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Overwatch (New Blizzard Franchise - FPS ) Overwatch (New Blizzard Franchise - FPS )

04-30-2018 , 03:41 PM
I think ultimately we're going to also be seeing junkrat in every game, even moreso than now. he's one of the only 'counters' to brigette, and she wrecks tracers and genjis so hard.

I don't really think you'll see ana much though, although I do bet you see triple support. It empowers zen to be dps with a bodyguard, and the third support can be the main healer or speed booster depending on map.
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04-30-2018 , 03:48 PM
yeah you can flex the third support situationally, i was thinking ana more because of the ranged healing and the fact that her pill toss becomes wicked when combined with all of the stun play. but you could flex zen (dps healer) or lucio (boop/speed) or moira (kings row) also.

pharmercy could be an effective counter but i think if you have an orisa with mcree it just doesn't do enough damage. you'd have to be a really effective pharah at getting into the backlines. pharah is definitely the toughest counter when i've played brigitte, but i think a smart team that calls stuff out handles pharah fine. even if mcree cant do enough damage to her, she doesnt register enough dps against orisa/hog comp to really do anything. and the triple support has enough healing to get through it. pharah is empty calories.
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04-30-2018 , 09:10 PM
tank mains - what is your anti reaper pick?
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04-30-2018 , 09:27 PM
Quote:
Originally Posted by jmakin
tank mains - what is your anti reaper pick?
Don't know how things are going to change this season, but DVA was historically a nice pick against him. Protects against his ult nicely and if you're good at timing and managing the DM and then attacking while he reloads you will win the 1v1. Then again, I haven't played much against the new auto reload upon wraith Reaper so things may have changed.

If you can land your hook and/or land crits, Roadhog does okay against him, too.

Rein does okay against him so long as he doesn't catch you by surprise. Make sure to try to hit him with a firestrike.

He's obv devastating against Winston but a Reaper alone isn't cause to drop Winston (Reaper + Roadhog would be). If I'm Winston and there's a Reaper I generally just try to avoid him.
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05-01-2018 , 11:54 AM
You don't necessarily need to counter him with a tank, you just need to not get killed by him, so DVa and Winston have high survivability and work fine against a team with a Reaper, you just need your Reaper counters(Soldier, Pharah, etc.) to shoot him after he comes into the open to try to shoot you.

DVa is a pretty hard counter, though, in addition to running away she can eat his ult or potentially win a 1v1 with rockets and reload timing.
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05-01-2018 , 12:18 PM
Don't think hog will be great in brigette meta. I'm back to playing a bunch of junkrat Overwatch (New Blizzard Franchise - FPS )
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05-01-2018 , 02:26 PM
I feel like this will be the meta that finally destroys overwatch comp.
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05-02-2018 , 02:33 PM
gonna hop back in this game for a while i think. i get bored fairly easily so switch up games a bunch.
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05-02-2018 , 09:58 PM
Quote:
Originally Posted by FlyWf
You don't necessarily need to counter him with a tank, you just need to not get killed by him, so DVa and Winston have high survivability and work fine against a team with a Reaper, you just need your Reaper counters(Soldier, Pharah, etc.) to shoot him after he comes into the open to try to shoot you.

DVa is a pretty hard counter, though, in addition to running away she can eat his ult or potentially win a 1v1 with rockets and reload timing.
Frequently in silver a reaper will be decimating a team and ill feel quite helpless as the tank slot. Dva’s a good idea. In desperate situations ill switch to pharah but it’s usually far too late by then
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05-04-2018 , 10:11 AM
Well Reinhardt is back, just don't use your shield basicslly ever.
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05-04-2018 , 06:01 PM
Anyones thoughts on the hanzo rework?
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05-04-2018 , 10:45 PM
i feel like it's supposed to be a nerf but it feels like a buff.
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05-04-2018 , 10:59 PM
It's kind of both, but it's more of a straight-up rework to make Hanzo a more playable hero while getting rid of an ability that worked in a way it wasn't intended to work.
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05-04-2018 , 11:32 PM
the good lord kaplan giveth but he taketh away
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05-05-2018 , 01:54 PM
idk. I'm having fun playing this game right now. not worrying so much about rank, focusing on increasing my hero pool, and turning everyone off on team chat has been helpful.

right now i'm feeling really competent with zarya/hog/rein on tank, mercy/lucio/zen for support, and pharah/soldier on dps. i feel that's pretty well rounded

the game's future looks bright to me. They're constantly changing/tweaking heroes, adding new maps and content, and the skins are always good.

