Quote:
Originally Posted by cwar
What kind of army do you typically try and hold stim pushes with zeal/4sentry or stalker sentry? I find zealot 4 sentry difficult to micro well. Have you worked in 2 base colossi range pushes with stalker sentry? They are incredibly strong and often win you the game outright.
Usually it's a mix of more stalkers than zealots. I think in this case I had, let's say 3 zealots and 6 stalkers. I can't say for sure of the numbers.
If I remember correctly, I had expanded and shortly after it was completed is when he attacked. He ended up taking out my expansion because I had to retreat into my main. My first colossus came out after I retreated, but I had to pull back so that I wouldn't lose it.
I'm always afraid to mix in a lot of sentries when I'm going some gas-heavy build since sentries cost so much gas. I want to make sure I have enough gas when I'm ready to get colossi.
I just barely held off his 1st and 2nd attacks, but when I got an observer over to his base he had a huge backup just sitting there. Once he scanned me and saw I barely had anything then he just came with tanks, vikings, MMM and hurt me badly, but I held that off. Then he brought the rest of his tank, viking, MMM, thor party, and I just quit as soon as I saw the rest of his army come as I didn't have anything that could hold that off.
I don't know what it is, but sentries just don't do their job for me. Whenever I practice with them I have no problem, but then in game I go to try to FF during a fight and I only get 1 off. I have to try and remember to manually redo each button sequence, but by that time it's really no use as I go to put a FF down, the location of the fight changes, and then I have a FF in the middle of nowhere.
I'll have to try to find a build that has a lot of sentries in it.