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Updates: to track an animal you hit the same button that slows time, meaning you can't actually move while you see it's "path" and it takes constant going back and forth, making tracking tedious.
This is not correct, you can eagle eye the tracks, then concentrate on them whatever and then when you leave eagle eye they glow in real time for a set amount of time.
That said as someone who is normally PC master race, I am struggling almost to the point of RQ with the console controls of this game and dont feel any confidence moving through the world that an accidental button press is going to feck me. Inventory system is just alienating, but would not mind if its systems were clearly explained at some point. I have no clue what the icons are that appear when you ride into camp, obviously they have to do with supplies, maybe a mission will explain these.
Dont have any problems with the slow pace.
I keep reading that talk is the same button as pull gun? Is not talk the button under pull gun? By talk do people mean the greet/antagonise prompt?
I dont mind complex systems, I play plenty of niche hex based indy war games, but the sense of obfuscation is what is frustrating.