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Star Wars Battlefront 2 Star Wars Battlefront 2

11-17-2017 , 01:07 AM
Fool me once shame on me.... I was a huge critic of the piece of trash that was the 1st game, and I'm still not completely sold on the 2nd one yet, but from what I've seen on streams the past few days and my need to live out my childhood fantasies I preordered the game just 1 hour before release. May the force be with us all.
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11-17-2017 , 01:08 AM
Gameplay is great. Starfighter Assault mode is amazing.
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11-17-2017 , 03:21 AM
Been playing the hell out of this all week. Absolutely love it. I've stuck mostly to Blast and Strike, but the whole thing is great!! Some friends of mine who team up a lot stream this and I'm convinced they're the best PS4 players in the world. They still haven't lost when at least 3 are in the match. Get all 6 of 'em..... can't touch them!!!
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11-17-2017 , 03:40 AM
The UI is absolute crap so far. Ended up being loaded into a MP match w/o ever having a chance to unlock or equip any star cards. Managed to back my way out once it started, but holy crap just THE SLIGHTEST bit of tutorial before you get thrown into a MP match would've been helpful. As the screen is loading there are NO INSTRUCTIONS on what kind of match you are joining and what kind of goals you should be looking to accomplish.

I backed out and unlocked my pre-order bonus crates before playing my 1st assault match, but again, you are dropped in w/o any clear explanation of what the overall game mode is about. Yes, icons appear on the screen saying defend here or assault there, but a 30 second video explaining the objectives/stages of the game mode for both sides would've been REALLY useful. Despite all that, the assault mode was a lot of fun even if I had no clue wtf I was doing.

I know I'm somewhat nitpicking here b/c after investing an hour or 2 in the game I'm sure I will figure most of this stuff out, but that's an hour or 2 that a lot of people who buy the game b/c they love star wars will not have the patience to try to figure out.

Also, After my 1st MP match I decided to check out the single player campaign. The opening few minutes that I have played are just as confusing as the MP they inexplicably throw you into 1st.

You start out controlling a droid with NO explanations of how to actually control it and your mission is to break into the jail cell the story's hero is being held in. The path you need to go on is VERY poorly marked compared to the intros of most other games. It was the most frustrating intro to a game I've played since the opening sequence of the most recent Metal Gear game. Thankfully it is not quite as bad as crawling on your hands and knees in an action game for the opening hour of gameplay, but it comes close.
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11-17-2017 , 03:50 AM
I figured out some of that stuff during the open beta. I was fine just walking around and looking at the maps at first. I've played a lot of Blast, which is basically TDM and a lot of Strike, which is.... I don't know... I just wanna shoot ****!!!!

Galactic assault is the only mode I'm not entirely sold on. It'll be fun when/if I actually get good. But there are so many points to gain that you can be a hero damn near the entire time.

Regardless, it's the best way to shoot people in a game that I've seen in awhile. No damage wobble or flinch, no ADS times to deal with and it's not blind fire. And my favorite, aside from Vanguard inn Assault, no shotguns!!!!!
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11-17-2017 , 05:31 AM
Is it anything like that last game? That game was just a clone of BF and was rather pathetic cuz BF made it great with big open maps. SW made it into a COD **** show. I love COD but not with BF mechanics, it's just a disaster.
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11-17-2017 , 02:14 PM
Anyone playing on PC and can comment on the PC port's quality?
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11-17-2017 , 02:57 PM
It's great on PC.
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11-17-2017 , 04:19 PM
Is this game a good buy for a single player PS4 experience? Considering it for my brother in law. He loves Star Wars but isn't really competitive with gaming and I think mostly does single player stuff.
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11-17-2017 , 04:39 PM
Not really. The single player campaign is only 4 hours long. There is also the arcade mode that is single player but it is just a fairly minor game mode.

That said the multiplayer isn't really competitive. Since most of the multiplayer modes are large player battles (8v8, 12v12, 16v16, 20v20) the emphasis is mostly on your team rather than individual performances so it is easy to just play it casually.
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11-17-2017 , 05:11 PM
Ok interesting, thanks!
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11-22-2017 , 02:18 AM
Game is great. Really like it.

The lootbox "gambling" apocalypse going on right now tho, phew. I've never seen so many insane "think of the children" arguments being made! It's also kind of amazing how the "professional" review scores got lower and lower the later they were to publish, as the game became more of a public news story and "one to make an example of". The misinformation campaign and anti-hype machine is quite scarily impressive.
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11-22-2017 , 05:42 AM
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Originally Posted by _dave_
Game is great. Really like it.

The lootbox "gambling" apocalypse going on right now tho, phew. I've never seen so many insane "think of the children" arguments being made! It's also kind of amazing how the "professional" review scores got lower and lower the later they were to publish, as the game became more of a public news story and "one to make an example of". The misinformation campaign and anti-hype machine is quite scarily impressive.
I really don't understand this whole "loot boxes are gambling" BS. Nearly every AAA game released these days has them.

