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Modern Warfare 2 General Discussion Modern Warfare 2 General Discussion

09-02-2009 , 12:47 AM
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Originally Posted by Jay.
Host migration was to be expected really. It would be a pretty poor performance if in 2 years of developing they didn't add that. It's not really something to get overjoyed about seeing in a video either.

Graphics and riot shield we've seen before. The graphics didn't look that impressive in this video either. Throwing knives is just gimmicky.

I think i'm underwhelmed as this video made the game just look an updated modern warfare, new maps, couple of new guns and a couple of new perks rather than pushing the game forward.
What did you expect? A full holographic 3D experience in your living room where you actually felt the pain of the bullets?

An updated modern warfare is exactly what we all wanted. This is like saying ehhh I dunno, Mario Brothers 2, I mean eh its just an updated Mario Brothers 1.

Now we have: Better graphics, not "a couple of new perks" but like 15 new perks, many new guns, more gametypes, all new maps. I am really wondering what you were expecting here. This game looks SOOO sick.
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09-02-2009 , 01:22 AM
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Originally Posted by Jay.
I think i'm underwhelmed as this video made the game just look an updated modern warfare, new maps, couple of new guns and a couple of new perks rather than pushing the game forward.
if this is how it turns out... BEST GAME EVER. i mean really? wtf did you expect? i mean yeah they could have added vehicles, overly huge maps and crappy gametypes, but COD5 World at War already did that.

custom kill streaks, new items/weapons, new maps, more balance (i think UAV is nerfed) = cream my pants imo
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09-02-2009 , 01:52 AM
i showed my buddy this vid (he is a die hard halo fan boy) and he said "it looks pretty awesome, but a little too arcade-y for me, i like in halo how you can strategize." sidenote: he has never played cod4
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09-02-2009 , 02:14 AM
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Originally Posted by TheCroShow
i showed my buddy this vid (he is a die hard halo fan boy) and he said "it looks pretty awesome, but a little too arcade-y for me, i like in halo how you can strategize." sidenote: he has never played cod4
I was playing Left 4 Dead yesterday with some randoms (bad idea). Well the three of them have spawned as the special infected but were just ****in standing there away from the survivors. I start yelling at them, calling them idiots, generally losing my ****. One of the idiot kids (probably like 9) goes "If you get bored you can just scratch the zombies". I lose my mind some more then he goes "this is stupid I'm going to play Halo". So ****ing fitting that a drooling ****** 9 year old loves Halo.
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09-02-2009 , 10:47 AM
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Originally Posted by HaroldT32
What did you expect? A full holographic 3D experience in your living room where you actually felt the pain of the bullets?
This video shows a map + gun + perk pack w/ better graphics. I expected the huge jump in game development that happened between COD3 and COD4.

The COD3 to COD4 jump brought in perks, killstreaks, customizable kits, balanced guns and a whole heap of other stuff that progressed the genre forward. This video is only showing us addons to what we have. Although i imagine closer to release date we will start to get the cream of the crop videos showing us more.

Last edited by Jay.; 09-02-2009 at 10:53 AM.
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09-02-2009 , 12:09 PM
Jay, it's Modern Warfare 2, of course it's gonna be similar to COD4. If it were COD6, I'd be pissed that there weren't new features.
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09-02-2009 , 01:31 PM
so in that latest video the 4 kill streak gave him an "airdrop", what do we think that means? maybe it drops a kit that replenishes ammo + grenades?
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09-02-2009 , 02:06 PM
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Originally Posted by tonymark01
so in that latest video the 4 kill streak gave him an "airdrop", what do we think that means? maybe it drops a kit that replenishes ammo + grenades?
I was wondering about that too, and your idea makes a lot of sense (ammo+grenades). He got the predator missile at kill 5 and then goes on to get 5 more kills so the big rewards look to be at least at the 11 kill streak if there is anything else at all. I like it.

Maybe since it's customizable, you will get to pick 3 streak items, and the stronger the item the longer the kill streak has to be to get it. So you could pick the weaker items at 3, 4, 5 kill streak limit if you die a lot. Or pick the stronger items at the higher numbers if you're a beast.
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09-02-2009 , 02:27 PM
i would assume that's how customizable killstreaks work. also some might be extra powerful, and take up more than 1 slot of your 3 item limit. who knows.
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09-02-2009 , 02:31 PM
custom kill streaks sound cool because on some maps the airstrike is near worthless.
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09-02-2009 , 02:56 PM
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Originally Posted by KLJ
i would assume that's how customizable killstreaks work. also some might be extra powerful, and take up more than 1 slot of your 3 item limit. who knows.
Yeah the C130 is extra powerful for sure. The first set of kills when he's rounding the corner in that new MP vid are from the C130, it rains bullets down right when he taps the trigger and he gets 4 kills.
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09-02-2009 , 04:25 PM
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Originally Posted by thac
Jay, it's Modern Warfare 2, of course it's gonna be similar to COD4. If it were COD6, I'd be pissed that there weren't new features.

