Trailer looks fine.
When I said "no hope for AAA games" I was overreacting; I more meant there is no hope for GTA (loved the GTA3 series and it's been downhill since GTA4). RDR is in my top 2ish, and hopefully RDR2 doesn't go in the GTA5 direction of strictly railroaded missions, awful shooting (in previous gen version), and telling self-important stories about masculinity that have already been told literally thousands of times.
With "no hope", what I mean is that they (and other developers) move away from freedom and chaos in favor of tightly-controlled narratives that they and gamers think are "great storytelling". I can and do get my "great storytelling" elsewhere thanks; give me a framework with which me and randomness can create our own memorable stories.
Quote:
Originally Posted by Noodle Wazlib
Is it possible this game won't have female playable characters because there might be some violence against the main character that would be in poor taste if done on a woman?
I'm just thinking purely from a "story element A cut and pasted over character B" perspective
Haven't played the original, and its' $30 on the backwards compat store
Would be a great opportunity to NOT cut and paste story elements.