saying "yes, the game badly needs this" but idiot foreigners just cry so ****ing hard.

And as always, LOL LILBOW
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07-01-2016 , 10:15 PM
I mean, the last time they buffed Queens, we got BL/Infestor.
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07-04-2016 , 10:43 AM
I am GM

Spoiler:
In archon
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07-06-2016 , 06:22 AM
THE BOSS TOSS
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07-06-2016 , 06:25 AM
Quote:
Originally Posted by schu_22
If I had a dollar for every time Tasteless says "Alright he's comin down now"
"anachronism"
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07-17-2016 , 06:12 AM
Artosis/Tasteless casting brood war right now, including Flash's return to actual leagues

edit - so apparently current PvZ involves no stargates, a shield battery and a dark archon

Last edited by sixfour; 07-17-2016 at 06:39 AM.
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07-17-2016 , 11:22 AM
Yeah, protoss air is pretty damn weak given how good hydra/lurker is
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07-18-2016 , 02:39 AM
it's just so strange given anything other than the bisu build or sair/reaver was pretty much cheese in the old days. seems as if every matchup is different, flash/zero saw flash going bio into mech and zero skipping spire almost altogether and teching straight to defilers
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07-19-2016 , 08:54 PM
maybe time to close this subforum? merge into a megathread in VG?

or does it not matter?
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