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08-13-2017 , 06:24 PM
Anyone have any good/recommended builds? I'm looking for something that is fun to play, lots of bursting, big AOE, quick to farm, feels powerful, keeps me entertained and wanting to keep playing, etc.

Right now I'm finishing Act 2 with a lvl 23 Templar with my main skills being Frostbolt and Scorching Ray. My initial build went toward Resolute Technique and now I'm working my way down to Iron Grip.

The Frostbolt doesn't really seem that powerful, Scorching Ray's burn is good, but it's not bursting. I just feel like I'm slogging and kiting my way through. I'm open to an entirely different class, but preferably would like something that isn't reliant on melee.
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08-14-2017 , 03:08 AM
Sounds like Frostbolt Totems might be something for you. Check this out https://www.youtube.com/watch?v=uu5yRiHz7Tg.

I also want to mention that both Resolute Technique and Iron Grip are literally useless for Frostbolt and Scorching Ray so tree planning might play a role in your problems.
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08-14-2017 , 03:09 AM
If you're not rich, I don't think such a build exists. Obviously none of us is able to measure what "fun to play" means for you.

If you want to do endgame content for cheap, play totems.
If you want to crush endgame content, BV is great for farming bosses.
Other strong builds are things like EK nova, ST, SRS, animate weapon, RF.

I happened to enjoy playing a lightning arrow/barrage bow build a couple seasons ago. I think tornado shot is now preferred over LA. I also hope I can play a cyclone slayer sometime soon.
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08-14-2017 , 03:10 AM
Isn't hiero the wrong option for frost totems?
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08-14-2017 , 03:22 AM
Ziz has a guide for an Inquisitor build, don't know what's better. https://www.youtube.com/watch?v=y672V9rCkIU
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08-14-2017 , 03:25 AM
essence drain might be a good build option
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08-14-2017 , 06:24 AM
I'm playing ED atm.
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08-14-2017 , 06:43 AM
Quote:
Originally Posted by derwipok
Sounds like Frostbolt Totems might be something for you. Check this out https://www.youtube.com/watch?v=uu5yRiHz7Tg.

I also want to mention that both Resolute Technique and Iron Grip are literally useless for Frostbolt and Scorching Ray so tree planning might play a role in your problems.
That looks like fun. Thanks. Yeah, I was just winging my build. I don't know how to preplan a build since I don't play that often.

Quote:
Originally Posted by brrrrr
If you're not rich, I don't think such a build exists. Obviously none of us is able to measure what "fun to play" means for you.

If you want to do endgame content for cheap, play totems.
If you want to crush endgame content, BV is great for farming bosses.
Other strong builds are things like EK nova, ST, SRS, animate weapon, RF.

I happened to enjoy playing a lightning arrow/barrage bow build a couple seasons ago. I think tornado shot is now preferred over LA. I also hope I can play a cyclone slayer sometime soon.
I was thinking maps, but I've never been to the endgame so I don't know what the benefit of bosses vs maps is.

Also, I have no idea what all of those abbreviations are.

Fun is just able to do a lot of damage, easy to clear maps, loot dropping everywhere.

Should I stick to the Templar as a best class or are there other builds that are fun too with other classes?
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08-14-2017 , 07:30 AM
Sorry,my abbreviations

If you want to crush endgame content, Blade Vortex is great for farming bosses.
Other strong builds are things like Ethereal Knives nova, Spectral Throw, Summon Raging Spirits, animate weapon, Righteous Fire.

I happened to enjoy playing a lightning arrow/barrage bow build a couple seasons ago. I think tornado shot is now preferred over Lightning Arrow. I also hope I can play a cyclone slayer sometime soon.
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08-14-2017 , 07:32 AM
You should consider flameblast totems or derwi's frostbolt totems. Cheap, easy to learn, and you can do endgame content safely.
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08-14-2017 , 07:38 AM
Quote:
Originally Posted by brrrrr
You should consider flameblast totems or derwi's frostbolt totems. Cheap, easy to learn, and you can do endgame content safely.
Thanks for the information. I started doing this frostbolt/flame totem build since it said it was beginner friendly. I started a new Templar. Just changing into the spell dmg path really made a difference. And having the flame totems is making it pretty fun since it's two ways to deal damage.

Sucks I have to replay the game again.
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08-14-2017 , 04:34 PM
Quote:
Originally Posted by derwipok
I also want to mention that both Resolute Technique and Iron Grip are literally useless for Frostbolt and Scorching Ray so tree planning might play a role in your problems.
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08-15-2017 , 07:49 AM
Thanks Sugar Nut. That was really helpful. Some of it went over my head and he talked a little fast in some parts, but I guess it really comes down to planning out the build beforehand.

The biggest thing I learned was that in a spell-based build, the physical stats on the weapons don't matter and physical damage doesn't do anything (to an extent). I went and looked at my Templar and I had 2 Iron Rings and a Rustic Belt -- adding Physical Damage. Basically, 3 pieces of my gear weren't doing anything!

Since following the guide provided, I'm just cruising through everything and it's fun!