I do hate loot boxes in general and think they are terrible ideas for most games, especially if they affect gameplay like they do in this game, but calling them gambling is ridiculous.
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11-22-2017 , 06:37 AM
You'd be forgiven for thinking this was a parody:

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11-22-2017 , 09:23 AM
The entire thing is such bull****. And its ruining a truly great game. Its so much goddamn fun!!

The original thing was that the heroes (Luke and Darth, I guess) were 60k points. They were lowered to 15k. That was all they had to do, and they did it. By the time I completed the "150 minutes" with the 4 classes, I had enough to buy each hero and then some. What no one has ever mentioned in any article/video I've read/seen is that there are crap-ton of challenges that give you a lot of points, and quickly. I had 62k in points by the end of those 10 hours. They kept saying "40 hours for 1 hero..." then "10 hours for 1 hero..." Well... 10 hours and I got EVERY hero.

In regards to the loot boxes and the whole Pay-to-win thing... No. Its not. If you want to have every single card unlocked in record time, perhaps you can consider it sort of like that. But if you want the highest level of the most useful cards? Unlock the ****load of crates you get for challenges and daily log-in and craft exactly what you want. It takes very little time. And unlocking mods by using the guns and getting kills with them? Thats exactly what it should be. Aside from a few guns and a few mods, I have almost everything I want. The rest I'll earn just by playing. And I've yet to spend a dime. I have a streamer friend who did the exact same thing, but they're godlike and have literally everything they want. And they didn't spend a dime. Funny thing is that if cosmetics were what you could spend real money on, they'd have made a lot more then what they'd have made with crystals.

The only problem with the game is that some things need to be balanced and adjusted, but thats with every online game. There are some really smart people in the community trying to gain the ear of the Devs but they can't because they're too busy dealing with all of this ****. The game doesn't deserve it. Hopefully it'll all die down because too much more and there might be a chance of not getting any of the DLC stuff in the future, or at the very least delaying it.
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11-22-2017 , 09:38 AM
If loot boxes are gambling so are packs of Magic the Gathering cards.

They only change they need to make is lowering the price of loot boxes. In beta they were only 1200 credits and everyone was generally fine with that. It felt good getting a loot box every 2-4 matches. Lower the cost of loot boxes and tweak how after-match credits are calculated and most of the furor dies down, the legitimate furor anyway.

Depending on how much this has effected sales I definitely think this has an impact on how many free DLC updates we get. Eventually the game is going to be considered a lost cause and EA/Dice will move on. In an EA financial call they mentioned BFII content updates lasting through fiscal 2019 but that was before launch and we'll see how long they support the game now.

First update is only 2 weeks away:

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11-23-2017 , 11:12 PM
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Originally Posted by Daer
If loot boxes are gambling so are packs of Magic the Gathering cards.
Is it really the same? If I buy a back of MTG, I know what I'll get to a certain extent. X common, Y rare, Z ultra rare per pack, etc. It's a trading card game and advertised as such, so the idea is to trade the cards I don't want for the ones I do. Can you trade the Battlefront drops? I'm guessing not. Wizards also isn't running their business in such a way that they sell you a $60 set of commons and then force those players with only common cards available to them to play against people who are rocking decks with fancy rares/ultra rares, while conveniently dangling $5 packs of cards in front of the players after every loss that may or may not contain better cards.

You could be right, but trading cards have been around forever.

It took my own kids about 30 minutes after their introduction to TF2 before they had drained the remainder of their Steam wallets on keys to open crates. They know better now.

I'd be fine with this entire program if the companies implemented an easy refund system for parents who open up a huge unexpected credit card bill for whatever card their Xbox/Origin account was tied to.

I recently got into a fight with EA over Star Wars The Old Republic. I was certain I had cancelled my sub, they charged the next month anyway, I didn't notice until about 8 days after the charge and even though I hadn't logged into the account in almost a month prior to that charge, I wasn't able to get a refund. They actually disallowed requesting refunds through their website and forced you to log into the game to submit a ticket to a GM. So I had to log in to claim I hadn't used their service, and they of course told me to pound sand. At that point it wasn't about the $15, so I sat my ass on hold for almost an hour one night while staying late at the office and got into it with their phone support people. They gave me all sorts of bull**** double-speak about why they couldn't (wouldn't) issue a refund. They were so infuriating to speak with, I wound up doing a chargeback through my credit card. My time is worth far more than $15/hr, but my god they were such *******s throughout the entire process.


Make the loot crate contents easily refundable, and just keep a list of refunded drops tied to the account. If they want more loot crates, make them re-purchase what RNG had already decided they received before they get shots at a fresh roll. Simple.
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11-28-2017 , 12:01 PM
heh

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11-28-2017 , 02:14 PM
Timely hot take.
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