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10-28-2010 , 09:51 AM
ZvZ is by far my favorite and most fun matchup.
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10-28-2010 , 10:45 AM
Quote:
Originally Posted by Gospy
I've noticed a huge increase in the amount of zergs I'm playing on ladder. It used to be that I would go ~10 matchups without playing a zerg. The other day 4 out of my 6 games were vs Zerg.
I have noticed this for sure. The Fruit Dealer / Patch 1.1.2 effect. Zerg are swarming!

At first I was cringing because my PvZ is so bad, but I'm quickly improving in this matchup, so it's been good overall.
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10-28-2010 , 11:39 AM
Yea me too, I basically go phoenix into colossus every single game zerg fast expands whether it be hatch first or not. Harass with the phoenixes and keep them alive; you can do between 1-2k of resource damage. Not to mention supply block, kill drones, lift hydras, etc. Then expand, throw down a robo bay and go colossus.

Keep the phoenixes in case of muta(probably won't happen) or to continue harassing. Then you can get a decent push around 170 food shortly after you throw down a third and charge finishes. If he has corrupters stick your phoenixes in front of/on top of your colossi. The colossi will be hard to focus down and corrupters auto attack air first I believe. If not, lift hydras.

Only time this hasn't worked for me is when I faced fast hydras.
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10-28-2010 , 11:43 AM
Quote:
Originally Posted by Gospy
Yea me too, I basically go phoenix into colossus every single game zerg fast expands whether it be hatch first or not. Harass with the phoenixes and keep them alive; you can do between 1-2k of resource damage. Not to mention supply block, kill drones, lift hydras, etc. Then expand, throw down a robo bay and go colossus.

Keep the phoenixes in case of muta(probably won't happen) or to continue harassing. Then you can get a decent push around 170 food shortly after you throw down a third and charge finishes. If he has corrupters stick your phoenixes in front of/on top of your colossi. The colossi will be hard to focus down and corrupters auto attack air first I believe. If not, lift hydras.

Only time this hasn't worked for me is when I faced fast hydras.
Replays?
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10-28-2010 , 11:45 AM
I was literally just looking for a good one, I want to find one where my opponent doesn't totally suck. One sec.
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10-28-2010 , 11:58 AM
Ok, I've got 3. Uploading now, I'll edit this in a sec.


I like my execution in this 1. 2 gate stargate into robo facility into expand.


There ended up being a lot of Corrupters in this one. It doesn't matter that I lost all my colossi because the Phoenixes took so much damage that it bought me time to kill his whole ground force.


This one is not as good as the first two. I went 3 gate stargate; I don't think you need 3 gates with this build. 2 is fine, then expand. I also got lucky that he didn't kill my expo for whatever reason. His econ suffers a lot. I like to think the phoenix harassment made him produce more units than he wanted to perhaps? I also like the lifting of the hydras in the first actual skirmish.

Also this works at my level, if you are better, I'm sure it's different.

Last edited by Gospy; 10-28-2010 at 12:04 PM.
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10-28-2010 , 02:54 PM
Wow. That's awesome.

Watching glhf.tv streaming SC2 matches.
Somebody builds a banshee and sends it to opponents base.
Commentator "Banshee, well you know what that means..."
Commentator starts playing airwolf theme song in background of the stream.
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10-28-2010 , 03:32 PM
http://www.collegehumor.com/video:1942989

1 Pro vs 3 College Humor Staff Nubs in sc2, lol
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10-28-2010 , 04:39 PM
omg, they must all be bronze/silver.
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10-28-2010 , 07:00 PM
Quote:
Originally Posted by Gospy
Ok, I've got 3. Uploading now, I'll edit this in a sec.

There ended up being a lot of Corrupters in this one. It doesn't matter that I lost all my colossi because the Phoenixes took so much damage that it bought me time to kill his whole ground force.

This one is not as good as the first two. I went 3 gate stargate; I don't think you need 3 gates with this build. 2 is fine, then expand. I also got lucky that he didn't kill my expo for whatever reason. His econ suffers a lot. I like to think the phoenix harassment made him produce more units than he wanted to perhaps? I also like the lifting of the hydras in the first actual skirmish.

Also this works at my level, if you are better, I'm sure it's different.

I like what you're doing in the reps, but it seems like you don't scout enough to avoid taking massive BO losses whenever the opponent roach rushes.
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10-28-2010 , 11:40 PM
Quote:
Originally Posted by dlorc
I like what you're doing in the reps, but it seems like you don't scout enough to avoid taking massive BO losses whenever the opponent roach rushes.
When the opponent fast expands, specifically in those cases, goes hatch first, 2 gates can produce enough units to hold it with phoenix support I think. In all of those cases I knew he was going hatch first, it was never a guess. Look at how many units I had built up in the Steppes one when I sent my phoenixes out, it was never an issue.

I can always improve my scouting, but tbh, I was never worried. If I saw a late-ish expansion or no expansion at all, I would 3 gate easily.
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10-29-2010 , 04:16 AM
hey guys
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10-29-2010 , 05:48 AM
Quote:
Originally Posted by Wondercall
hey guys
ROFL wow. That is sick.
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10-29-2010 , 09:53 AM


6-1 with this build now when I scout fast expand. I guess one could argue that there could be a little bit better mid game scouting. But I mean, I do 2k worth of harassment dmg without losing a single unit. The phoenixes cost 1250 resources, but I supply block him, stop him from mining and force him to choose a tech path that I can directly counter. So I think it's more than worth while.

Only thing is I sort of botched the attack at the end by accidently leaving my phoenixes behind but it didn't matter, I was pretty far ahead. I think this was my best one yet. Spent down resources and use c boosts when I could.