contrast that to a game like hearthstone where you might see a balance patch once a year after the game's been broken for months. I don't care that the ow team doesnt always make the right decision, but are always willing to experiment.
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05-05-2018 , 03:07 PM
pharah might actually be able to shine once again in a brigette/hanzo/reaper dominated meta. time to go hunting
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05-05-2018 , 08:52 PM
Quote:
Originally Posted by jmakin
i feel like it's supposed to be a nerf but it feels like a buff.
Quote:
Originally Posted by dlk9s
It's kind of both, but it's more of a straight-up rework to make Hanzo a more playable hero while getting rid of an ability that worked in a way it wasn't intended to work.
I've played a ton of Hanzo, and imo its a nerf. You now need line of sight to kill people, other than his super.

The better movement he gets is nice tho.
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05-07-2018 , 11:32 AM
is widow seeing a resurgence?

i'm seeing her picked almost every game in silver, which actually is sort of unusual. I started playing her in comp when the situation calls for it and have had some sick holds on defense. One good pick and the fight changes and people generally dont know how to deal with her and start monkey tilting.

i only play her when im playing with my friends otherwise people get annoying about it. even they hate it, but every game i played widow last night i won. Like 6 or 7 games. When i switched off we started losing again.

it's kind of a similar way i play roadhog - get 1 or 2 easy picks in a fight when people get out of position or do something dumb, then just let the rest of the team clean up.
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05-07-2018 , 03:54 PM
I think OWL has a lot to do with people picking Widow recently
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05-07-2018 , 04:05 PM
think im just gonna play random heroes until comp introduces role queue. i will win 5 games in a row then the blizzard RNG will stick me with 4 people who instalock dps and dont talk. thats not fun.

just make a separate competitive rank system where it's locked in 2/2/2 formatting and you choose your role and are hardlocked picking heroes in whatever role you pick.

i figure everyone is gonna want to dps in this format, so assume longer wait times if you dps and shorter wait times if you support/tank.

it'll probably be 2 years until this gets implemented but no sense playing with 4 hanzo mains in comp until that point in time.
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05-07-2018 , 04:11 PM
Quote:
Originally Posted by diskoteque
I think OWL has a lot to do with people picking Widow recently
Definitely. And, the reddit/twitch hive mind declaring she's meta atm (not to suggest that's wrong).



I still have yet to play a game of competitive this season and am fine with that. Unfortunately, though, QP and FFA have been less fun for me than they used to be, FFA because of all the Brigs and Moiras making it difficult to have fun and/or succeed playing Genji and Tracer. Brig has kind of ruined the game for me. I feel like it was in a very good place towards the end of last season and now it's...not.
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05-07-2018 , 04:15 PM
better yet, have a different SR system for each role you pick. that way you can play 2200 sr dps, 2600 sr support, 3k sr tank.

makes too much sense imo.
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05-07-2018 , 04:37 PM
Such a simple role queue doesn't work. You'd need to be able to specify your preferred meta - 2/2/2 isn't some gold standard everyone should adhere to. There was a time any 2/2/2 comp would be easily rolled by any group running triple tank, for example. Also you'd need to combine attack and defense in to "dps", which should probably be done anyhow.

I do think a different SR per role would be great. It's tricky /easily exploited with being able to change characters mid-game.

I started enjoying the game again when I got over worrying about SR and team composition entirely. Who cares if occasionally you're on a team of 5 dps mains - pick a 6th dps or a hero you're no good at but wanting to practice, and lol at the enemy if you manage to win any teamfights.
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05-07-2018 , 04:46 PM
Quote:
Originally Posted by Clayton
better yet, have a different SR system for each role you pick. that way you can play 2200 sr dps, 2600 sr support, 3k sr tank.

makes too much sense imo.
This is the thing I wished they had most. I'd like to play some of everything, but know I can't hang at DPS at the SR I am with tanks. I'm basically forced into buying 3 accounts to 'main' each class so I can actually play at my level.
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05-07-2018 , 06:14 PM
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Originally Posted by _dave_
Such a simple role queue doesn't work. You'd need to be able to specify your preferred meta - 2/2/2 isn't some gold standard everyone should adhere to.
i'm not advocating that it replaces comp, i'm saying it should be a separate comp. and in this separate comp, 2/2/2 should be the gold standard.

even though 2/2/2 isn't gonna be the meta sometimes, the value in everyone recognizing their role (and thus avoiding triple or quadruple dps hanzo/widow crapshows) makes for a more pleasant experience.
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