Quote:
Originally Posted by whatthejish
Because Niantic is literally 50-100 people hired to release an engine with little to no support otherwise. No one predicted the popularity and Niantic is ill-equipped and simply trying to maintain some semblance of the original release schedule.
These issues will most certainly be ironed out, but some serious restructuring and a new gameplan needs to be implemented. I imagine those things are in negotiations now while Niantic is scrambling to keep the servers up.
Yeah this exactly. Wanted ads for server engineers handling millions of requests (should have said hundreds of millions) are up and I bet they are sorting through hundreds of resumes right now along with talking to all of their old buddies at Google.
And some Amazon cloud guy offered to help because a drowsee got away from him.
My bet is Nintendo is at a loss too. This is probably the first time a licensing deal is threatening to take over its most popular franchise.