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Oculus Rift - upcoming next-gen virtual reality headset Oculus Rift - upcoming next-gen virtual reality headset

01-07-2016 , 01:42 PM
Quote:
Originally Posted by Go Get It
You said the Vive is the "Main competition" for the OR... I've been disagreeing with this thought the whole time saying the PS4 VR is going to do better from a competition stand point than either the OR or Vive. Reason being install base, games, price, ect.
We don't disagree on that - I would be very surprised if the PS4 VR isn't going to outsell Vive and OR for the first generation.

The reason I'm saying the Vive is the main competitor to OR, is that I'm not considering the PS4 VR as a competitor at all since it's catering to a totally different market.

I wouldn't be surprised if both OR and Vive are hoping PS4 VR does as well as possible and thereby saves OR/Vive from having to do a ton of advertising just to sell the concept of VR to the 'general masses' for this first generation.

I think being as exposed to this as we are, it's difficult to see just how little OR and Vive have really done to market VR outside of above-average interested gamers (and they haven't done much there either - we've pretty muched done the work ourselves). Reading comments below articles on VR on game sites, there are a ton of 'lol vr is never going to take off - just look at 3d!' like that is in any way a relevant comparison.

I believe PS4 will do the main job when it comes to getting the 'unwashed masses' into VR - by the time the next generation VR comes, it will be much more important to be able to offer a cheaper version for everybody. At this point though - it's not really realistic for the PC offerings to do so.
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01-07-2016 , 01:43 PM
VIVE is the main competition imo
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01-07-2016 , 02:10 PM
Apple is the real competition outside the enthusiast market.
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01-07-2016 , 02:50 PM
In Palmer's AMA yesterday, he said the first gen's lifespan would be somewhere between a smartphone and a console but much closer to that of a smartphone. I would love to see foveated rendering in something like 2-3 years.
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01-07-2016 , 06:32 PM
Quote:
Originally Posted by dlorc
PSVR headset runs at 120hz... PS4 struggles to maintain 30fps in new titles at times...

Just think about how much the graphics are going to take a hit to actually output at 120fps.
Yah this is the worrying point. People are going to have the expectation that they'll be able to play any game in VR like CoD/The Order, only to find out that they're going to be playing original Wii style quirky games that can more easily get away with looking dated. It'll be Mario VR Tennis all over again.
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01-07-2016 , 06:40 PM
Quote:
Originally Posted by weevil
Yah this is the worrying point. People are going to have the expectation that they'll be able to play any game in VR like CoD/The Order, only to find out that they're going to be playing original Wii style quirky games that can more easily get away with looking dated. It'll be Mario VR Tennis all over again.
This isn't even be close to being true. Just look around the net for impressions. Here's a list of announced titles: http://m.neogaf.com/showthread.php?t=1044658

With how much information is available regarding these devices, I will never understand the amount of misinformation and weird speculation that gets tossed around.

Last edited by heater; 01-07-2016 at 06:51 PM.
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01-07-2016 , 07:23 PM
I know people have been playing Elite Dangerous/Star Citizen with the dev kits for a while and those games look awesome.
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01-07-2016 , 08:09 PM
Quote:
Originally Posted by lonely_but_rich
I know people have been playing Elite Dangerous/Star Citizen with the dev kits for a while and those games look awesome.
I bought the lifetime pass for Elite awhile ago. It's pretty damned incredible, even on DK2. I haven't touched Star Citizen, though.

There has always been a lot of talk of No Man's Sky waiting for PSVR. I believe that it's even more likely to be the case with Elite.

Last edited by heater; 01-07-2016 at 08:22 PM.
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01-07-2016 , 08:29 PM
I played a lot of Star Citizen but haven't touched Elite. I'm looking at how to build a gaming PC for my truck so I can get in on this.
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01-07-2016 , 08:30 PM
I want Sword Art Online. I'm desperately in love with Asuna.
Technology save me!!!
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01-07-2016 , 11:01 PM
Quote:
Originally Posted by MinusEV
We don't disagree on that - I would be very surprised if the PS4 VR isn't going to outsell Vive and OR for the first generation.

