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08-09-2013 , 08:44 PM
Man whatever happened to Diablo 3? So much hype...
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08-09-2013 , 08:45 PM
Quote:
Originally Posted by SuperSnort
this pudge seems imba as ****

what do numbers under team names mean? does it say anywhere k/d/a?
i think its viewers watching them in-game observing or something.


also no pudge isnt imba, the player Dendi is with him, kind of his signature hero.

Nobody else plays pudge.
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08-09-2013 , 08:50 PM
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08-09-2013 , 09:31 PM
Quote:
Originally Posted by SuperSnort
this pudge seems imba as ****

what do numbers under team names mean? does it say anywhere k/d/a?
dendi's a wizard. i've seen other teams try to run him and do ok but dendi's in a class of his own.
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08-09-2013 , 09:32 PM
PUDGE IS BACK
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08-09-2013 , 09:35 PM
also they got to play the pudge in the first game because tongfu already picked a dk to go mid. pudge can have some problems vs a strong ranged laner like a qop. a little scared this second game. wow doom. interesting.

yea don't really get this doom pick at all. pudge does most of his damage from out of vision and mid game alch uses lothar to start fights so they're using their mid hero to shut down a support?
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08-09-2013 , 09:45 PM
Quote:
Originally Posted by Ra_Z_Boy
Trolling? To my noob eyes (I have allegiance to neither game having tried Dota2 and LoL like 2 games each) Dota2 looks infinitely better. LoL looks like a pretty bad cartoony thing from about 5 years ago. Also the heroes and creeps look much better and more distinct in Dota2.
Not trolling. LoL might be cartoony but it's certainly not bland.
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08-09-2013 , 09:49 PM
some people need some sparkles and rainbows in their gaming life
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08-09-2013 , 09:51 PM
I need sparklies and rainbows.
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08-09-2013 , 09:53 PM
oh god the chen callback hook
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08-09-2013 , 10:04 PM
I feel gold league comin on this weekend.
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08-09-2013 , 10:06 PM
I've tried 3 separate times to tune in to TI3 and it just isn't holding my interest.
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08-09-2013 , 10:18 PM
BEST COME BACK

OF ALL TIME

OH MY ****ING GODDDDDDDDDDDDDDDDDDDD NAVIIIIIIII
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08-09-2013 , 10:23 PM
Kirby's post caused me to try a 4th and I'm still kinda like wat.

It did just occur to me that I'm not sure I've ever seen a teamfight that was close or intriguing, it's always one team raping the other.
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08-09-2013 , 10:27 PM
seriously, to put things into perspective, im convinced they were below 1% to win that.

Holy ****.

Also goofy, nobody expects outside observers to understand what the hell is going on lol. Thats kind of the problem of moba's a lot of the entertainment comes from seeing what people do in certain situations with their skills and understanding what goes on because youve played the game and know every skill and item etc.

But even for "veterans" the action in big fights is very chaotic.

At least the hype and the production is obvious and great.
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08-09-2013 , 10:27 PM
What was that absolutely nonsensical bug where you can hook teleport or whatever? It's just very silly. Are Valve gonna fix it or what?

I don't know what I am looking at btw but it reminds me of bunny hopping in CS.
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08-09-2013 , 10:28 PM
The commentators were just talking about that, and they said Valve said it's allowed.

Seems like a bug that they decided ex post facto is a feature. Also seems really stupid.
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08-09-2013 , 10:31 PM
Quote:
Originally Posted by Ra_Z_Boy
What was that absolutely nonsensical bug where you can hook teleport or whatever? It's just very silly. Are Valve gonna fix it or what?

I don't know what I am looking at btw but it reminds me of bunny hopping in CS.
its not a bug

its a combination of two skills.

Chen (the guy that controls neutral creeps) has a spell that sends a friendly hero back to base after a countdown of 3 seconds. http://dota2.gamepedia.com/Chen (test of faith)

The thing is the pudge hooks inside that half a second window before he gets called back, and he pops in town while the hook is in the air. So the skill hooks him where pudge is at impact, which is now in town ldo.

Its EXTREMELY hard to do consistently. And its not free to try since you waste time if you miss, etc. Note that the hook is not a simple click on a hero spell, you have to select an area and hit it near perfectly. Its an art that only dendi masters .

if it were broken every team would do it.

It's not, and its amazing .
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08-09-2013 , 10:33 PM
Quote:
Originally Posted by Kirbynator
its not a bug

its a combination of two skills.

Chen (the guy that controls neutral creeps) has a spell that sends a friendly hero back to base after a countdown. I think the countdown is like 3 seconds.

The thing is the pudge hooks inside that half a second window, and he pops in town while the hook is in the air. So the skill hooks him where pudge is at impact, which is now in town ldo.

Its EXTREMELY hard to do consistently. And its not free to try since you waste time if you miss, etc.

if it were broken every team would do it.

It's not, and its amazing .
Yeah it obviously takes insane skill, but you have not convinced me it is not a bug. There was never an intention for that to be in the game surely?
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08-09-2013 , 10:34 PM
would need a weird definition of bug to call it that.

It looks weird and you could argue that hook "should" pull only as far as to where the pudge was, but thats about it.
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08-09-2013 , 10:36 PM
You'd need a weird definition of bug to not call it that
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08-09-2013 , 10:36 PM
Quote:
Originally Posted by Kirbynator
would need a weird definition of bug to call it that.

It looks weird and you could argue that hook "should" hook to where the pudge was, but thats not how it works.
Ok it's an unintended and possibly broken feature. You say its not broken because everyone isn't doing it, but when these things crop up usually only a small number of people can take advantage but then it spirals out of control as more people learn how to use it and it breaks the game.
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08-09-2013 , 10:38 PM
its been known for like 2 years and it cant spin out of control because its not broken (as in OP)
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08-09-2013 , 10:47 PM
It's like the archon toilet of Dota .
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08-09-2013 , 10:48 PM
well, no.

GO FNATICCCCCCCCCCCCCCCCC theyll prob get stomped but #hon for life
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