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10-01-2013 , 07:48 PM
It's basic biomechanics. In a shorter person the lever (the humerus) is shorter so there's a much greater mechanical advantage (lesser disadvantage?) that a smaller person has (m1/m2 = length1/length2, blah blah blah), plus on top of that the distance needed to lift is much shorter. And going back to body type, if your pecs are larger not only do you have more strength just from the muscle mass, but you have a much greater mechanical advantage due to the angle at which the muscle is able to pull from its attachment points - more vertical and direct rather than sideways across the chest. Hard to describe without a diagram.

If I lifted a ton could i get there yeah, but it's always annoying when the meatheads who have been huge since birth with no effort say **** like "lol how can you not bench your body weight bro" to guys like me who would have to put in a massive amount of work to get there. Again it'd be like me going up to a fat guy and just giving him all sorts of **** for being huge, when not being fat is easy (even a problem) for me
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10-02-2013 , 02:04 AM
He said himself that benching is harder for taller guys, he isn't disputing that.

Like Schu, I have a ton of difficulty gaining weight. 300g of protein seems like a ****ton, and I have a huge appetite in general. When I lifted for a year I got quite a bit stronger but only gained like 10 pounds.

Metabolism :/ But I'm sure I'll be thankful for this later in life...
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10-02-2013 , 05:38 AM
Topics include: EG/TL not delivering on Pizza.GG, is Richard stirring up drama for hits, what happened to Sons of Starcraft documentary, nepotism in the Starcraft scene, 'saving' eSports, is the community toxic, and more. For example TotalBiscuit and 2GD talk this stuff in the show.



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10-02-2013 , 09:25 AM
Choya said **** WCS
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10-02-2013 , 10:44 AM
If Leenock leaves and joins team liquid my brain might explode
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10-02-2013 , 04:12 PM
He's saying WCS ruined SC2 in Korea? Seems unlikely. The biggest consequence I can think of is that maybe there was one less premier tournament this year (cause without WCS, there prob would have been OSL in addition to GSL instead of replacing a season of it).
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10-02-2013 , 04:48 PM
It took a whole lot of talent out of Korean competition and reduced the number of competitions. I think it was clearly very deterimental. WCS as a whole is nothing close to old GSL and old GSL was just one tournament amongst many. Now WCS, a poor substitute, is everything.
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10-02-2013 , 05:17 PM
Seems to have been pretty detrimental to me as well.

- Diluted talent in strongest scene. Decreased fan interest in that scene followed.
- That talent then spread out to other scenes, driving some fan/local favorites into retirement as they were no longer big/medium fish in small ponds. This leads to decreased fan interest.
- Seems to have aided the demise of other tournament series.
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10-02-2013 , 05:22 PM
I think it has been a good thing but is masked by the huge decline in starcraft's popularity in general
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10-02-2013 , 05:29 PM
I think the huge decline is quite heavily correlated with WCS. In fact the start of the decline coincides almost exactly. The scene will be fine, just smaller. It will balance out.
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10-02-2013 , 05:29 PM
Quote:
Originally Posted by LaShawnda
I think it has been a good thing but is masked by the huge decline in starcraft's popularity in general
You mean the huge decline whose major cause is probably WCS?
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10-02-2013 , 05:37 PM
Quote:
Originally Posted by goofyballer
idk, never had that problem.

I just ordered one of these for my work computer:



I like the side buttons a lot and how they have the same form as the ones I'm used to on my trackball and can be hit with clicking fingers instead of mouse holding fingers. If I like it enough I might switch it with the SteelSeries at home.
This came today, and so the goofyballer work battlestation is complete:



It has 3 on-board profiles you can set up, color-coded on the side of the mouse (so right now I'm on green). The configuration software gives you lots of options:



Sample SC2 profile - using 3 buttons as control groups (7/8/9), and two as camera hotkeys (shift+f3/f4). If you want, you can set up buttons to switch between DPI settings (each profile has 4 you can switch between, at increments of 250).

As I expected, the extra buttons are awesome and pretty easily reachable, so if you want to be able to bind a lot of commands to your mouse this is pretty handy. There's 5 buttons (6 if you want to reclaim the profile switch button) you can access with your pointer fingers, and while maybe other people like the style better where extra buttons are on the side, this seems like it'd be way more effective and precise.

The one downside, for me, is that it's pretty small:



I think a lot of people prefer that, but where the SteelSeries seems like it can be used both palm or claw style as you prefer, this one is definitely not a palm mouse, but I feel like I'm trying to use it that way anyway so my hand winds up sitting on the mousepad. I may well take this one home and bring the SS to work, since this is a mouse I'll be using for everyday purposes for long periods of time and not something I'll be using exclusively for gaming, and things I like about this one (button variety + placement) are more suited for that than work purposes. The comfort of the SS mouse and the smoothness I feel when moving it (as if I'm softly navigating my cursor through a river of fluffy clouds) definitely blow this one away.

I also might take the MVP mousepad to work and compare it to the TL one - they're actually very different, the MVP one has a rough texture to give it more friction I guess, TL one is totally smooth.

But anyway, this was only $30 on Amazon, so if the style seems like something you'd like it's a pretty ****ing great value.
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10-02-2013 , 05:41 PM
Quote:
Originally Posted by templar rage
You mean the huge decline whose major cause is probably WCS?
I pretty strongly disagree but I'm on my phone so I can't elaborate till I get home
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10-02-2013 , 05:42 PM
Quote:
Originally Posted by Ra_Z_Boy
I think the huge decline is quite heavily correlated with WCS. In fact the start of the decline coincides almost exactly. The scene will be fine, just smaller. It will balance out.
Quote:
Originally Posted by templar rage
You mean the huge decline whose major cause is probably WCS?
Also correlated with the introduction of widow mines into starcraft tho
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10-02-2013 , 05:46 PM
The FXO players players have done poorly in the WCS events. To benefit from the WCS system you really need to be making it to the season finals. I think the IM coach might have a different opinion of WCS since MVP and other IM players have benefited a ton from the WCS format.