Sorry if this is too on topic.
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10-29-2010 , 10:40 AM
Which race requires the least amount of micro? I want to play that race.
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10-29-2010 , 10:49 AM
Probably P.
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10-29-2010 , 10:51 AM
good question. I kind of thought about that when picking races too. I play T, so my Z and P ideas could be way off.

I thought Zerg, because the idea is you build a massive army and attack. But you have larva spewing, creep spread, baneling micro. Not to mention the early game where queen positioning vs harass is so key. Ug, no. Zerg probably the most micro.

Terran might be the least micro, depending on how you play. Bio isn't too bad, unless you are against banelings, in which case bio micro is brutal. If you are not against banelings though, bio is pretty much deciding if you should attack or not, then stim and move in. I'll do some focus firing with bio, but thats about it. With a mech army, I don't think micro is too awful. For harassment, I don't really use hellions, but I imagine that's pretty micro intensive. I've used banshees thors and other drops for harassment, and while you do have to control them pretty close, it isn't like freak out while controlling speed if you are poor at micro. If you want to go reapers, which isn't nearly as popular now, that is pretty intense micro.

Toss, it doesn't seem if army control is real tight micro, but spells are very tight micro. Force field, storm, blink, all require you to be pretty fast and pretty precise. That being said, I don't think you need to micro that well even with a smallish army with toss in battles, you'll need to pull back collosus etc, but not crazy.
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10-29-2010 , 11:09 AM
Isn't larva injecting more macro oriented than micro?

Zerg requires the least micro imo. And if you only consider battles, that's definitely the case. I mean what zerg units kite? And there aren't really any special abilities that are micro intensive.

Though I'm inclined to listen to Wraths since he place Zerg, perhaps I'm missing something.
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10-29-2010 , 11:18 AM
Quote:
Originally Posted by Gospy


6-1 with this build now when I scout fast expand. I guess one could argue that there could be a little bit better mid game scouting. But I mean, I do 2k worth of harassment dmg without losing a single unit. The phoenixes cost 1250 resources, but I supply block him, stop him from mining and force him to choose a tech path that I can directly counter. So I think it's more than worth while.

Only thing is I sort of botched the attack at the end by accidently leaving my phoenixes behind but it didn't matter, I was pretty far ahead. I think this was my best one yet. Spent down resources and use c boosts when I could.

Sorry if this is too on topic.

I def think you have probs vs early FE > aggression, but some feedback on the build anyway:

imo, drop a pylon nearby as well, so right after the phoenixes hit you can start aggressing while he cannot build anything. The game was over if you a-move your army and have a reinforcing pylon nearby after the harass.

Also, you should have gone straight for the expansion queen instead of random drones/roaches, you would have completely ****ed him if you did.

Game should have been over a lot earlier I think.
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10-29-2010 , 11:23 AM
Quote:
Originally Posted by Gospy
Isn't larva injecting more macro oriented than micro?

Zerg requires the least micro imo. And if you only consider battles, that's definitely the case. I mean what zerg units kite? And there aren't really any special abilities that are micro intensive.

Though I'm inclined to listen to Wraths since he place Zerg, perhaps I'm missing something.
Zerg requires slightly more micro than the stim, attackmove with mmm but the micro required is usually a lot easier to do than things like emp/storms.

The only relatively hard zerg micro is the banelings and infestors.
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10-29-2010 , 11:27 AM
Quote:
Originally Posted by Gospy
Isn't larva injecting more macro oriented than micro?

Zerg requires the least micro imo. And if you only consider battles, that's definitely the case. I mean what zerg units kite? And there aren't really any special abilities that are micro intensive.

Though I'm inclined to listen to Wraths since he place Zerg, perhaps I'm missing something.
Burrow micro, Baneling Drops, fungal growth+baneling, corruptor vs colossi, muta control etc.
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10-29-2010 , 11:29 AM
Quote:
Originally Posted by Flyingbanana
Zerg requires slightly more micro than the stim, attackmove with mmm but the micro required is usually a lot easier to do than things like emp/storms.

The only relatively hard zerg micro is the banelings and infestors.
I think to do it well, terran requires the most micro. I've seen this sentiment reflected a lot on TL also.

Yeah sure if you're just going 1at then it doesn't take much effort.
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10-29-2010 , 11:43 AM
Quote:
Originally Posted by dlorc
I def think you have probs vs early FE > aggression, but some feedback on the build anyway:

imo, drop a pylon nearby as well, so right after the phoenixes hit you can start aggressing while he cannot build anything. The game was over if you a-move your army and have a reinforcing pylon nearby after the harass.

Also, you should have gone straight for the expansion queen instead of random drones/roaches, you would have completely ****ed him if you did.

Game should have been over a lot earlier I think.
Fair point, he was a lot greedier than most players I play. I'm not used to showing up with 4 phoenixes and seeing 4-5 attacking units and 45 drones. I'm not sure how well attacking at that point works if he actually builds units. Not to mention he built 8 spore crawlers. I think on average if he makes a decent army/doesn't totally freak out before I get there he can beat my gateway units in a defensive battle even if I do reinforce. That's just the nature of the build.

I probably should have gone for the queen, I was just trying to do as much damage as possible, it didn't cross my mind, I'll try to remember that.

It didn't matter when I attacked, the game was over once I got those phoenixes there.

Also, with regard to early aggression do you mean like a 4 gate? Cause that doesn't work frequently enough to make it viable for me. Between spines/lings/roaches that is easily held off if they play their ramp right.
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10-29-2010 , 11:45 AM
Obviously [race i play] is the most micro dependent.
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10-29-2010 , 11:46 AM
Quote:
Originally Posted by JoshK
I think to do it well, terran requires the most micro. I've seen this sentiment reflected a lot on TL also.

Yeah sure if you're just going 1at then it doesn't take much effort.
I agree with this.
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