The reason I'm saying the Vive is the main competitor to OR, is that I'm not considering the PS4 VR as a competitor at all since it's catering to a totally different market.

I wouldn't be surprised if both OR and Vive are hoping PS4 VR does as well as possible and thereby saves OR/Vive from having to do a ton of advertising just to sell the concept of VR to the 'general masses' for this first generation.

I think being as exposed to this as we are, it's difficult to see just how little OR and Vive have really done to market VR outside of above-average interested gamers (and they haven't done much there either - we've pretty muched done the work ourselves). Reading comments below articles on VR on game sites, there are a ton of 'lol vr is never going to take off - just look at 3d!' like that is in any way a relevant comparison.

I believe PS4 will do the main job when it comes to getting the 'unwashed masses' into VR - by the time the next generation VR comes, it will be much more important to be able to offer a cheaper version for everybody. At this point though - it's not really realistic for the PC offerings to do so.
Alright, this for me at least, is a much better argument and I basically agree.

I only thing is that I think that they all will share the same market space, not as in PC VR vs console VR. I believe it'll all be the same space more or less. Leading to a bit of PS4 taking market share from the other makers simply due to factors I've mentioned before.

Also Obv OR and Vive are the better products in terms of over all quality.
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01-07-2016 , 11:44 PM
Quote:
Originally Posted by heater
This isn't even be close to being true. Just look around the net for impressions. Here's a list of announced titles: http://m.neogaf.com/showthread.php?t=1044658

With how much information is available regarding these devices, I will never understand the amount of misinformation and weird speculation that gets tossed around.
A brief look over that list and none of them really have any serious textured games. A PS4 can't render most modern games at 1080 and keep 30fps consistently, it needs more than twice the processing power to build two different images, and even if they're aiming for 60fps and doing some sort of trickery to hit 120, the only games that'll look good are ones that use pastel simple texturing and space games where it doesn't need to render too much. I think my point stands, a lot of people are going to be misinformed and think if they plonk down $400 down they'll be able to play any game with it, only to find out they're going to be limited to the indies that type of gamer hates.
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01-08-2016 , 12:36 AM
Quote:
Originally Posted by weevil
A brief look over that list and none of them really have any serious textured games. A PS4 can't render most modern games at 1080 and keep 30fps consistently, it needs more than twice the processing power to build two different images, and even if they're aiming for 60fps and doing some sort of trickery to hit 120, the only games that'll look good are ones that use pastel simple texturing and space games where it doesn't need to render too much. I think my point stands, a lot of people are going to be misinformed and think if they plonk down $400 down they'll be able to play any game with it, only to find out they're going to be limited to the indies that type of gamer hates.
Google PSVR impressions and see what people who have used the unit have to say. Look on YouTube for trade show videos to get an idea of graphical fidelity. The image that you see on the TV is the same image that is being seen in the headset. I've read dozens and dozens of PSVR impressions over the past year and have seen absolutely nothing to indicate that what you are saying is correct.

I mean come on, no serious textured games? Made by Crytek:









FWIW, I'm pretty clearly a VR enthusiast. I have a DK2. I have a PC capable of running the Rift/Vive. I am currently leaning toward skipping the first gen of those, waiting for foveated rendering, and going with a PSVR. I absolutely do not expect the PSVR to provide a vastly inferior experience to the others, or I wouldn't even consider it an option.

Last edited by heater; 01-08-2016 at 12:58 AM.
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01-08-2016 , 01:01 AM
Quote:
Originally Posted by heater
Yeah, there's no way most serious PC gamers meet these specs. I think I read that Steam put the number at around 10%.
I would bet most serious gamers easily meet the specs for Rift.

I built a budget gaming PC last year and according to the app that says whether or not my PC would work, it falls just barely short of the "recommended" specs, which makes me believe it would still work.

And my PC isn't anywhere close to what a "serious" gamer would have.

