Open Side Menu Go to the Top
Register
Review the Last Game You Finished Review the Last Game You Finished

08-04-2013 , 12:55 PM
hehe, another thread with oafk and drama
Review the Last Game You Finished Quote
08-04-2013 , 03:00 PM
Quote:
Originally Posted by schu_22
lol @ all the OAKF11 penis-waving.

"I play games on hard not normal! If you don't play on hard you're a worthless human!" GTFO. Nobody cares what difficulty you beat COD's single-player on.
Only a window licker could parse the discussion in that way. Hacked your older brothers account or something? This is worse than an a you tube comment.

Last edited by O.A.F.K.1.1; 08-04-2013 at 03:06 PM.
Review the Last Game You Finished Quote
08-04-2013 , 03:09 PM
Quote:
Originally Posted by goofyballer
Grunching, but how long have you played video games without knowing that anyone with a clue of how to play games needs to start the game on the second-hardest difficulty to get a balanced experience?

It's always, always like this:

Easy: for 6 year old kids that can barely use a controller
Normal: for casual gamers that like to play Halo with their bros
Hard: for people that have a clue/Dick Wavers apparently[b]<-- you are here, generally[/b]
Really hard: for people on a second playthrough or who are really good at this particular genre and want a challenge
FYP.
Review the Last Game You Finished Quote
08-04-2013 , 03:25 PM
I think those two above comments really need no response and pretty much speak for themselves
Review the Last Game You Finished Quote
08-04-2013 , 04:50 PM
maybe they need a ban response from a moderator
Review the Last Game You Finished Quote
08-04-2013 , 07:00 PM
Quote:
Originally Posted by mashxx
maybe they need a ban response from a moderator
Why?

He made an extremely aggressive post that completely misrepresents my argument in an intentionally insulting way. If he genuinely thinks those things (of course he does not he is just trolling, no one is actually that dumb)then my reply was completely fair.

My only real crime is feeding the troll, which was dumb given another troll has allready tried to roll with the whole dick waving line.

Make reasoned arguments about why progress is not an absolute a priori de facto good in gaming get called a dick waver. Standard.
Review the Last Game You Finished Quote
08-04-2013 , 07:19 PM
i feel like there are fewer posts than there used to be.
Review the Last Game You Finished Quote
08-05-2013 , 11:19 AM
Demons Souls

Score 8.5 out of 10.

A little late to the party as it was released a few years ago, but finally decided to give it a fair shot. I did a Royal build which imo is a good character to start with decent stats, low soul level so you can branch whatever way you want, and a solid overall character from a magic viewpoint from the start. I beat it in about 25 hours I want to say which included a bit of farming, but not too much.

I did some reading on it, and the goal was to work toward this build.
http://demonssouls.wikidot.com/character-builds:26

After I beat it I want to say my vitality was 30, intelligence about 22, endurance 20, strength, 13-14, decterity 13, magic 26 (was 30 until the 2nd to the last boss stole my stats), faith about 13, didn't put anything in luck.


Positives
- Challenge...fml if you don't know what you are doing, what stats to do for the character you chose, and where to go, what order is recommended etc then it can be beyond frustrating...BUT satisfying at the same time once completed. There are a couple of crucial items in the game which are life savers (cling ring for example)...things that when located can help give a bit of a sigh of relief. The boss fights were fun and had enough variety between them. I also really liked that the game required you to learn and play better depending on the enemy you faced. You couldn't necessarily just go in and spam magic attacks to every creature...now granted you could farm and level up to be a bad*ss...but for the person trying to beat the game through normally with minimal farming...this was a good thing.

- Graphics were solid...nothing breathtaking but given when this was made, was good enough for me.

-Story...story was decent...I didn't care as much about this because I really only wanted to play it for the challenge aspect I heard about.

Negatives
- No pause button...I mean ffs really? You need to make sure you are not in an area where enemies are or else you are SOL...I am not sure why they took this away but it was on occasion annoying, but not a huge deal.

- Lack of guidance on where to go. This can be a good or a bad thing. For the person who has a ton of time to play the game, doesn't mind dying a lot, likes free reign and no order requirement i.e. linear choices on the stage to play...this is great. I didn't necessarily like it as much as after you beat the first boss and you could choose to try 1-1, 2-1, 3-1, 4-1, 5-1, 1-2 etc...that wasn't really a great idea. I saw multiple websites pointing different directions one should go, once again not really a big issue because it forced you to have a strategy and understand dying is expected...potentially a lot. This was also not a huge issue as it forced me to choose my path wisely and get better at the game.