I don't think WCS deserves much blame for the current state of SC2, especially in Korea. SC2 was never very popular in Korea, and I don't think it was ever easy for Korean teams to get sponsors. I know most of the non Kespa Korean teams have never had the money to pay salaries. I think people thought the Kespa switch would help the game grow in Korea, but that didn't happen. Now the Kespa teams can't continue to pay the same salaries that they did during the brood war era. Also, a lot of kespa pros don't enjoy playing SC2 as much as BW, so as salaries decrease many of them retire.

I think SC2 viewership may have decreased similarly without WCS. I know a lot of people are pissed off about the lack of a region lock and other aspects of WCS, and this might have hurt viewer numbers some. I realize interest in SC2 has decreased some recently but you have to remember that the last WCS Finals easily broke 100k viewers on twitch. You might be able to count the number of times a twitch SC2 stream broke 100k on one hand, so I think a lot of people are exaggerating the death of SC2. It will be interesting to see what WCS looks like next year. If blizzard keeps putting over a million bucks a year into WCS prize pools there will always be a pretty healthy pro scene.
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10-02-2013 , 05:52 PM
you guys are all smart so i don't have to patronize you with a long post, but my main point is that i don't see anything in particular about WCS that makes me think the masses (we are an exception) would be turned off by WCS in particular. This means that it's unlikely WCS had a hand in the great decline in starcraft 2 viewership- and even if it did, it likely mitigated the drop that could have happened had the WCS format not been instituted.

the only thing that is missing is the constant influx of weekend tournaments. this may be a bigger deal to some people than i realize (i loved watching them, but it's not as if not having as many is going to make me like starcraft less), but i don't really think it is.
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10-02-2013 , 06:31 PM
Quote:
Originally Posted by Ra_Z_Boy
I think the huge decline is quite heavily correlated with WCS. In fact the start of the decline coincides almost exactly. The scene will be fine, just smaller. It will balance out.
Quote:
Originally Posted by templar rage
You mean the huge decline whose major cause is probably WCS?
This seems inescapable to me. I know correlation doesn't equal causation but I just don't see much else to point at here besides WCS erasing some of the tournament series and driving some fan favorites out of the scene.

Quote:
Originally Posted by goofyballer
Also correlated with the introduction of widow mines into starcraft tho
I lol'd
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10-02-2013 , 06:57 PM
Quote:
Originally Posted by LaShawnda
you guys are all smart so i don't have to patronize you with a long post, but my main point is that i don't see anything in particular about WCS that makes me think the masses (we are an exception) would be turned off by WCS in particular. This means that it's unlikely WCS had a hand in the great decline in starcraft 2 viewership- and even if it did, it likely mitigated the drop that could have happened had the WCS format not been instituted.

the only thing that is missing is the constant influx of weekend tournaments. this may be a bigger deal to some people than i realize (i loved watching them, but it's not as if not having as many is going to make me like starcraft less), but i don't really think it is.
I am pretty big into SC and I definitely watch less now than I did before WCS. I used to be more into a random shoutcraft tourney or whatever than a lot of the 'big' games' now and GSL finals were so much bigger than anything SC2 could produce now. Only exception was the group of death, Life, Parting, Inno and Flash.
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10-02-2013 , 07:01 PM
maybe you're just talking about production, but rain/maru and soulkey/innovation are basically as good as you can get for finals
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10-02-2013 , 07:45 PM
So, if WCS wasn't the cause of the decline, then what was? Do you have any theories other than "it wasn't WCS"?
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10-02-2013 , 07:53 PM
the fact that it has been out for several years and people get bored

the popularity of other games

the relatively crappy community

other random stuff

i mean what do you guys think is so bad about WCS? with the exception of a few players the best people are in korea anyway. is it the lower prize pools? is it the lack of weekend tournaments? i for one think it's pretty cool that there's starcraft going on basically nonstop and we have these tournaments throughout the year that all feed into a few quarterly super tournaments which all feed into this one megatournament

you are also not thinking about the fact that late 2011 and 2012 as a whole were incredibly unsustainable for starcraft and the fact that WCS seems bad compared to that is not as much that WCS sucks and is more the fact that anything compared to that would not seem as great

maybe it is a wording thing

i think 2013/the time period in which WCS came around "caused" the decline and short of july/boxer coming back out of retirement and beasting, blizzard adding scourge back to zerg and GOM announcing a 100k first prize for GSL like in open season 1, nothing was going to stop it from declining pretty much (or possibly more than) like it has.
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10-02-2013 , 07:54 PM
Didn't the decline begin before WCS? I'm pretty sure there was a noticeable decline over the last several months of wol. There was a brief spike when hots was released then numbers began to drop again.
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10-02-2013 , 07:54 PM
sc2 would still be dying without wcs thats guaranteed

there are not enough people that enjoy playing the game, its not f2p, the way protoss was made makes all of their matchups boring as hell. Sponsors are leaving for more popular games or realizing its not profitable to sponsor korean teams when most BW fans didnt switch over (kespa or blizz fault doesnt matter).

Among many other things.
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10-02-2013 , 07:56 PM
Quote:
Originally Posted by whackmaster
Didn't the decline begin before WCS? I'm pretty sure there was a noticeable decline over the last several months of wol. There was a brief spike when hots was released then numbers began to drop again.
Yeah, I think this is accurate. Remember how sick everyone was of WoL when we had the Sniper vs. Hyun finals?
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10-02-2013 , 10:25 PM
Protoss just blows especially PvP
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