It seems they stuck w/ MW name because of the single player campaign continuing. That doesn't mean in 2 years of development they can't add new features to the multiplayer.
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09-02-2009 , 05:42 PM
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Originally Posted by Jay.
It seems they stuck w/ MW name because of the single player campaign continuing. That doesn't mean in 2 years of development they can't add new features to the multiplayer.
What suggestions do you have for the multiplayer in mw2? I think cod4 was close to perfect besides for the lack of host migration and some spawning problems so I'm pretty happy that they didn't completely redo the multiplayer.
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09-02-2009 , 05:53 PM
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Originally Posted by warchant09
What suggestions do you have for the multiplayer in mw2? I think cod4 was close to perfect besides for the lack of host migration and some spawning problems so I'm pretty happy that they didn't completely redo the multiplayer.
new maps(the mappack sucked), new weapons(as long as they are balanced), new ways to customize, new goals(leveling gun cammo ect)
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09-02-2009 , 06:22 PM
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Originally Posted by rubbrband
new maps(the mappack sucked), new weapons(as long as they are balanced), new ways to customize, new goals(leveling gun cammo ect)
I'm pretty sure all of those will be in mw2.
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09-02-2009 , 06:32 PM
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Originally Posted by KLJ
i mean yeah they could have added vehicles, overly huge maps and crappy gametypes, but COD5 World at War already did that.
Im with you on the vehicles and lack of HC options in gametypes. But the WaW maps blow the CoD4 maps out of the water aninec. Unless you like stupidly small paintball style maps w/ no LOS longer than 50 feet.
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09-02-2009 , 06:34 PM
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Originally Posted by NeBlis
Im with you on the vehicles and lack of HC options in gametypes. But the WaW maps blow the CoD4 maps out of the water aninec. Unless you like stupidly small paintball style maps w/ no LOS longer than 50 feet.
you must like to snipe.

cod4 maps were way better ainec. they have such good flow and balance. who wants to play with 12 ppl on an enormous map anyways?
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09-02-2009 , 06:38 PM
Quote:
Originally Posted by Jay.
This video shows a map + gun + perk pack w/ better graphics. I expected the huge jump in game development that happened between COD3 and COD4.

The COD3 to COD4 jump brought in perks, killstreaks, customizable kits, balanced guns and a whole heap of other stuff that progressed the genre forward. This video is only showing us addons to what we have. Although i imagine closer to release date we will start to get the cream of the crop videos showing us more.
COD2 was just an updated version of COD1 with better graphics, new maps and a few extra weapons and the game was still amazing...MW2 is a direct sequel to MW1 just like COD2 was a direct sequel to COD1 idk why you're expecting such a drastic change...i could see them possibly making some big changes in the next game if they decide to move away from the modern warfare theme
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09-02-2009 , 06:43 PM
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Originally Posted by rubbrband
you must like to snipe.

cod4 maps were way better ainec. they have such good flow and balance. who wants to play with 12 ppl on an enormous map anyways?
i'm a run and gun player and i still think WaW maps are way better than COD4 maps, while 6 person teams aren't optimal on the bigger maps they aren't that bad but when you get 8-10 players per team those big maps like downfall and seelow are really fun

i can only think of 3 maybe 4 COD4 maps that i really like, with WaW there are only a few i don't really like...COD4 gameplay mechanics on WaW maps would be amazing
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09-02-2009 , 07:00 PM
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Originally Posted by CheckRaise
i'm a run and gun player and i still think WaW maps are way better than COD4 maps, while 6 person teams aren't optimal on the bigger maps they aren't that bad but when you get 8-10 players per team those big maps like downfall and seelow are really fun

i can only think of 3 maybe 4 COD4 maps that i really like, with WaW there are only a few i don't really like...COD4 gameplay mechanics on WaW maps would be amazing
i guess i could see liking them for cpu play or groundwar, but i like s&d and hq with 6 man teams
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09-02-2009 , 07:01 PM
i know the single player maps are supposed to be way bigger on mw2
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09-02-2009 , 07:15 PM
There is a game out there, I don't remember what it's called, that lets you choose where you spawn, anywhere on the map. That would be cool, it would need to be limited to playable locations and on ground your team controls, but would still be cool.

It would be cool if the maps where user-changeable in the game. Bazooka a building and it no longer offers cover for snipers, or it offers different cover. Need a new path? Use a satchel charge to punch a hole in a wall.

Those would be cool, but it's still going to be an excellent game. Hell, I would get it for 10 new maps for multiplayer and not much else...
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09-02-2009 , 07:21 PM
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Originally Posted by CheckRaise
i'm a run and gun player and i still think WaW maps are way better than COD4 maps, while 6 person teams aren't optimal on the bigger maps they aren't that bad but when you get 8-10 players per team those big maps like downfall and seelow are really fun

i can only think of 3 maybe 4 COD4 maps that i really like, with WaW there are only a few i don't really like...COD4 gameplay mechanics on WaW maps would be amazing
I agree about the WaW maps being better overall. The middle ground for 6 vs 6 is somewhere in between but I'd prefer them on the larger side like WaW to prevent counter sniping with AK47's.

Quote:
Originally Posted by kerowo
It would be cool if the maps where user-changeable in the game. Bazooka a building and it no longer offers cover for snipers, or it offers different cover. Need a new path? Use a satchel charge to punch a hole in a wall.
Battlefield: Bad Company has this and it works well, but the shooting/gameplay mechanics are pretty bad imo.
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09-02-2009 , 08:13 PM
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I agree about the WaW maps being better overall. The middle ground for 6 vs 6 is somewhere in between but I'd prefer them on the larger side like WaW to prevent counter sniping with AK47's.
you want the map to be so big that you can snipe but an ak can't hit you? wtf?

i guess to each his own, not my idea of a good time.

Last edited by rubbrband; 09-02-2009 at 08:28 PM.
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09-02-2009 , 08:24 PM
probably for the first time, i agree with rubbrband here. but yeah, to each his own. i'm personally not a fan of sniping
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