Man, only two random master challenges per day instead of 1 of each has me pretty sad. The master changes were looking so good! On the other hand, that sweet portal effect at 24 challenges is enough to get me to play on its own.
Last edited by MrWookie; 09-02-2019 at 11:43 AM.
Reason: I guess considerable whining got the master thing changed back.
Tornado Shot has been outperforming other bow attack skills, while also having potent single target damage. This is partially due to the power of the Additional Secondary Projectiles enchantment. We've changed the enchantment to be from the Eternal Labyrinth only, and to grant +1 secondary projectiles, down from +2.
So, uh, that's a lot of chains on cobra lash, and the awesome power of nightblade is taking some luster off of the assassin's elusive node. Cobra lash deadeye?
Deals (80-100)% of Base Damage
(same added damage effectiveness, 100%)
while cobra lash has: 125% base, 125% added effectiveness. (ok already seems better but hey it seems slightly slower and less long than spectral throw, let's keep reading maybe it's not that strong.
50% converted to chaos (monsters have less resist), +113-169 chaos damage (wow okay, seems like cobra lash is kind of an OP chaos spectral throw, sick).
Oh, its not over?
Nah. you have 30% critical chance too. That seemed unnecessary, but cool I guess.
40% chance to poison... alright... it also has 50% crit multiplier to poisons.
huh? .. jesus...
It also chains 5 times. For free, that do the same damage as the main hit. Excuse me?
Last edited by Kirbynator; 09-05-2019 at 04:07 AM.
Like, you're doing pretty good as an ascendancy point to grant ~20% more damage. You're doing pretty good as a support gem to grant ~40% more damage. Some do more than that but have downsides e.g. brutality. But that ricochet node offers 60% more damage and an extra chain when being (ab)used with cobra lash. Was somebody drunk? A lot of somebodies?
That 125% damage effectiveness is just begging for flat damage stacking abuse, but with all the poison emphasis, they probably did something silly there too and made poison the way to go.
Like, you're doing pretty good as an ascendancy point to grant ~20% more damage. You're doing pretty good as a support gem to grant ~40% more damage. Some do more than that but have downsides e.g. brutality. But that ricochet node offers 60% more damage and an extra chain when being (ab)used with cobra lash. Was somebody drunk? A lot of somebodies?
That 125% damage effectiveness is just begging for flat damage stacking abuse, but with all the poison emphasis, they probably did something silly there too and made poison the way to go.
Unless I'm missing something the extra projectile from Endless Munitions should also straight up double your damage if you're not using LMP or GMP.
Unless I'm missing something the extra projectile from Endless Munitions should also straight up double your damage if you're not using LMP or GMP.
There would hardly be any need to use either of those with 12+ hits per shot. I don't think both projectiles can hit a single target, but it does double your clear.
thinking about it more, this usually doesnt happen but I think if you dont have a godly weapon, the best might simply be to go with added chaos+void manip, AND STILL add added cold for chill and freeze/shatters (without hypo).
I don't anticipate having a 6L before more dedicated people who don't have to tend a pair of little girls have the problem solved for me and displayed over on poe ninja . But I will probably give poison at least an act or two to see how it feels.