I still need to learn how to find better gear as I'm not seeing too many drops and I'm getting kind of restricted not having enough blue sockets. I'll keep going, though, as I'm sure it'll work itself out. I'm only about to finish Act 2 anyway.
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08-15-2017 , 09:01 AM
Quote:
Originally Posted by ItalianFX
The biggest thing I learned was that in a spell-based build, the physical stats on the weapons don't matter and physical damage doesn't do anything (to an extent). I went and looked at my Templar and I had 2 Iron Rings and a Rustic Belt -- adding Physical Damage. Basically, 3 pieces of my gear weren't doing anything!
I think you're wrong but I'm no expert.
There are 4 damage source:
attack
spell
secondary
damage over time

there are 5 damage types:
physical
fire
cold
lightning
chaos

so as you see you can have physical attacks(lacerate,blade flurry,lightning arrow) or physical spells (blade vortex,bladefall,ethereal knives).
the source type is written top of gems description (blade vortex:spell,AoE,Duration).

By the same logic you can combine sources and types(sources can have multiple types) like chaos spell,cold attack,physical and fire spell...etc...

edit:in your case(frostbolt),projectile/spell/cold.
I suppose you need spell damage cold damage and casting speed.
The thing I still don't know is how to decide if a build is crit or no crit.
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08-15-2017 , 09:55 AM
Quote:
Originally Posted by weeeez
I think you're wrong but I'm no expert.
There are 4 damage source:
attack
spell
secondary
damage over time

there are 5 damage types:
physical
fire
cold
lightning
chaos

so as you see you can have physical attacks(lacerate,blade flurry,lightning arrow) or physical spells (blade vortex,bladefall,ethereal knives).
the source type is written top of gems description (blade vortex:spell,AoE,Duration).

By the same logic you can combine sources and types(sources can have multiple types) like chaos spell,cold attack,physical and fire spell...etc...

edit:in your case(frostbolt),projectile/spell/cold.
I suppose you need spell damage cold damage and casting speed.
The thing I still don't know is how to decide if a build is crit or no crit.
I'm still learning about it. It was just the one concept that stuck out to me the most and made me realize I was leaving some damage behind. I just thought "damage" sounded good and that the "DPS" stat was my only concern. I guess Diablo3 got me thinking that way. I don't know, maybe it still is?

Right now, I'm using Freezing Pulse (yes, I changed away from Frostbolt) and Flame Totem. I'm just about to hit the Ancestral Bonds keystone.

But either way, realizing how the game mechanics work completely changed how I approach the game. Although, I still don't know what the Ascendancy is or how to get it. I'm actually interested to see if I can take a particular skill and build something around it on my own.

I'm going to continue with my Templar and try to get him to farming maps. That way I can see nearly everything, get an idea of what I need to do, and then optimize or try a new class and build. The idea of a double-dagger poison shadow sounds fun, but I don't know what I'd do with it - I don't even know if I know what I'm talking about. haha
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08-15-2017 , 10:40 AM
First thing you should do when choosing a skill is looking at the PoE wiki. It is fairly good at telling you what does and doesn't scale damage.
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08-15-2017 , 01:11 PM
I decided on a ranger. So I'm rolling with Split arrow + poison and 2 other gems as my main attack. I have fire arrow for single target. I also have two seige ballistas for additional damage (only like level 42 right now, just got to act V)

Not sure where I want to end up, I've been taking life, projectile damage, bow damage, and Movement speed passives.

After being a Witch all last season, holy smokes does this toon fly. Its awesome.
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08-15-2017 , 03:25 PM
check out a queen of the forest build using devotos
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08-16-2017 , 04:46 PM
Anyone here who has a clue about pricing items? Just found this



I think it might be pretty valuable? Crit Chance, Crit Multi and Phys Damage are all max rolls and there are probably builds that can use all 4 of the stats.
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08-16-2017 , 06:53 PM
POE Update:

ran into weez today
fnord always ignores me
brrr always talks to me
kirby is scamming people for 100s of exalts. hit him up for monies
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08-16-2017 , 06:54 PM
Quote:
Originally Posted by derwipok
Anyone here who has a clue about pricing items? Just found this



I think it might be pretty valuable? Crit Chance, Crit Multi and Phys Damage are all max rolls and there are probably builds that can use all 4 of the stats.
crit chances aren't really sought after. would have to be some weird phys to lightning crit dagger build
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08-16-2017 , 07:43 PM
made lot of currency and reached lvl 90 finally.


on such an item,does attack speed has its place?
does attack speed interact in any way with spells?

gonna post a jewel too

is there a 2 handed damage over time build out there?
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08-16-2017 , 08:24 PM
ive made 27 six links since yesterday :>
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08-16-2017 , 10:11 PM
dagger atk speed is great when running shield charge/whirling blades for movement
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08-17-2017 , 08:21 AM
Quote:
Originally Posted by IAmRobik
crit chances aren't really sought after. would have to be some weird phys to lightning crit dagger build
Thanks that's unfortunate. Was hoping Charged Dash or some Wild Strike variant could use it but I guess those aren't popular at all. I'll see what I can get for it.
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