EDIT: I'm not buying the thing for $600, as much as I would love to have it, especially if my PC might not be up to snuff.
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01-08-2016 , 01:06 AM
We can argue the semantics of serious, I suppose, and this is anecdotal, of course, but I consider most of the folks who are PC gamers and post daily on an enthusiast forum such as NeoGAF to be serious, and I've seen a hell of a lot them state that they need an upgrade or a new rig altogether.

nVidia says that ~13 million PC owners meet the requirements and I can't imagine there not being a hell of a lot more serious PC gamers than that in the world.
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01-08-2016 , 03:53 AM
Quote:
Originally Posted by heater
FWIW, I'm pretty clearly a VR enthusiast. I have a DK2. I have a PC capable of running the Rift/Vive. I am currently leaning toward skipping the first gen of those, waiting for foveated rendering, and going with a PSVR. I absolutely do not expect the PSVR to provide a vastly inferior experience to the others, or I wouldn't even consider it an option.
This is pretty much where I am sitting minus the gaming PC. I was all about building a gaming rig specifically for a VR experience. PSVR in its development has so exceeded my expectations that I'm most likely going to hold off on the PC for a little while.

Ill wait till next year or so and build for next gen VR on PC and by then the next gen GPUs will be in full flight as well which is another good reason I have to be patient on the PC front as someone that would be building from the ground up for VR.

I have been researching and watching every step of PSVR and I am convinced beyond a shadow of a doubt that they have created a very good VR experience with their headset. Its easy to just say the PS4 hardware sucks its too weak to do quality VR yada yada. I was under the same impression. But the proof is in the pudding as they say. Just do a little research like heater suggested. Developers are getting a lot more out the the PS4 than I think anyone reasonably expected. I recently heard a gaming developer that played Golem marveling at the textures and lighting effects they have already achieved in their working demo. Obviously its not going to be superior graphically to a CV Rift firing with duel Titans or whatever but its going to be a compelling quality experience nonetheless visually and also with regards to immersion.

Last edited by 5thStreetHog; 01-08-2016 at 04:09 AM.
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01-08-2016 , 07:11 AM
I think serious gamers will have PCs that can hit good frame rates at 1080p with good graphics settings, however you have to be a bit more hardcore to have a PC that can reliably hit 75FPS over a whole gaming session, at a higher res than 1080p with the latest AAA titles.

But its a moot point anyway, as this is a first generation new technology, that traditionally is taken up by hard core early adopters.

As the technology becomes more effecient and the hardware baseline improves then PC VR become more mass market.

The only thing with the price point is that it discourages those in borderzone, who might have upgraded if the combined cost of capable hardware and the VR was a slightly less.
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01-08-2016 , 10:12 AM
NSFW-language:


Last edited by MinusEV; 01-08-2016 at 10:13 AM. Reason: Not sure if that's funny or just really sad, but...
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01-09-2016 , 01:50 AM
01-09-2016 , 02:38 AM
of course it is lol
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01-09-2016 , 06:48 AM
Quote:
Originally Posted by MinusEV
NSFW-language:
his "honest thoughts" video is well worth a watch too imo:

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01-10-2016 , 12:18 AM
https://www.youtube.com/watch?v=Otz5rAUOaqk

Recent Gamespot Rift/Vive back to back comparison.
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01-19-2016 , 11:18 AM
Read an article that says PSVR will launch at $499US.

http://www.technobuffalo.com/2016/01...r-price-leaks/
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01-19-2016 , 11:47 AM
and I read another article that says it will launch at $800

meaningless

I really have no idea anymore. They have to be cheaper with Sony's manufacturing and single screen, but who knows. I used to think $299, but the more I read from people who seem to have some insight, maybe $399?
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01-19-2016 , 11:33 PM
Quote:
Originally Posted by heater
and I read another article that says it will launch at $800

meaningless

I really have no idea anymore. They have to be cheaper with Sony's manufacturing and single screen, but who knows. I used to think $299, but the more I read from people who seem to have some insight, maybe $399?
Just guessing too obviously, but yeah, Id be shocked at $300, expect $400-$500, and be pretty surprised and disappointed if its higher.
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