- Couple of glitches happened throughout the game, but nothing too irritating.

Conclusion: Don't feel bad for using a guide or looking up a build to still be able to enjoy this game. It isn't for everyone. I read one quote that a fairly high % gives up within the first hour or two. Don't do that. IF you get the cling ring, save fireballs for the first boss (or have turpentine for your weapon/fire spell) and finally beat it...it opens up the game into a lot of fun stuff you can do.

Small brags...beat the game NEVER using the L2 for a parry and stats a lot lower than the build I attached. Luckboxed a win the first time vs flamelurker as well.

Small beat....still got owned many time throughout the game in multiple areas. Hardest boss fights for me maneater 3-2, old alliant king 1-4 who ended up stealing about 4-5 stats of mine because I sucked at dodging (at first) his grab. This sucks even worse because even though you lose the stat the cost to upgrade the stat doesn't go back down to the next lower level, but stays the same.

Hardest enemy faced...debatable between rolling skeletons, and mind flayers.

Overall...satisfying game once completed...time for Dark Souls if I have the stomach to plunge through that one.
Review the Last Game You Finished Quote
08-05-2013 , 06:54 PM
Quote:
Originally Posted by AJW
Mass Effect

This so nearly ended up in the games I didn't finish thread. It's a slow starter and has a long list of minor faults but I'm glad I pushed through the initial indifference.

It's a space opera RPG. The plots the standard save the world from the returning evil and his henchmen but its done well. It's clear, it makes sense and its told with conviction. All within a well defined and coherent world.

Besides the story one of the other great strengths of ME is the feeling that your choices matter. You're frequently asked to make choices that will have negative effects for others and the best you can hope to do is to chose the least worst option.

The real time FPS combat while not perfect by any stretch of the imagination is good, mostly enjoyable and has a strategic element to it in the use of bio powers.

Now on to that laundry list of minor faults. It looks, not great and for a dialogue heavy game no effort has been made to do any lip syncing. While looking a little rough it also suffers from a lot of slow down which really detracts from the fighting.
The inventory systems horrible. The game throws new items at you constantly and because of the 150 item limit and the inability to discard more then one item at a time its a real chore to do your house keeping.
The vehicle sections are awkward and less fun then fighting on foot.
Building layout seemed needlessly confusing. I never got to grips with navigating the Citadel or even my own ship.
Side missions seemed a little repetitive even down to reusing building layouts. Too many busy work find all items quests and the big one, but one that ME shares with just about every RPG, the side missions really take away from the drama and tension. You're supposed to be on a race to defeat this monster threatening the galaxy but you can find time to moonlight on the side catching space chickens or searching for missing siblings. Like I say its a problem that bugs me about all RPGs that try to have a story about racing to combat evil before it can complete its doomsday machine but have optional side quests.

Despite those complainants I'm going to pick up ME2 tomorrow because I want to see how the story plays out and what effects my choices had on the galaxy. 8.5/10
ME2 is way better. Better story, better interface, better levels and characters, etc. although ME1 had some great moments. Just prepare yourself for the let down of ME3 lol. (Although its still better than ME1)
Review the Last Game You Finished Quote
08-05-2013 , 07:02 PM
Quote:
Originally Posted by O.A.F.K.1.1
Why?

He made an extremely aggressive post that completely misrepresents my argument in an intentionally insulting way. If he genuinely thinks those things (of course he does not he is just trolling, no one is actually that dumb)then my reply was completely fair.

My only real crime is feeding the troll, which was dumb given another troll has allready tried to roll with the whole dick waving line.

Make reasoned arguments about why progress is not an absolute a priori de facto good in gaming get called a dick waver. Standard.
No one said it was. You made a sarcastic remark towards people who just want to enjoy their play time and not try to take the tine to hone their skills and beat higher difficulties. Personally when I play games I have very little tolerance for playing difficult sections over and over again trying to get good enough to pass them. Granted that rarely happens on normal but hard and up are usually too time consuming to get good at them. If you like the challenge that's fine but lots of people play games casually to enjoy the experience not as a badge of "progress" where they brag about how many games they've beaten (literally no nobody does this).

