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Old 11-21-2017, 05:47 PM   #5851
Kirbynator
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Re: Path of Exile

i guess we disagree on the latter part.

I was getting stunned pretty often even with 7k hp and a kaoms heart on my ranger in harbinger

T10 to T12 is probably completely fine tho.

will probably try a QOTF tornado shot scion for mayhem. Cant wait .
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Old Yesterday, 11:50 AM   #5852
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Re: Path of Exile

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Originally Posted by Kirbynator View Post
here's my character

i would die too much with queen of the forest, every death is like 2-3 hours of pure farm wasted. the +1 frenzy kaoms roots were super important imo and cant use that with qotf because you have no evasion.
Nice; thanks -- I think I've undervalued kaoms roots, especially since I've never worn them in a build.

Did you enjoy frost blades, and had you played them previously?

HH in a 10 day seems tough to achieve, but maybe things like perandus helps the supply -- did you buy it with currency, or get a set of cards? I only played enough to get to 80ish in HC, but even at that level I only had perhaps 2-3 exalts worth of currency.
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Old Yesterday, 12:19 PM   #5853
Paul D
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Re: Path of Exile

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Originally Posted by Kirbynator View Post
i guess we disagree on the latter part.

I was getting stunned pretty often even with 7k hp and a kaoms heart on my ranger in harbinger

T10 to T12 is probably completely fine tho.

will probably try a QOTF tornado shot scion for mayhem. Cant wait .
With the flat 36% stun avoidance in the ranger area, gear for stun and block recovery, all the evasion, and the block nodes for dual wielding in ranger and duelist you can make ranger pretty stun resistant.

I had a reaver with that sort of setup a long time ago and it was never a big deal, because one rare stun isn't usually something that kills you, it's the chain stuns.
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Old Yesterday, 02:51 PM   #5854
Kirbynator
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Re: Path of Exile

whats scary is the stun on top of other mechanics, like u get stunned right as you're about to dodge a volatile ball and GG thats 2 hours of mapping experience gone and might lose you a demigod. Lots of volatiles when you beyond every maps. Less in mayhem than in turmoil because turmoil you had constant double beyond and its gone for mayhem.

Of course, on the other hand, you might gain a lot more xp per hour with qotf to compensate for the 1 death every 100 maps from stuns. But its soooo hard to compensate for deaths after lvl 97+.

Two other big things going for kaom's roots is the +1 frenzy corruption that is almost free once you're wealthy, and the fact taht you cant be frozen so that frees up an affix on one of your flasks which is a pretty big deal (can give you something like +30% movespeed modifier)


ps: I'm really really really happy with this build I made, which I will use for mayhem and im open to suggestions for modifications

https://poeplanner.com/AAkAAREACRABA...nZykYgWQAAAAAA

(requires lioneye's fall unique jewel in the rightside jewel slot, which makes claw nodes in range transform to bow modifiers). At one point with enough damage to refill to full instantly, can skip the points in duelist leech (got leech from claws to bow)

This is a mostly tornado shot build with doomfletch prism and drillneck. Can work with kaom's heart, qotf, belly of the beast. Kaom's roots probably best with belly of the beast, rares with the other two.

Build will be extremely costly because I'll want +1 arrow corruption on drillneck, a +2 secondary shots on TS helm enchant, eventually a dying sun flask, a 6L qotf/belly or kaom's heart (kaom's heart is actually cheap!), a 6L doomfletch prism (or perhaps death's opus), then if I want to win the race ill need a headhunter.

cant wait

Last edited by Kirbynator; Yesterday at 03:03 PM.
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Old Yesterday, 08:35 PM   #5855
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Re: Path of Exile

hyyyyyyyyype

abyss league baby


https://www.pathofexile.com/forum/view-thread/2032331
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