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Star Citizen - New Chris Roberts (Wing Commander) game Star Citizen - New Chris Roberts (Wing Commander) game

11-17-2012 , 09:11 PM
Instead, we’ve created an extra set of rewards and ways to follow our development for interested subscribers, divided into two levels: Centurion ($10/month) and Imperator ($20/month.) These are things that we’re confident we wouldn’t have done without the extra money and the time it allows us. Here’s the rundown:

Centurion:

The ability to participate in the live monthly team “show and tell.” We will answer twenty questions from subscribers (selected via voting system.) Subscribers will watch the update live as it is being recorded.
Jump Point, the monthly digital magazine of Star Citizen. A 4-6 page monthly newsletter which includes updates from the team and new in-universe Star Citizen fiction from the writing team.
Access to “The Vault,” a collection of Star Citizen artwork that would otherwise never be seen, including ‘paths not taken’ discarded concept art for the true collector.
An exclusive catalog of Star Citizen subscriber merchandise.
Your name in the game. We can’t tell you where you’ll find it, but if you subscribe for at least 12 months your name will be located somewhere in the Star Citizen world!
Centurion decal for your ship
Imperator:

Everything listed above, plus…
Visit Cloud Imperium and see how the game is made! Imperator-level subscribers will be allowed one visit per year (scheduled in advance) to the Star Citizen development offices in Austin or Los Angeles.
Three wishes – Chris Roberts will personally reply to three of your questions a year.
Your name on the wall-of-honor at Cloud Imperium HQ if you subscribe for at least 12 months.
Jump Point: Year One, a printed collection of Jump Point issues provided to anyone who subscribes for the entire first year of development.
Imperator decal for your Ship.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 03:41 AM
Kickass
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 03:47 AM
The idea of your friends being able to help if they are close with their ships or take over an NPC crew to help you if they aren't close is awesome. This might be the most ambitious game ever made. Reading how the servers will work together is genius!
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 07:03 PM
headed to 5 mil, already the most money raised for a crowd-sourced game ever

new gameplay video was posted but the website is struggling
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 07:25 PM
gameplay here:

http://www.robertsspaceindustries.co...announcements/

shirts $25 a piece (1 free if $1k or more, both free for $5k or more):




$125 gets this:


$250 and up gets this (signed by Chris Roberts):

Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 08:24 PM
Definitely getting that black shirt as a Christmas present for someone.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-18-2012 , 09:07 PM
Quote:
Originally Posted by Quadstriker
Definitely getting that black shirt as a Christmas present for someone.
I like the green more and already ordered, haha.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-19-2012 , 03:54 AM
Maybe I'll get both.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-19-2012 , 05:12 AM
This game is basically the only reason I'm rooting against the Mayans.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-19-2012 , 09:58 PM
I think the last time I paid full price for a comp/video game was WC4. So maybe I need to preorder this.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-19-2012 , 11:51 PM
they hit all the stretch goals and raised over $6 million, $2 million more than the next closest crowd-sourced video game ever

Star Citizen - New Chris Roberts (Wing Commander) game Quote
11-19-2012 , 11:52 PM
crazy
Star Citizen - New Chris Roberts (Wing Commander) game Quote
03-22-2013 , 07:26 PM
bump

lots of concept art being added, they are still in development obv

had to share this sweet rendering:



more on the site under comm link
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-16-2013 , 08:05 PM
are any of you actively following this game's development? is there an expected date for alpha or beta?
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-16-2013 , 08:50 PM
Quote:
Originally Posted by General Tsao
are any of you actively following this game's development? is there an expected date for alpha or beta?
yes

they haven't announced an official date, but it seems like they are shooting for a late 2014 release, so alpha/beta early next year?

given the scope of the game, IMO both those dates are six months earlier than they will actually happen (i.e. I think alpha will be at least a year from now, if not more)...I'd rather them wait and make a great game anyway
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-16-2013 , 09:16 PM
assuming they know exactly what makes for a great game..sure.

but they don't.

i'd rather they do rapid prototyping

http://en.wikipedia.org/wiki/Lean_manufacturing

Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-17-2013 , 12:33 AM
Pretty much through the roof excited for this and ready to blast the **** out of some warcats. 'A noble blow! I salute you!"
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-17-2013 , 06:21 AM
The scope and ambition of this game are simply ridiculous. It seems like a one-in-a-million shot for them to actually deliver something close to what they are promising...

... which is why I'm such a big fanboy. It's just so ridiculous that it would be epic if they came through.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-17-2013 , 07:14 AM
This has oculus rift support right?
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-17-2013 , 07:30 AM
Quote:
Originally Posted by Anacardo
Pretty much through the roof excited for this and ready to blast the **** out of some warcats. 'A noble blow! I salute you!"
A+ Privateer reference
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-21-2013 , 08:28 PM
all in game rendering



Ship Brochure
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-21-2013 , 09:53 PM
Quote:
Originally Posted by rage4dorder
This has oculus rift support right?
http://www.robertsspaceindustries.co...s-oculus-rift/

Cockpit based simulators are the most interesting use of VR to me, and all the buzz around EVR has me giddy about this. I tried to get in to Eve, but I don't have the time or inclination to bother getting in to it given how complex it is. If Star Citizen can foster that kind of massive scale multiplayer universe without being as much of a number-crunching spreadsheet simulator, along with great Tie Fighter-esque mission play with star fighters using an Oculus Rift and a good flightstick.. yes please.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-22-2013 , 04:43 AM
Quote:
Originally Posted by champstark
all in game rendering



Ship Brochure
The level of detail on the ship is pretty insane.
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-22-2013 , 06:26 AM
wow
Star Citizen - New Chris Roberts (Wing Commander) game Quote
06-22-2013 , 07:06 AM
Quote:
Originally Posted by rage4dorder
This has oculus rift support right?
Quote:
Originally Posted by weevil
Star Citizen - New Chris Roberts (Wing Commander) game Quote

      
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