Also started playing xcom on normal. It's pretty unforgiving, but in a good way. Already gave up on my first ironman play through lol.
Review the Last Game You Finished Quote
08-05-2013 , 08:10 PM
I did not open this discussion with a sarcastic remark at all.

If you only have one hour a day for gaming, you will play the same amount if you play on super cakewalk or impossible. If you have limited time for gaming I still see no real reasons given for dialing down the difficulty so you can make progress given the average of amount of challenge in most PC games. Yea if the game is actually hard and your going to spend a whole year playing the same segment of a game then yea, but that is hardly ever the case is it. Milage is going to vary alot, but I was replying to a statement made in absolutes.

On hard as was pointed out by a completely different poster there are very few games where it is actually "hard."

This has nothing to do with dick waving its about nomenclature in gaming.
Review the Last Game You Finished Quote
08-06-2013 , 07:16 AM
If I only have an hour a day for gaming, 15 minutes of trial and error is going to tilt me. Progress is important in these situations because there are tons of games I want to get around to playing.

Yes, if the games normal mode is actually easy then I might bump it up but I don't regularly see games where the difficulty become laughably easy in normal. Last game I can remember bumping it up on was skyrim after leveling made me too powerful for the enemies but an rpg is a bit difficult to balance. Recently played deus ex, AC 3, and ME3 on normal and they were perfectly fine challenges on their normal difficulties.

I don't even understand why this is an issue for you, if people aren't looking to hone their skills and beat games on higher difficulties and normal provides an enjoyable challenge, what could possibly be wrong with that?
Review the Last Game You Finished Quote
08-06-2013 , 08:21 AM
Its not me that made it an issue, I just expressed a preference. However I dont think normal poses much of a challenge, normally.

Im not the only person to think that, the discussion started with a completely different poster to me expressing that point.

15 minutes of trial and error is just another strawman to add to the list also. Its the huge list of strawmen presented in this discussion that I have had an issue with.

Playing on hard most of the time means little in terms of actual difficulty encountered to the point of progress being inhibited in any meaningful way.

Last edited by O.A.F.K.1.1; 08-06-2013 at 08:28 AM.
Review the Last Game You Finished Quote
08-06-2013 , 08:29 AM
Quote:
Originally Posted by ianlippert
ME2 is way better. Better story, better interface, better levels and characters, etc. although ME1 had some great moments. Just prepare yourself for the let down of ME3 lol. (Although its still better than ME1)
Me2 is better but I much preferred the ending of ME1 to ME2.
Review the Last Game You Finished Quote
08-06-2013 , 10:06 AM
Ending of ME2 was more of a challenge though
Review the Last Game You Finished Quote
08-06-2013 , 10:57 AM
Quote:
Originally Posted by ianlippert
Ending of ME2 was more of a challenge though
yeah but only if you played it at hard
Review the Last Game You Finished Quote
08-06-2013 , 02:05 PM
Since you like tough/hard games.....Lets play one called stop derailing this thread. I think you'll find the challenge is there.
Review the Last Game You Finished Quote
08-06-2013 , 07:08 PM
Well lets play one called read the thread properly, evidently very challenging for you.

1. I never said I like tough/hard games. As I have said countless times games on hard are not (most of the time) hard, that is not because I am leet gamer dick swinger, but due to conventions in naming difficulty, which name difficulties assuming you have never clicked an exe short cut for a video game ever before.

2. Saying dont derail when the derail was over, not sure that is a winning strategy. Also Most of the derails come from lol OAFK dick swinger strawmen infinity+1.

Last edited by O.A.F.K.1.1; 08-06-2013 at 07:25 PM.
Review the Last Game You Finished Quote
08-17-2013 , 06:41 PM
Mass Effect 2

First the good. That laundry list of gripes I had with ME1, well most of them have been addressed. It looks a lot nicer, has fewer problems with slowdown and characters are now lip-synced. The vehicular combats been dropped and they have got rid of all the annoying inventory management.

