Quote:
Originally Posted by TheJacob
They've got a lot of work to do. The gameplay is really poorly designed. The gameplay feels like a mod server run by a 14 year old who implemented all the wrong settings and because of that you end up with a game where nothing happens for 20+ minutes.
They need to change it from feeling like a mod server admin just smashed buttons to a good mod where the admin put some thought into how the game should play.
How there is no reward(gun, armor, etc) for killing someone really baffles me. Its so ****ing obvious this game needs that.
Tons of stuff happens once you get a feel for where people will be/stop dropping in isolated places. After 120 hours I have a good sense of where there will be a lot of people rotating based on circle/the direction of plane (worth remembering). You can land somewhere with some action, then rotate somewhere with more, etc..
You get a ton of loot for killing people. If you have 8 kills in a game, you will almost always have a pretty kitted out pair of guns with lots of healing, all you need.
I think it'll be good when they release some new maps. Hopefully they have a smaller one that has more concentrated loot/circles for slightly faster games... but I really love this game. If I get tilted, I just stop playing for a few hours for the day, and keep enjoying it when I come back fresh.