Now the bad Loading screens, loading screens, loading screens. Even walking around your own ship your'll encounter them. Scanning planets, want to upgrade your guns? then you'll need to scan a planet it doesn't require any skill just your time.
There are a couple of gun play issues. The levels seem more liner I was very aware I was being pushed down a corridor, there seemed less room to maneuver and less areas to explore. Which ties in to my other complaint that enermys are a bit brain dead hord rushing you again and again. You have two companions it would have been nice if you had to use them to prevent being flanked or out manoeuvred.
The biggest black-spot on ME2 books is the story. You know the Shepard you developed in ME1 his ship his crew? well all that's thrown out the window in the opening minutes. The ships destroyed the crew disbanded and you remade with a new upgrade system and none of the choices you made retained. You run off with a new outfit who id never heard of before. I read that they were in MS1 but as part of an optional mission. It just feels kind of disconnected from the first game for the opening couple of hours once you meet up with some familiar faces it starts to feel more connected.
You're given plenty of reasons to doubt the organization your working for but apart from telling people you're not sure about them you can't go off the story rails and act on your suspicions. The story also lacks a good villain, throwing wave of minions at you but never establishing who your pitting your wits against. They also have a master plan that seems to lean on unlikely technology even by SiFi standards.
The best bit of the story is the early assembling your squad missions which have a dirty dozen feel to them as you recruit a team to go after the Collectors.

Overall a good game but where I wanted to continue after ME1 I'm content to leave the story there after ME2. 8/10

Last edited by AJW; 08-17-2013 at 07:02 PM.
Review the Last Game You Finished Quote
08-17-2013 , 08:42 PM
that's kinda funny. one of the reasons for all the loading screens was the complaints they got over the elevator rides.
Review the Last Game You Finished Quote
08-18-2013 , 05:18 AM
Good old elevator rides I guess those were loading screens too but somehow I found them less intrusive.
Bioware made some odd choices to, you can walk round the whole of the citadel without needing anything to load but aboard your own ship you can't move decks with out triggering a loading screen?
They designed it they knew you'd frequently have to go down and have a five minute conversation with some one and that it would take ten minutes to do so because you'd have to change decks twice.
Review the Last Game You Finished Quote
08-25-2013 , 12:12 AM
Assassins Creed 3

This was a great story interrupted by terrible gameplay and was definitely a step back to the flawed designs of AC1. The game consists of cut scene after cut scene and takes the GTA 4 approach of delivering the majority of its exposition while you escort npcs and allow then to plot dump on you. Literally this is half the game, the other half has you doing missions that are so punishingly linear that if even the slightest thing goes wrong Desmond desynchronizes and you have to restart until you do exactly what they want.

The beautiful open world that they have created is completely wasted with uninteresting filler tasks and the simplicity and repetitiveness of the side quests is really reminiscent of AC1. The few boat missions I did were ok but they are completely superfluous to the main quest lines and are more like a mini game that has been separated entirely from the main game. And don't expect open seas exploration like we see in AC4. Basically you pick a ship mission on the map and the you are sent to the area to battle some ships only to be returned to your homestead upon your victory.

The games only saving grace is that it actually has an interesting plot filled with the drama of the war of independence. You get a view from the native Americans who are caught in the middle of the revolution as the two warring sides claim land from the natives as they expand their powers. I think it's was a pretty bold move on the developers part to put issues of British expansion in the America. Colonies in the center of the plot.

Ultimately though the game is just terribly frustrating and at its best completely bland. One battle mid game that is supposed to be epic doesn't have you participating in the conflict but running between your men to tell them to fire on the British in some crappy take on tower defense. If AC4 didn't look so incredibly cool this would have been the end of the AC series for me. It just really surprised me how much their development has slid since AC2/brotherhood I couldn't even believe these were the same developers and not some no name B team.

4/10
Review the Last Game You Finished Quote
08-25-2013 , 02:02 AM
Great review. Sorry to hear it's gone the GTA4 route with exposition and strict mission structure. I won't be playing another AC game until a sequel comes out that gets a great reception, necessitating me playing AC3 to get up to date on the story. Loved Brotherhood, Revelations was disappointing.
Review the Last Game You Finished Quote
08-25-2013 , 02:21 AM
I really liked AC3, does seem to be a pretty polarizing game tho.
Review the Last Game You Finished Quote
08-25-2013 , 02:01 PM
AC3 by far my least favorite since 1, really struggled to finish the game
Review the Last Game You Finished Quote

      
m